// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include "FileSystem.h" #include "BlockDevices.h" class ISOFileSystem : public IFileSystem { public: ISOFileSystem(IHandleAllocator *_hAlloc, BlockDevice *_blockDevice, std::string _restrictPath = ""); ~ISOFileSystem(); void DoState(PointerWrap &p); std::vector GetDirListing(std::string path); u32 OpenFile(std::string filename, FileAccess access); void CloseFile(u32 handle); size_t ReadFile(u32 handle, u8 *pointer, s64 size); size_t SeekFile(u32 handle, s32 position, FileMove type); PSPFileInfo GetFileInfo(std::string filename); bool OwnsHandle(u32 handle); size_t WriteFile(u32 handle, const u8 *pointer, s64 size); bool GetHostPath(const std::string &inpath, std::string &outpath) {return false;} virtual bool MkDir(const std::string &dirname) {return false;} virtual bool RmDir(const std::string &dirname) {return false;} virtual bool RenameFile(const std::string &from, const std::string &to) {return false;} virtual bool RemoveFile(const std::string &filename) {return false;} private: struct TreeEntry { TreeEntry(){} ~TreeEntry() { for (size_t i = 0; i < children.size(); ++i) delete children[i]; children.clear(); } std::string name; u32 flags; u32 startingPosition; s64 size; bool isDirectory; bool isBlockSectorMode; // "umd:" mode: all sizes and offsets are in 2048 byte chunks TreeEntry *parent; std::vector children; }; struct OpenFileEntry { TreeEntry *file; unsigned int seekPos; // TODO: Make 64-bit? bool isRawSector; // "/sce_lbn" mode u32 sectorStart; u32 openSize; }; typedef std::map EntryMap; EntryMap entries; IHandleAllocator *hAlloc; TreeEntry *treeroot; BlockDevice *blockDevice; TreeEntry entireISO; // Don't use this in the emu, not savestated. std::vector restrictTree; void ReadDirectory(u32 startsector, u32 dirsize, TreeEntry *root, size_t level); TreeEntry *GetFromPath(std::string path, bool catchError=true); std::string EntryFullPath(TreeEntry *e); };