// Copyright (c) 2013- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include #include "base/functional.h" #include "file/file_util.h" #include "ui/ui_screen.h" inline void NoOpVoidBool(bool) {} class UIScreenWithBackground : public UIScreen { public: UIScreenWithBackground() : UIScreen() {} protected: virtual void DrawBackground(UIContext &dc); }; class UIDialogScreenWithBackground : public UIDialogScreen { public: UIDialogScreenWithBackground() : UIDialogScreen() {} protected: virtual void DrawBackground(UIContext &dc); }; class PromptScreen : public UIDialogScreenWithBackground { public: PromptScreen(std::string message, std::string yesButtonText, std::string noButtonText) : message_(message), yesButtonText_(yesButtonText), noButtonText_(noButtonText) { callback_ = &NoOpVoidBool; } PromptScreen(std::string message, std::string yesButtonText, std::string noButtonText, std::function callback) : message_(message), yesButtonText_(yesButtonText), noButtonText_(noButtonText), callback_(callback) {} virtual void CreateViews(); private: UI::EventReturn OnYes(UI::EventParams &e); UI::EventReturn OnNo(UI::EventParams &e); std::string message_; std::string yesButtonText_; std::string noButtonText_; std::function callback_; }; class NewLanguageScreen : public ListPopupScreen { public: NewLanguageScreen(); private: virtual void OnCompleted(DialogResult result); virtual bool ShowButtons() const { return true; } std::map> langValuesMapping; std::map titleCodeMapping; std::vector langs_; }; class LogoScreen : public UIScreen { public: LogoScreen(const std::string &bootFilename) : bootFilename_(bootFilename), frames_(0) {} void key(const KeyInput &key); void update(InputState &input); void render(); void sendMessage(const char *message, const char *value); virtual void CreateViews() {} private: void Next(); std::string bootFilename_; int frames_; }; class CreditsScreen : public UIDialogScreenWithBackground { public: CreditsScreen() : frames_(0) {} void update(InputState &input); void render(); virtual void CreateViews(); private: UI::EventReturn OnOK(UI::EventParams &e); UI::EventReturn OnSupport(UI::EventParams &e); UI::EventReturn OnPPSSPPOrg(UI::EventParams &e); UI::EventReturn OnForums(UI::EventParams &e); UI::EventReturn OnChineseForum(UI::EventParams &e); int frames_; }; class SystemInfoScreen : public UIDialogScreenWithBackground { public: SystemInfoScreen() {} virtual void CreateViews(); }; // Utility functions that create various popup screens ListPopupScreen *CreateLanguageScreen();