// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "FileUtil.h" #include "StringUtils.h" #ifdef _WIN32 #include "CommonWindows.h" #ifndef _XBOX #include // for SHGetFolderPath #include #include // for GetSaveFileName #endif #include #include // getcwd #else #include #include #include #include #include #endif #if defined(__APPLE__) #include #include #include #if !defined(IOS) #include #endif // !defined(IOS) #endif // __APPLE__ #include "util/text/utf8.h" #include #ifndef S_ISDIR #define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR) #endif #if !defined(__linux__) && !defined(_WIN32) && !defined(__QNX__) #define stat64 stat #define fstat64 fstat #endif #define DIR_SEP "/" #ifdef _WIN32 #define DIR_SEP_CHRS "/\\" #else #define DIR_SEP_CHRS "/" #endif // Hack #if defined(__SYMBIAN32__) static inline int readdir_r(DIR *dirp, struct dirent *entry, struct dirent **result) { struct dirent *readdir_entry; readdir_entry = readdir(dirp); if (readdir_entry == NULL) { *result = NULL; return errno; } *entry = *readdir_entry; *result = entry; return 0; } #endif // This namespace has various generic functions related to files and paths. // The code still needs a ton of cleanup. // REMEMBER: strdup considered harmful! namespace File { FILE *OpenCFile(const std::string &filename, const char *mode) { #if defined(_WIN32) && defined(UNICODE) return _wfopen(ConvertUTF8ToWString(filename).c_str(), ConvertUTF8ToWString(mode).c_str()); #else return fopen(filename.c_str(), mode); #endif } // Remove any ending forward slashes from directory paths // Modifies argument. static void StripTailDirSlashes(std::string &fname) { if (fname.length() > 1) { size_t i = fname.length() - 1; #ifdef _WIN32 if (i == 2 && fname[1] == ':' && fname[2] == '\\') return; #endif while (strchr(DIR_SEP_CHRS, fname[i])) fname[i--] = '\0'; } return; } // _WIN32 only since std::strings are used everywhere else. #if defined(_WIN32) && defined(UNICODE) static void StripTailDirSlashes(std::wstring &fname) { if (fname.length() > 1) { size_t i = fname.length() - 1; if (i == 2 && fname[1] == ':' && fname[2] == '\\') return; while (wcschr((const wchar_t*)_T(DIR_SEP_CHRS), fname[i])) fname[i--] = '\0'; } return; } #endif // Returns true if file filename exists bool Exists(const std::string &filename) { // Make sure Windows will no longer handle critical errors, which means no annoying "No disk" dialog // Save the old error mode #ifdef _WIN32 int OldMode = SetErrorMode(SEM_FAILCRITICALERRORS); #endif struct stat64 file_info; #if defined(_WIN32) && defined(UNICODE) std::wstring copy = ConvertUTF8ToWString(filename); StripTailDirSlashes(copy); int result = _wstat64(copy.c_str(), &file_info); #else std::string copy(filename); StripTailDirSlashes(copy); int result = stat64(copy.c_str(), &file_info); #endif // Set the old error mode #ifdef _WIN32 SetErrorMode(OldMode); #endif return (result == 0); } // Returns true if stat represents a directory bool IsDirectory(const struct stat64 &file_info) { return S_ISDIR(file_info.st_mode); } // Returns true if filename is a directory bool IsDirectory(const std::string &filename) { struct stat64 file_info; #if defined(_WIN32) && defined(UNICODE) std::wstring copy = ConvertUTF8ToWString(filename); StripTailDirSlashes(copy); int result = _wstat64(copy.c_str(), &file_info); #else std::string copy(filename); StripTailDirSlashes(copy); int result = stat64(copy.c_str(), &file_info); #endif if (result < 0) { WARN_LOG(COMMON, "IsDirectory: stat failed on %s: %s", filename.c_str(), GetLastErrorMsg()); return false; } return IsDirectory(file_info); } // Deletes a given filename, return true on success // Doesn't supports deleting a directory bool Delete(const std::string &filename) { INFO_LOG(COMMON, "Delete: file %s", filename.c_str()); // Return true because we care about the file no // being there, not the actual delete. if (!Exists(filename)) { WARN_LOG(COMMON, "Delete: %s does not exists", filename.c_str()); return true; } // We can't delete a directory if (IsDirectory(filename)) { WARN_LOG(COMMON, "Delete failed: %s is a directory", filename.c_str()); return false; } #ifdef _WIN32 if (!DeleteFile(ConvertUTF8ToWString(filename).c_str())) { WARN_LOG(COMMON, "Delete: DeleteFile failed on %s: %s", filename.c_str(), GetLastErrorMsg()); return false; } #else if (unlink(filename.c_str()) == -1) { WARN_LOG(COMMON, "Delete: unlink failed on %s: %s", filename.c_str(), GetLastErrorMsg()); return false; } #endif return true; } // Returns true if successful, or path already exists. bool CreateDir(const std::string &path) { INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str()); #ifdef _WIN32 if (::CreateDirectory(ConvertUTF8ToWString(path).c_str(), NULL)) return true; DWORD error = GetLastError(); if (error == ERROR_ALREADY_EXISTS) { WARN_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: already exists", path.c_str()); return true; } ERROR_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: %i", path.c_str(), error); return false; #else #ifdef BLACKBERRY if (mkdir(path.c_str(), 0775) == 0) #else if (mkdir(path.c_str(), 0755) == 0) #endif return true; int err = errno; if (err == EEXIST) { WARN_LOG(COMMON, "CreateDir: mkdir failed on %s: already exists", path.c_str()); return true; } ERROR_LOG(COMMON, "CreateDir: mkdir failed on %s: %s", path.c_str(), strerror(err)); return false; #endif } // Creates the full path of fullPath returns true on success bool CreateFullPath(const std::string &fullPath) { int panicCounter = 100; DEBUG_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str()); if (File::Exists(fullPath)) { DEBUG_LOG(COMMON, "CreateFullPath: path exists %s", fullPath.c_str()); return true; } size_t position = 0; #ifdef _WIN32 // Skip the drive letter, no need to create C:\. position = 3; #endif while (true) { // Find next sub path position = fullPath.find_first_of(DIR_SEP_CHRS, position); // we're done, yay! if (position == fullPath.npos) { if (!File::Exists(fullPath)) File::CreateDir(fullPath); return true; } std::string subPath = fullPath.substr(0, position); if (!File::Exists(subPath)) File::CreateDir(subPath); // A safety check panicCounter--; if (panicCounter <= 0) { ERROR_LOG(COMMON, "CreateFullPath: directory structure too deep"); return false; } position++; } } // Deletes a directory filename, returns true on success bool DeleteDir(const std::string &filename) { INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str()); // check if a directory if (!File::IsDirectory(filename)) { ERROR_LOG(COMMON, "DeleteDir: Not a directory %s", filename.c_str()); return false; } #ifdef _WIN32 if (::RemoveDirectory(ConvertUTF8ToWString(filename).c_str())) return true; #else if (rmdir(filename.c_str()) == 0) return true; #endif ERROR_LOG(COMMON, "DeleteDir: %s: %s", filename.c_str(), GetLastErrorMsg()); return false; } // renames file srcFilename to destFilename, returns true on success bool Rename(const std::string &srcFilename, const std::string &destFilename) { INFO_LOG(COMMON, "Rename: %s --> %s", srcFilename.c_str(), destFilename.c_str()); if (rename(srcFilename.c_str(), destFilename.c_str()) == 0) return true; ERROR_LOG(COMMON, "Rename: failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); return false; } // copies file srcFilename to destFilename, returns true on success bool Copy(const std::string &srcFilename, const std::string &destFilename) { INFO_LOG(COMMON, "Copy: %s --> %s", srcFilename.c_str(), destFilename.c_str()); #ifdef _WIN32 if (CopyFile(ConvertUTF8ToWString(srcFilename).c_str(), ConvertUTF8ToWString(destFilename).c_str(), FALSE)) return true; ERROR_LOG(COMMON, "Copy: failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); return false; #else // buffer size #define BSIZE 1024 char buffer[BSIZE]; // Open input file FILE *input = fopen(srcFilename.c_str(), "rb"); if (!input) { ERROR_LOG(COMMON, "Copy: input failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); return false; } // open output file FILE *output = fopen(destFilename.c_str(), "wb"); if (!output) { fclose(input); ERROR_LOG(COMMON, "Copy: output failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); return false; } // copy loop while (!feof(input)) { // read input int rnum = fread(buffer, sizeof(char), BSIZE, input); if (rnum != BSIZE) { if (ferror(input) != 0) { ERROR_LOG(COMMON, "Copy: failed reading from source, %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); fclose(input); fclose(output); return false; } } // write output int wnum = fwrite(buffer, sizeof(char), rnum, output); if (wnum != rnum) { ERROR_LOG(COMMON, "Copy: failed writing to output, %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); fclose(input); fclose(output); return false; } } // close flushs fclose(input); fclose(output); return true; #endif } tm GetModifTime(const std::string &filename) { tm return_time = {0}; if (!Exists(filename)) { WARN_LOG(COMMON, "GetCreateTime: failed %s: No such file", filename.c_str()); return return_time; } if (IsDirectory(filename)) { WARN_LOG(COMMON, "GetCreateTime: failed %s: is a directory", filename.c_str()); return return_time; } struct stat64 buf; if (stat64(filename.c_str(), &buf) == 0) { DEBUG_LOG(COMMON, "GetCreateTime: %s: %lld", filename.c_str(), (long long)buf.st_mtime); localtime_r((time_t*)&buf.st_mtime,&return_time); return return_time; } ERROR_LOG(COMMON, "GetCreateTime: Stat failed %s: %s", filename.c_str(), GetLastErrorMsg()); return return_time; } // Returns the size of filename (64bit) u64 GetSize(const std::string &filename) { struct stat64 file_info; #if defined(_WIN32) && defined(UNICODE) int result = _wstat64(ConvertUTF8ToWString(filename).c_str(), &file_info); #else int result = stat64(filename.c_str(), &file_info); #endif if (result != 0) { WARN_LOG(COMMON, "GetSize: failed %s: No such file", filename.c_str()); return 0; } if (IsDirectory(file_info)) { WARN_LOG(COMMON, "GetSize: failed %s: is a directory", filename.c_str()); return 0; } DEBUG_LOG(COMMON, "GetSize: %s: %lld", filename.c_str(), (long long)file_info.st_size); return file_info.st_size; } // Overloaded GetSize, accepts file descriptor u64 GetSize(const int fd) { struct stat64 buf; if (fstat64(fd, &buf) != 0) { ERROR_LOG(COMMON, "GetSize: stat failed %i: %s", fd, GetLastErrorMsg()); return 0; } return buf.st_size; } // Overloaded GetSize, accepts FILE* u64 GetSize(FILE *f) { // can't use off_t here because it can be 32-bit u64 pos = ftello(f); if (fseeko(f, 0, SEEK_END) != 0) { ERROR_LOG(COMMON, "GetSize: seek failed %p: %s", f, GetLastErrorMsg()); return 0; } u64 size = ftello(f); if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) { ERROR_LOG(COMMON, "GetSize: seek failed %p: %s", f, GetLastErrorMsg()); return 0; } return size; } // creates an empty file filename, returns true on success bool CreateEmptyFile(const std::string &filename) { INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str()); FILE *pFile = OpenCFile(filename, "wb"); if (!pFile) { ERROR_LOG(COMMON, "CreateEmptyFile: failed %s: %s", filename.c_str(), GetLastErrorMsg()); return false; } fclose(pFile); return true; } // Deletes the given directory and anything under it. Returns true on success. bool DeleteDirRecursively(const std::string &directory) { INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str()); #ifdef _WIN32 // Find the first file in the directory. WIN32_FIND_DATA ffd; HANDLE hFind = FindFirstFile(ConvertUTF8ToWString(directory + "\\*").c_str(), &ffd); if (hFind == INVALID_HANDLE_VALUE) { FindClose(hFind); return false; } // windows loop do { const std::string virtualName = ConvertWStringToUTF8(ffd.cFileName); #else struct dirent dirent, *result = NULL; DIR *dirp = opendir(directory.c_str()); if (!dirp) return false; // non windows loop while (!readdir_r(dirp, &dirent, &result) && result) { const std::string virtualName = result->d_name; #endif // check for "." and ".." if (((virtualName[0] == '.') && (virtualName[1] == '\0')) || ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) continue; std::string newPath = directory + DIR_SEP + virtualName; if (IsDirectory(newPath)) { if (!DeleteDirRecursively(newPath)) { #ifndef _WIN32 closedir(dirp); #endif return false; } } else { if (!File::Delete(newPath)) { #ifndef _WIN32 closedir(dirp); #endif return false; } } #ifdef _WIN32 } while (FindNextFile(hFind, &ffd) != 0); FindClose(hFind); #else } closedir(dirp); #endif File::DeleteDir(directory); return true; } // Create directory and copy contents (does not overwrite existing files) void CopyDir(const std::string &source_path, const std::string &dest_path) { #ifndef _WIN32 if (source_path == dest_path) return; if (!File::Exists(source_path)) return; if (!File::Exists(dest_path)) File::CreateFullPath(dest_path); struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; }; struct dirent_large diren; struct dirent *result = NULL; DIR *dirp = opendir(source_path.c_str()); if (!dirp) return; while (!readdir_r(dirp, (dirent*) &diren, &result) && result) { const std::string virtualName(result->d_name); // check for "." and ".." if (((virtualName[0] == '.') && (virtualName[1] == '\0')) || ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) continue; std::string source, dest; source = source_path + virtualName; dest = dest_path + virtualName; if (IsDirectory(source)) { source += '/'; dest += '/'; if (!File::Exists(dest)) File::CreateFullPath(dest); CopyDir(source, dest); } else if (!File::Exists(dest)) File::Copy(source, dest); } closedir(dirp); #endif } // Returns the current directory std::string GetCurrentDir() { char *dir; #ifndef _XBOX // Get the current working directory (getcwd uses malloc) if (!(dir = __getcwd(NULL, 0))) { ERROR_LOG(COMMON, "GetCurrentDirectory failed: %s", GetLastErrorMsg()); return NULL; } std::string strDir = dir; free(dir); return strDir; #else return "game:\\"; #endif } // Sets the current directory to the given directory bool SetCurrentDir(const std::string &directory) { #ifndef _XBOX return __chdir(directory.c_str()) == 0; #else return false; #endif } const std::string &GetExeDirectory() { static std::string ExePath; if (ExePath.empty()) #ifndef _XBOX { #ifdef _WIN32 TCHAR program_path[4096] = {0}; GetModuleFileName(NULL, program_path, ARRAY_SIZE(program_path) - 1); program_path[ARRAY_SIZE(program_path) - 1] = '\0'; TCHAR *last_slash = _tcsrchr(program_path, '\\'); if (last_slash != NULL) *(last_slash + 1) = '\0'; #ifdef UNICODE ExePath = ConvertWStringToUTF8(program_path); #else ExePath = program_path; #endif #elif (defined(__APPLE__) && !defined(IOS)) || defined(__linux__) char program_path[4096]; uint32_t program_path_size = sizeof(program_path) - 1; #if defined(__linux__) if (readlink("/proc/self/exe", program_path, 4095) > 0) #elif defined(__APPLE__) && !defined(IOS) if (_NSGetExecutablePath(program_path, &program_path_size) == 0) #else #error Unmatched ifdef. #endif { program_path[sizeof(program_path) - 1] = '\0'; char *last_slash = strrchr(program_path, '/'); if (last_slash != NULL) *(last_slash + 1) = '\0'; ExePath = program_path; } #endif } return ExePath; #else static std::wstring ExePath = L"game:\\"; return ExePath; #endif } IOFile::IOFile() : m_file(NULL), m_good(true) {} IOFile::IOFile(std::FILE* file) : m_file(file), m_good(true) {} IOFile::IOFile(const std::string& filename, const char openmode[]) : m_file(NULL), m_good(true) { Open(filename, openmode); } IOFile::~IOFile() { Close(); } bool IOFile::Open(const std::string& filename, const char openmode[]) { Close(); #if defined(_WIN32) && defined(UNICODE) _wfopen_s(&m_file, ConvertUTF8ToWString(filename).c_str(), ConvertUTF8ToWString(openmode).c_str()); #else m_file = fopen(filename.c_str(), openmode); #endif m_good = IsOpen(); return m_good; } bool IOFile::Close() { if (!IsOpen() || 0 != std::fclose(m_file)) m_good = false; m_file = NULL; return m_good; } std::FILE* IOFile::ReleaseHandle() { std::FILE* const ret = m_file; m_file = NULL; return ret; } void IOFile::SetHandle(std::FILE* file) { Close(); Clear(); m_file = file; } u64 IOFile::GetSize() { if (IsOpen()) return File::GetSize(m_file); else return 0; } bool IOFile::Seek(s64 off, int origin) { if (!IsOpen() || 0 != fseeko(m_file, off, origin)) m_good = false; return m_good; } u64 IOFile::Tell() { if (IsOpen()) return ftello(m_file); else return -1; } bool IOFile::Flush() { if (!IsOpen() || 0 != std::fflush(m_file)) m_good = false; return m_good; } bool IOFile::Resize(u64 size) { #ifndef _XBOX if (!IsOpen() || 0 != #ifdef _WIN32 // ector: _chsize sucks, not 64-bit safe // F|RES: changed to _chsize_s. i think it is 64-bit safe _chsize_s(_fileno(m_file), size) #else // TODO: handle 64bit and growing ftruncate(fileno(m_file), size) #endif ) m_good = false; return m_good; #else // TODO: Implement. return false; #endif } } // namespace