// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "gfx/texture_atlas.h" #include "TouchControlVisibilityScreen.h" #include "Core/Config.h" #include "i18n/i18n.h" static const int leftColumnWidth = 140; class CheckBoxChoice : public UI::Choice { public: CheckBoxChoice(const std::string &text, UI::CheckBox *checkbox, UI::LayoutParams *lp) : Choice(text, lp), checkbox_(checkbox) { OnClick.Handle(this, &CheckBoxChoice::HandleClick); } CheckBoxChoice(ImageID imgID, UI::CheckBox *checkbox, UI::LayoutParams *lp) : Choice(imgID, lp), checkbox_(checkbox) { OnClick.Handle(this, &CheckBoxChoice::HandleClick); } private: UI::EventReturn HandleClick(UI::EventParams &e); UI::CheckBox *checkbox_; }; void TouchControlVisibilityScreen::CreateViews() { using namespace UI; auto di = GetI18NCategory("Dialog"); auto co = GetI18NCategory("Controls"); root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT)); Choice *back = new Choice(di->T("Back"), "", false, new AnchorLayoutParams(leftColumnWidth - 10, WRAP_CONTENT, 10, NONE, NONE, 10)); root_->Add(back)->OnClick.Handle(this, &UIScreen::OnBack); Choice *toggleAll = new Choice(di->T("Toggle All"), "", false, new AnchorLayoutParams(leftColumnWidth - 10, WRAP_CONTENT, 10, NONE, NONE, 84)); root_->Add(toggleAll)->OnClick.Handle(this, &TouchControlVisibilityScreen::OnToggleAll); TabHolder *tabHolder = new TabHolder(ORIENT_VERTICAL, leftColumnWidth, new AnchorLayoutParams(10, 0, 10, 0, false)); tabHolder->SetTag("TouchControlVisibility"); root_->Add(tabHolder); ScrollView *rightPanel = new ScrollView(ORIENT_VERTICAL); tabHolder->AddTab(co->T("Visibility"), rightPanel); LinearLayout *vert = rightPanel->Add(new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT))); vert->SetSpacing(0); vert->Add(new ItemHeader(co->T("Touch Control Visibility"))); const int cellSize = 380; UI::GridLayoutSettings gridsettings(cellSize, 64, 5); gridsettings.fillCells = true; GridLayout *grid = vert->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT))); toggles_.clear(); toggles_.push_back({ "Circle", &g_Config.bShowTouchCircle, ImageID("I_CIRCLE") }); toggles_.push_back({ "Cross", &g_Config.bShowTouchCross, ImageID("I_CROSS") }); toggles_.push_back({ "Square", &g_Config.bShowTouchSquare, ImageID("I_SQUARE") }); toggles_.push_back({ "Triangle", &g_Config.bShowTouchTriangle, ImageID("I_TRIANGLE") }); toggles_.push_back({ "L", &g_Config.touchLKey.show, ImageID("I_L") }); toggles_.push_back({ "R", &g_Config.touchRKey.show, ImageID("I_R") }); toggles_.push_back({ "Start", &g_Config.touchStartKey.show, ImageID("I_START") }); toggles_.push_back({ "Select", &g_Config.touchSelectKey.show, ImageID("I_SELECT") }); toggles_.push_back({ "Dpad", &g_Config.touchDpad.show, ImageID::invalid() }); toggles_.push_back({ "Analog Stick", &g_Config.touchAnalogStick.show, ImageID::invalid() }); toggles_.push_back({ "Right Analog Stick\n(not used by most games)", &g_Config.touchRightAnalogStick.show, ImageID::invalid() }); toggles_.push_back({ "Unthrottle", &g_Config.touchUnthrottleKey.show, ImageID::invalid() }); toggles_.push_back({ "Combo0", &g_Config.touchCombo0.show, ImageID("I_1") }); toggles_.push_back({ "Combo1", &g_Config.touchCombo1.show, ImageID("I_2") }); toggles_.push_back({ "Combo2", &g_Config.touchCombo2.show, ImageID("I_3") }); toggles_.push_back({ "Combo3", &g_Config.touchCombo3.show, ImageID("I_4") }); toggles_.push_back({ "Combo4", &g_Config.touchCombo4.show, ImageID("I_5") }); toggles_.push_back({ "Alt speed 1", &g_Config.touchSpeed1Key.show, ImageID::invalid() }); toggles_.push_back({ "Alt speed 2", &g_Config.touchSpeed2Key.show, ImageID::invalid() }); toggles_.push_back({ "RapidFire", &g_Config.touchRapidFireKey.show, ImageID::invalid() }); auto mc = GetI18NCategory("MappableControls"); for (auto toggle : toggles_) { LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); row->SetSpacing(0); CheckBox *checkbox = new CheckBox(toggle.show, "", "", new LinearLayoutParams(50, WRAP_CONTENT)); row->Add(checkbox); Choice *choice; if (toggle.img.isValid()) { choice = new CheckBoxChoice(toggle.img, checkbox, new LinearLayoutParams(1.0f)); } else { choice = new CheckBoxChoice(mc->T(toggle.key), checkbox, new LinearLayoutParams(1.0f)); } choice->SetCentered(true); row->Add(choice); grid->Add(row); } } void TouchControlVisibilityScreen::onFinish(DialogResult result) { g_Config.Save("TouchControlVisibilityScreen::onFinish"); } UI::EventReturn TouchControlVisibilityScreen::OnToggleAll(UI::EventParams &e) { for (auto toggle : toggles_) { *toggle.show = nextToggleAll_; } nextToggleAll_ = !nextToggleAll_; return UI::EVENT_DONE; } UI::EventReturn CheckBoxChoice::HandleClick(UI::EventParams &e) { checkbox_->Toggle(); return UI::EVENT_DONE; };