PPSSPP - a fast and portable PSP emulator ========================================= Created by Henrik Rydgård Additional code by many contributors, see the Credits screen Originally released under the GPL 2.0 (and later) in November 2012 Official website: https://www.ppsspp.org/ No BIOS file required to play, PPSSPP is an "HLE" emulator. Default settings balance good compatibility and speed. To contribute, see [the development page](https://www.ppsspp.org/development.html). Help testing, investigating, or fixing is always welcome. See [the list of issues](https://github.com/hrydgard/ppsspp/issues). For the latest source code, see [our github page](https://github.com/hrydgard/ppsspp). For build instructions and other development tutorials, see [the wiki](https://github.com/hrydgard/ppsspp/wiki). For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games). What's new in 1.6.1 ------------------- * Crashfixes * Fix broken graphics in flOw. What's new in 1.6.0 ------------------- * OpenGL backend now properly multithreaded, giving a good speed boost. * Various Vulkan performance improvements (like #10911) and memory allocation fixes. * GPU command interpreter performance improvements (#10658) * Various fixes for app switching and widgets (#10855) on Android * Bugfixes and some performance improvements in the ARM64 JIT compiler and IR interpreter * Shader cache enabled for Vulkan * Multiple iOS fixes, including JIT (#10465) and file browser (#10921). * Improved compatibility on Mac (#10113) * Texture replacement ID bugfix (note: some textures from 1.5.4 may become incompatible) * Adhoc multiplayer fixes (#8975) * Vulkan support on Linux/SDL (#10413) * Retroarch support What's new in 1.5.4 ------------------- * Bugfixes and crashfixes! What's new in 1.5.0 ------------------- * Full Vulkan support, also for Android now. Very fast on supported devices. (#10033, #10049) * Smarter graphics state management, reduced CPU consumption on all backends (#9899) * Android: Support for Arabic and other scripts we couldn't support before * Fix Android widgets, screen scaling (#10145) * Fixes to video dumping * Geometry problems fixed in Medal of Honor * Implement immediate draws, fixing Thrillville (#7459) * Software rendering improvements, speed and accuracy * Hardware tesselation of PSP Beziers and Splines (used by a few games) * Partial sceUsbGps and sceUsbCam support (Android) * Android "Sustained performance mode" to avoid thermal throttling (#9901) * Linux controller mapping fixes (#9997) * Assorted bugfixes and compatibility improvements Looking for [older news](history.md)? Adhoc support ------------- Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](http://forums.ppsspp.org/forumdisplay.php?fid=34) for help. Credit goes to: - Igor Calabria - [coldbird's code](https://code.google.com/archive/p/aemu/) - Kyhel