mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-24 08:39:51 +00:00
1196 lines
37 KiB
C++
Executable File
1196 lines
37 KiB
C++
Executable File
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "i18n/i18n.h"
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#include "native/thread/thread.h"
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#include "native/thread/threadutil.h"
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#include "Common/ChunkFile.h"
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#include "Core/FileSystems/MetaFileSystem.h"
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#include "Core/Util/PPGeDraw.h"
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#include "Core/HLE/sceCtrl.h"
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#include "Core/MemMap.h"
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#include "Core/Config.h"
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#include "Core/Reporting.h"
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#include "Core/HW/MemoryStick.h"
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#include "Core/Dialog/PSPSaveDialog.h"
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const static float FONT_SCALE = 0.55f;
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// These are rough, it seems to take at least 100ms or so to init, and shutdown depends on threads.
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// Some games seem to required slightly longer delays to work, so we try 200ms as a compromise.
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const static int SAVEDATA_INIT_DELAY_US = 200000;
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const static int SAVEDATA_SHUTDOWN_DELAY_US = 2000;
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// These are the only sizes which are allowed.
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// TODO: We should test what the different behavior is for each.
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const static int SAVEDATA_DIALOG_SIZE_V1 = 1480;
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const static int SAVEDATA_DIALOG_SIZE_V2 = 1500;
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const static int SAVEDATA_DIALOG_SIZE_V3 = 1536;
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PSPSaveDialog::PSPSaveDialog()
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: PSPDialog()
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, display(DS_NONE)
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, currentSelectedSave(0)
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, ioThread(0)
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{
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param.SetPspParam(0);
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}
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PSPSaveDialog::~PSPSaveDialog() {
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}
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int PSPSaveDialog::Init(int paramAddr)
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{
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// Ignore if already running
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if (GetStatus() != SCE_UTILITY_STATUS_NONE) {
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ERROR_LOG_REPORT(SCEUTILITY, "A save request is already running, not starting a new one");
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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}
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JoinIOThread();
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ioThreadStatus = SAVEIO_NONE;
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requestAddr = paramAddr;
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int size = Memory::Read_U32(requestAddr);
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memset(&request, 0, sizeof(request));
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// Only copy the right size to support different save request format
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if (size != SAVEDATA_DIALOG_SIZE_V1 && size != SAVEDATA_DIALOG_SIZE_V2 && size != SAVEDATA_DIALOG_SIZE_V3) {
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ERROR_LOG_REPORT(SCEUTILITY, "sceUtilitySavedataInitStart: invalid size %d", size);
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return SCE_ERROR_UTILITY_INVALID_PARAM_SIZE;
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}
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Memory::Memcpy(&request, requestAddr, size);
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Memory::Memcpy(&originalRequest, requestAddr, size);
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int retval = param.SetPspParam(&request);
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const u32 mode = (u32)param.GetPspParam()->mode;
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const char *modeName = mode < ARRAY_SIZE(utilitySavedataTypeNames) ? utilitySavedataTypeNames[mode] : "UNKNOWN";
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INFO_LOG(SCEUTILITY,"sceUtilitySavedataInitStart(%08x) - %s (%d)", paramAddr, modeName, mode);
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INFO_LOG(SCEUTILITY,"sceUtilitySavedataInitStart(%08x) : Game key (hex): %s", paramAddr, param.GetKey(param.GetPspParam()).c_str());
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yesnoChoice = 1;
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switch ((SceUtilitySavedataFocus)(u32)param.GetPspParam()->focus)
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{
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case SCE_UTILITY_SAVEDATA_FOCUS_NAME:
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currentSelectedSave = param.GetSaveNameIndex(param.GetPspParam());
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break;
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case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTLIST:
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currentSelectedSave = param.GetFirstListSave();
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break;
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case SCE_UTILITY_SAVEDATA_FOCUS_LASTLIST:
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currentSelectedSave = param.GetLastListSave();
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break;
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case SCE_UTILITY_SAVEDATA_FOCUS_LATEST:
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currentSelectedSave = param.GetLatestSave();
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break;
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case SCE_UTILITY_SAVEDATA_FOCUS_OLDEST:
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currentSelectedSave = param.GetOldestSave();
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break;
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case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTDATA:
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currentSelectedSave = param.GetFirstDataSave();
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break;
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case SCE_UTILITY_SAVEDATA_FOCUS_LASTDATA:
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currentSelectedSave = param.GetLastDataSave();
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break;
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case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTEMPTY:
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currentSelectedSave = param.GetFirstEmptySave();
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break;
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case SCE_UTILITY_SAVEDATA_FOCUS_LASTEMPTY:
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currentSelectedSave = param.GetLastEmptySave();
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break;
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default:
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WARN_LOG(SCEUTILITY, "Unknown save list focus option: %d", param.GetPspParam()->focus);
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currentSelectedSave = 0;
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break;
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}
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switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode)
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{
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case SCE_UTILITY_SAVEDATA_TYPE_LOAD:
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DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetSaveName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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if (param.GetFileInfo(0).size != 0)
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display = DS_LOAD_CONFIRM;
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else
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display = DS_LOAD_NODATA;
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
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DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetSaveName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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display = DS_NONE;
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// Is this necessary?
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// currentSelectedSave = param.GetSelectedSave();
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD:
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DEBUG_LOG(SCEUTILITY, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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if(param.GetFilenameCount() == 0)
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display = DS_LOAD_NODATA;
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else
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display = DS_LOAD_LIST_CHOICE;
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_SAVE:
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DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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if (param.GetFileInfo(0).size != 0)
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{
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yesnoChoice = 0;
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display = DS_SAVE_CONFIRM_OVERWRITE;
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}
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else
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display = DS_SAVE_CONFIRM;
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
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DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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display = DS_NONE;
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// Is this necessary?
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// currentSelectedSave = param.GetSelectedSave();
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_LISTSAVE:
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DEBUG_LOG(SCEUTILITY, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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display = DS_SAVE_LIST_CHOICE;
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE:
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DEBUG_LOG(SCEUTILITY, "Delete. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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if(param.GetFilenameCount() == 0)
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display = DS_DELETE_NODATA;
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else
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display = DS_DELETE_LIST_CHOICE;
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_SIZES:
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case SCE_UTILITY_SAVEDATA_TYPE_LIST:
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case SCE_UTILITY_SAVEDATA_TYPE_FILES:
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case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
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case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE:
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case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
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case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
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case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
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case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
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display = DS_NONE;
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break;
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case SCE_UTILITY_SAVEDATA_TYPE_DELETE: // When run on a PSP, displays a list of all saves on the PSP. Weird. (Not really, it's to let you free up space)
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display = DS_DELETE_LIST_CHOICE;
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break;
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default:
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{
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ERROR_LOG_REPORT(SCEUTILITY, "Load/Save function %d not coded. Title: %s Save: %s File: %s", (SceUtilitySavedataType)(u32)param.GetPspParam()->mode, param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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param.GetPspParam()->common.result = 0;
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ChangeStatusInit(SAVEDATA_INIT_DELAY_US);
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display = DS_NONE;
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return 0; // Return 0 should allow the game to continue, but missing function must be implemented and returning the right value or the game can block.
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}
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break;
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}
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if (retval < 0) {
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ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
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} else {
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ChangeStatusInit(SAVEDATA_INIT_DELAY_US);
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}
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UpdateButtons();
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StartFade(true);
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/*INFO_LOG(SCEUTILITY,"Dump Param :");
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INFO_LOG(SCEUTILITY,"size : %d",param.GetPspParam()->size);
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INFO_LOG(SCEUTILITY,"language : %d",param.GetPspParam()->language);
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INFO_LOG(SCEUTILITY,"buttonSwap : %d",param.GetPspParam()->buttonSwap);
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INFO_LOG(SCEUTILITY,"result : %d",param.GetPspParam()->common.result);
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INFO_LOG(SCEUTILITY,"mode : %d",param.GetPspParam()->mode);
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INFO_LOG(SCEUTILITY,"bind : %d",param.GetPspParam()->bind);
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INFO_LOG(SCEUTILITY,"overwriteMode : %d",param.GetPspParam()->overwriteMode);
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INFO_LOG(SCEUTILITY,"gameName : %s",param.GetGameName(param.GetPspParam()).c_str());
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INFO_LOG(SCEUTILITY,"saveName : %s",param.GetPspParam()->saveName);
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INFO_LOG(SCEUTILITY,"saveNameList : %08x",*((unsigned int*)¶m.GetPspParam()->saveNameList));
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INFO_LOG(SCEUTILITY,"fileName : %s",param.GetPspParam()->fileName);
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INFO_LOG(SCEUTILITY,"dataBuf : %08x",*((unsigned int*)¶m.GetPspParam()->dataBuf));
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INFO_LOG(SCEUTILITY,"dataBufSize : %u",param.GetPspParam()->dataBufSize);
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INFO_LOG(SCEUTILITY,"dataSize : %u",param.GetPspParam()->dataSize);
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INFO_LOG(SCEUTILITY,"sfo title : %s",param.GetPspParam()->sfoParam.title);
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INFO_LOG(SCEUTILITY,"sfo savedataTitle : %s",param.GetPspParam()->sfoParam.savedataTitle);
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INFO_LOG(SCEUTILITY,"sfo detail : %s",param.GetPspParam()->sfoParam.detail);
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INFO_LOG(SCEUTILITY,"icon0 data : %08x",*((unsigned int*)¶m.GetPspParam()->icon0FileData.buf));
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INFO_LOG(SCEUTILITY,"icon0 size : %u",param.GetPspParam()->icon0FileData.bufSize);
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INFO_LOG(SCEUTILITY,"icon1 data : %08x",*((unsigned int*)¶m.GetPspParam()->icon1FileData.buf));
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INFO_LOG(SCEUTILITY,"icon1 size : %u",param.GetPspParam()->icon1FileData.bufSize);
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INFO_LOG(SCEUTILITY,"pic1 data : %08x",*((unsigned int*)¶m.GetPspParam()->pic1FileData.buf));
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INFO_LOG(SCEUTILITY,"pic1 size : %u",param.GetPspParam()->pic1FileData.bufSize);
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INFO_LOG(SCEUTILITY,"snd0 data : %08x",*((unsigned int*)¶m.GetPspParam()->snd0FileData.buf));
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INFO_LOG(SCEUTILITY,"snd0 size : %u",param.GetPspParam()->snd0FileData.bufSize);*/
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return retval;
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}
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const std::string PSPSaveDialog::GetSelectedSaveDirName() const
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{
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switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode)
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{
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case SCE_UTILITY_SAVEDATA_TYPE_LOAD:
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case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
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case SCE_UTILITY_SAVEDATA_TYPE_SAVE:
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case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
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return param.GetSaveDirName(param.GetPspParam());
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case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
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case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
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case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
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case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_ERASESECURE:
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case SCE_UTILITY_SAVEDATA_TYPE_ERASE:
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case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
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return param.GetSaveDirName(param.GetPspParam());
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// TODO: Maybe also SINGLEDELETE/etc?
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// SIZES ignores saveName it seems.
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default:
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return param.GetSaveDirName(param.GetPspParam(), currentSelectedSave);
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break;
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}
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}
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void PSPSaveDialog::DisplayBanner(int which)
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{
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I18NCategory *d = GetI18NCategory("Dialog");
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PPGeDrawRect(0, 0, 480, 23, CalcFadedColor(0x65636358));
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const char *title;
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switch (which)
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{
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case DB_SAVE:
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title = d->T("Save");
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break;
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case DB_LOAD:
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title = d->T("Load");
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break;
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case DB_DELETE:
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title = d->T("Delete");
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break;
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default:
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title = "";
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break;
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}
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// TODO: Draw a hexagon icon
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PPGeDrawImage(10, 6, 12.0f, 12.0f, 1, 10, 1, 10, 10, 10, CalcFadedColor(0xFFFFFFFF));
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PPGeDrawText(title, 30, 11, PPGE_ALIGN_VCENTER, 0.6f, CalcFadedColor(0xFFFFFFFF));
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}
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void PSPSaveDialog::DisplaySaveList(bool canMove)
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{
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lock_guard guard(paramLock);
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static int upFramesHeld = 0;
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static int downFramesHeld = 0;
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for (int displayCount = 0; displayCount < param.GetFilenameCount(); displayCount++)
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{
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int textureColor = 0xFFFFFFFF;
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auto fileInfo = param.GetFileInfo(displayCount);
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if (fileInfo.size == 0 && fileInfo.texture != NULL)
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textureColor = 0xFF777777;
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// Calc save image position on screen
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float w, h , x, b;
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float y = 97;
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if (displayCount != currentSelectedSave) {
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w = 81;
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h = 45;
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x = 58.5f;
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} else {
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w = 144;
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h = 80;
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x = 27;
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b = 1.2;
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PPGeDrawRect(x-b, y-b, x+w+b, y, CalcFadedColor(0xD0FFFFFF)); // top border
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PPGeDrawRect(x-b, y, x, y+h, CalcFadedColor(0xD0FFFFFF)); // left border
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PPGeDrawRect(x-b, y+h, x+w+b, y+h+b, CalcFadedColor(0xD0FFFFFF)); //bottom border
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PPGeDrawRect(x+w, y, x+w+b, y+h, CalcFadedColor(0xD0FFFFFF)); //right border
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}
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if (displayCount < currentSelectedSave)
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y -= 13 + 45 * (currentSelectedSave - displayCount);
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else if (displayCount > currentSelectedSave)
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y += 48 + 45 * (displayCount - currentSelectedSave);
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// Skip if it's well outside the screen.
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if (y > 472.0f || y < -200.0f)
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continue;
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int tw = 256;
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int th = 256;
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if (fileInfo.texture != NULL) {
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fileInfo.texture->SetTexture();
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tw = fileInfo.texture->Width();
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th = fileInfo.texture->Height();
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PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, textureColor);
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}
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PPGeSetDefaultTexture();
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}
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if (canMove) {
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if ( (IsButtonPressed(CTRL_UP) || IsButtonHeld(CTRL_UP, upFramesHeld)) && currentSelectedSave > 0)
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currentSelectedSave--;
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else if ( (IsButtonPressed(CTRL_DOWN) || IsButtonHeld(CTRL_DOWN, downFramesHeld)) && currentSelectedSave < (param.GetFilenameCount() - 1))
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currentSelectedSave++;
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}
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}
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void PSPSaveDialog::DisplaySaveIcon()
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{
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lock_guard guard(paramLock);
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int textureColor = CalcFadedColor(0xFFFFFFFF);
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auto curSave = param.GetFileInfo(currentSelectedSave);
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if (curSave.size == 0)
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textureColor = CalcFadedColor(0xFF777777);
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// Calc save image position on screen
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float w = 144;
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float h = 80;
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float x = 27;
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float y = 97;
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int tw = 256;
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int th = 256;
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if (curSave.texture != NULL) {
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curSave.texture->SetTexture();
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tw = curSave.texture->Width();
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th = curSave.texture->Height();
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} else {
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PPGeDisableTexture();
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}
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PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, textureColor);
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if (curSave.texture != NULL)
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PPGeSetDefaultTexture();
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}
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void PSPSaveDialog::DisplaySaveDataInfo1()
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{
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lock_guard guard(paramLock);
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if (param.GetFileInfo(currentSelectedSave).size == 0) {
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I18NCategory *d = GetI18NCategory("Dialog");
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PPGeDrawText(d->T("NEW DATA"), 180, 136, PPGE_ALIGN_VCENTER, 0.6f, CalcFadedColor(0xFFFFFFFF));
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} else {
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char title[512];
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char time[512];
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char saveTitle[512];
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char saveDetail[512];
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char am_pm[] = "AM";
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char hour_time[10] ;
|
|
int hour = param.GetFileInfo(currentSelectedSave).modif_time.tm_hour;
|
|
int min = param.GetFileInfo(currentSelectedSave).modif_time.tm_min;
|
|
switch (g_Config.iTimeFormat) {
|
|
case 1:
|
|
if (hour > 12) {
|
|
strcpy(am_pm, "PM");
|
|
hour -= 12;
|
|
}
|
|
snprintf(hour_time,10,"%02d:%02d %s", hour, min, am_pm);
|
|
break;
|
|
case 2:
|
|
snprintf(hour_time,10,"%02d:%02d", hour, min);
|
|
break;
|
|
default:
|
|
if (hour > 12) {
|
|
strcpy(am_pm, "PM");
|
|
hour -= 12;
|
|
}
|
|
snprintf(hour_time,10,"%02d:%02d %s", hour, min, am_pm);
|
|
}
|
|
|
|
snprintf(title, 512, "%s", param.GetFileInfo(currentSelectedSave).title);
|
|
int day = param.GetFileInfo(currentSelectedSave).modif_time.tm_mday;
|
|
int month = param.GetFileInfo(currentSelectedSave).modif_time.tm_mon + 1;
|
|
int year = param.GetFileInfo(currentSelectedSave).modif_time.tm_year + 1900;
|
|
s64 sizeK = param.GetFileInfo(currentSelectedSave).size / 1024;
|
|
switch (g_Config.iDateFormat) {
|
|
case 1:
|
|
snprintf(time, 512, "%d/%02d/%02d %s %lld KB", year, month, day, hour_time, sizeK);
|
|
break;
|
|
case 2:
|
|
snprintf(time, 512, "%02d/%02d/%d %s %lld KB", month, day, year, hour_time, sizeK);
|
|
break;
|
|
case 3:
|
|
snprintf(time, 512, "%02d/%02d/%d %s %lld KB", day, month, year, hour_time, sizeK);
|
|
break;
|
|
default:
|
|
snprintf(time, 512, "%d/%02d/%02d %s %lld KB", year, month, day, hour_time, sizeK);
|
|
}
|
|
snprintf(saveTitle, 512, "%s", param.GetFileInfo(currentSelectedSave).saveTitle);
|
|
snprintf(saveDetail, 512, "%s", param.GetFileInfo(currentSelectedSave).saveDetail);
|
|
|
|
PPGeDrawRect(180, 136, 480, 137, CalcFadedColor(0xFFFFFFFF));
|
|
std::string titleTxt = title;
|
|
std::string timeTxt = time;
|
|
std::string saveTitleTxt = saveTitle;
|
|
std::string saveDetailTxt = saveDetail;
|
|
|
|
PPGeDrawText(titleTxt.c_str(), 181, 138, PPGE_ALIGN_BOTTOM, 0.6f, CalcFadedColor(0x80000000));
|
|
PPGeDrawText(titleTxt.c_str(), 180, 136, PPGE_ALIGN_BOTTOM, 0.6f, CalcFadedColor(0xFFC0C0C0));
|
|
PPGeDrawText(timeTxt.c_str(), 181, 139, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000));
|
|
PPGeDrawText(timeTxt.c_str(), 180, 137, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF));
|
|
PPGeDrawText(saveTitleTxt.c_str(), 176, 162, PPGE_ALIGN_LEFT, 0.55f, CalcFadedColor(0x80000000));
|
|
PPGeDrawText(saveTitleTxt.c_str(), 175, 159, PPGE_ALIGN_LEFT, 0.55f, CalcFadedColor(0xFFFFFFFF));
|
|
PPGeDrawText(saveDetailTxt.c_str(), 176, 183, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000));
|
|
PPGeDrawText(saveDetailTxt.c_str(), 175, 181, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF));
|
|
}
|
|
}
|
|
|
|
void PSPSaveDialog::DisplaySaveDataInfo2()
|
|
{
|
|
lock_guard guard(paramLock);
|
|
if (param.GetFileInfo(currentSelectedSave).size == 0) {
|
|
} else {
|
|
char txt[1024];
|
|
char date[256];
|
|
char am_pm[] = "AM";
|
|
char hour_time[10] ;
|
|
int hour = param.GetFileInfo(currentSelectedSave).modif_time.tm_hour;
|
|
int min = param.GetFileInfo(currentSelectedSave).modif_time.tm_min;
|
|
switch (g_Config.iTimeFormat) {
|
|
case 1:
|
|
if (hour > 12) {
|
|
strcpy(am_pm, "PM");
|
|
hour -= 12;
|
|
}
|
|
snprintf(hour_time,10,"%02d:%02d %s", hour, min, am_pm);
|
|
break;
|
|
case 2:
|
|
snprintf(hour_time,10,"%02d:%02d", hour, min);
|
|
break;
|
|
default:
|
|
if (hour > 12) {
|
|
strcpy(am_pm, "PM");
|
|
hour -= 12;
|
|
}
|
|
snprintf(hour_time,10,"%02d:%02d %s", hour, min, am_pm);
|
|
}
|
|
|
|
const char *saveTitle = param.GetFileInfo(currentSelectedSave).saveTitle;
|
|
int day = param.GetFileInfo(currentSelectedSave).modif_time.tm_mday;
|
|
int month = param.GetFileInfo(currentSelectedSave).modif_time.tm_mon + 1;
|
|
int year = param.GetFileInfo(currentSelectedSave).modif_time.tm_year + 1900;
|
|
s64 sizeK = param.GetFileInfo(currentSelectedSave).size / 1024;
|
|
switch (g_Config.iDateFormat) {
|
|
case 1:
|
|
snprintf(date, 256, "%d/%02d/%02d", year, month, day);
|
|
break;
|
|
case 2:
|
|
snprintf(date, 256, "%02d/%02d/%d", month, day, year);
|
|
break;
|
|
case 3:
|
|
snprintf(date, 256, "%02d/%02d/%d", day, month, year);
|
|
break;
|
|
default:
|
|
snprintf(date, 256, "%d/%02d/%02d", year, month, day);
|
|
}
|
|
snprintf(txt, 1024, "%s\n%s %s\n%lld KB", saveTitle, date, hour_time, sizeK);
|
|
std::string saveinfoTxt = txt;
|
|
PPGeDrawText(saveinfoTxt.c_str(), 9, 202, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0x80000000));
|
|
PPGeDrawText(saveinfoTxt.c_str(), 8, 200, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF));
|
|
}
|
|
}
|
|
|
|
void PSPSaveDialog::DisplayMessage(std::string text, bool hasYesNo)
|
|
{
|
|
const float WRAP_WIDTH = 254.0f;
|
|
float y = 136.0f, h;
|
|
int n;
|
|
PPGeMeasureText(0, &h, &n, text.c_str(), FONT_SCALE, PPGE_LINE_WRAP_WORD, WRAP_WIDTH);
|
|
float h2 = h * (float)n / 2.0f;
|
|
if (hasYesNo)
|
|
{
|
|
I18NCategory *d = GetI18NCategory("Dialog");
|
|
const char *choiceText;
|
|
u32 yesColor, noColor;
|
|
float x, w;
|
|
if (yesnoChoice == 1) {
|
|
choiceText = d->T("Yes");
|
|
x = 302.0f;
|
|
yesColor = 0xFFFFFFFF;
|
|
noColor = 0xFFFFFFFF;
|
|
}
|
|
else {
|
|
choiceText = d->T("No");
|
|
x = 366.0f;
|
|
yesColor = 0xFFFFFFFF;
|
|
noColor = 0xFFFFFFFF;
|
|
}
|
|
PPGeMeasureText(&w, &h, 0, choiceText, FONT_SCALE);
|
|
w = w / 2.0f + 5.5f;
|
|
h /= 2.0f;
|
|
float y2 = y + h2 + 4.0f;
|
|
h2 += h + 4.0f;
|
|
y = 132.0f - h;
|
|
PPGeDrawRect(x - w, y2 - h, x + w, y2 + h, CalcFadedColor(0x40C0C0C0));
|
|
PPGeDrawText(d->T("Yes"), 303.0f, y2+2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000));
|
|
PPGeDrawText(d->T("Yes"), 302.0f, y2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(yesColor));
|
|
PPGeDrawText(d->T("No"), 367.0f, y2+2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000));
|
|
PPGeDrawText(d->T("No"), 366.0f, y2, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(noColor));
|
|
if (IsButtonPressed(CTRL_LEFT) && yesnoChoice == 0) {
|
|
yesnoChoice = 1;
|
|
}
|
|
else if (IsButtonPressed(CTRL_RIGHT) && yesnoChoice == 1) {
|
|
yesnoChoice = 0;
|
|
}
|
|
}
|
|
PPGeDrawTextWrapped(text.c_str(), 335.0f, y+2, WRAP_WIDTH, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0x80000000));
|
|
PPGeDrawTextWrapped(text.c_str(), 334.0f, y, WRAP_WIDTH, PPGE_ALIGN_CENTER, FONT_SCALE, CalcFadedColor(0xFFFFFFFF));
|
|
float sy = 122.0f - h2, ey = 150.0f + h2;
|
|
PPGeDrawRect(202.0f, sy, 466.0f, sy + 1.0f, CalcFadedColor(0xFFFFFFFF));
|
|
PPGeDrawRect(202.0f, ey, 466.0f, ey + 1.0f, CalcFadedColor(0xFFFFFFFF));
|
|
}
|
|
|
|
int PSPSaveDialog::Update(int animSpeed)
|
|
{
|
|
if (GetStatus() != SCE_UTILITY_STATUS_RUNNING)
|
|
return SCE_ERROR_UTILITY_INVALID_STATUS;
|
|
|
|
if (!param.GetPspParam()) {
|
|
ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
|
|
return 0;
|
|
}
|
|
|
|
if (pendingStatus != SCE_UTILITY_STATUS_RUNNING) {
|
|
// We're actually done, we're just waiting to tell the game that.
|
|
return 0;
|
|
}
|
|
|
|
// The struct may have been updated by the game. This happens in "Where Is My Heart?"
|
|
// Check if it has changed, reload it.
|
|
// TODO: Cut down on preloading? This rebuilds the list from scratch.
|
|
int size = Memory::Read_U32(requestAddr);
|
|
if (memcmp(Memory::GetPointer(requestAddr), &originalRequest, size) != 0) {
|
|
memset(&request, 0, sizeof(request));
|
|
Memory::Memcpy(&request, requestAddr, size);
|
|
Memory::Memcpy(&originalRequest, requestAddr, size);
|
|
lock_guard guard(paramLock);
|
|
param.SetPspParam(&request);
|
|
}
|
|
|
|
UpdateButtons();
|
|
UpdateFade(animSpeed);
|
|
|
|
okButtonImg = I_CIRCLE;
|
|
cancelButtonImg = I_CROSS;
|
|
okButtonFlag = CTRL_CIRCLE;
|
|
cancelButtonFlag = CTRL_CROSS;
|
|
if (param.GetPspParam()->common.buttonSwap == 1) {
|
|
okButtonImg = I_CROSS;
|
|
cancelButtonImg = I_CIRCLE;
|
|
okButtonFlag = CTRL_CROSS;
|
|
cancelButtonFlag = CTRL_CIRCLE;
|
|
}
|
|
|
|
I18NCategory *d = GetI18NCategory("Dialog");
|
|
|
|
switch (display)
|
|
{
|
|
case DS_SAVE_LIST_CHOICE:
|
|
StartDraw();
|
|
|
|
DisplaySaveList();
|
|
DisplaySaveDataInfo1();
|
|
|
|
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_SAVE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
|
|
StartFade(false);
|
|
} else if (IsButtonPressed(okButtonFlag)) {
|
|
// Save exist, ask user confirm
|
|
if (param.GetFileInfo(currentSelectedSave).size > 0) {
|
|
yesnoChoice = 0;
|
|
display = DS_SAVE_CONFIRM_OVERWRITE;
|
|
} else {
|
|
display = DS_SAVE_SAVING;
|
|
StartIOThread();
|
|
}
|
|
}
|
|
EndDraw();
|
|
break;
|
|
case DS_SAVE_CONFIRM:
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("Confirm Save", "Do you want to save this data?"), true);
|
|
|
|
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_SAVE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
|
|
StartFade(false);
|
|
} else if (IsButtonPressed(okButtonFlag)) {
|
|
display = DS_SAVE_SAVING;
|
|
StartIOThread();
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_SAVE_CONFIRM_OVERWRITE:
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("Confirm Overwrite","Do you want to overwrite the data?"), true);
|
|
|
|
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_SAVE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
|
|
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE)
|
|
display = DS_SAVE_LIST_CHOICE;
|
|
else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
|
|
StartFade(false);
|
|
}
|
|
} else if (IsButtonPressed(okButtonFlag)) {
|
|
display = DS_SAVE_SAVING;
|
|
StartIOThread();
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_SAVE_SAVING:
|
|
if (ioThreadStatus != SAVEIO_PENDING) {
|
|
JoinIOThread();
|
|
}
|
|
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("Saving","Saving\nPlease Wait..."));
|
|
|
|
DisplayBanner(DB_SAVE);
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_SAVE_FAILED:
|
|
JoinIOThread();
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("SavingFailed", "Unable to save data."));
|
|
|
|
DisplayButtons(DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_SAVE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
// Go back to the list so they can try again.
|
|
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE) {
|
|
display = DS_SAVE_LIST_CHOICE;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
|
|
StartFade(false);
|
|
}
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_SAVE_DONE:
|
|
if (ioThread) {
|
|
JoinIOThread();
|
|
param.SetPspParam(param.GetPspParam());
|
|
}
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("Save completed"));
|
|
|
|
DisplayButtons(DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_SAVE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
|
|
// Set the save to use for autosave and autoload
|
|
param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
|
|
StartFade(false);
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
|
|
case DS_LOAD_LIST_CHOICE:
|
|
StartDraw();
|
|
|
|
DisplaySaveList();
|
|
DisplaySaveDataInfo1();
|
|
|
|
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_LOAD);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
|
|
StartFade(false);
|
|
} else if (IsButtonPressed(okButtonFlag)) {
|
|
display = DS_LOAD_LOADING;
|
|
StartIOThread();
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_LOAD_CONFIRM:
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("ConfirmLoad", "Load this data?"), true);
|
|
|
|
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_LOAD);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
|
|
StartFade(false);
|
|
} else if (IsButtonPressed(okButtonFlag)) {
|
|
display = DS_LOAD_LOADING;
|
|
StartIOThread();
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_LOAD_LOADING:
|
|
if (ioThreadStatus != SAVEIO_PENDING) {
|
|
JoinIOThread();
|
|
}
|
|
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("Loading","Loading\nPlease Wait..."));
|
|
|
|
DisplayBanner(DB_LOAD);
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_LOAD_FAILED:
|
|
JoinIOThread();
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("LoadingFailed", "Unable to load data."));
|
|
|
|
DisplayButtons(DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_LOAD);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
// Go back to the list so they can try again.
|
|
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_LOAD) {
|
|
display = DS_LOAD_LIST_CHOICE;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
|
|
StartFade(false);
|
|
}
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_LOAD_DONE:
|
|
JoinIOThread();
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("Load completed"));
|
|
|
|
DisplayButtons(DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_LOAD);
|
|
|
|
// Allow OK to be pressed as well to confirm the save.
|
|
// The PSP only allows cancel, but that's generally not great UX.
|
|
// Allowing this here makes it quicker for most users to get into the actual game.
|
|
if (IsButtonPressed(cancelButtonFlag) || IsButtonPressed(okButtonFlag)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
|
|
// Set the save to use for autosave and autoload
|
|
param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
|
|
StartFade(false);
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_LOAD_NODATA:
|
|
StartDraw();
|
|
|
|
DisplayMessage(d->T("There is no data"));
|
|
|
|
DisplayButtons(DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_LOAD);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
|
|
StartFade(false);
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
|
|
case DS_DELETE_LIST_CHOICE:
|
|
StartDraw();
|
|
|
|
DisplaySaveList();
|
|
DisplaySaveDataInfo1();
|
|
|
|
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_DELETE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
|
|
StartFade(false);
|
|
} else if (IsButtonPressed(okButtonFlag)) {
|
|
yesnoChoice = 0;
|
|
display = DS_DELETE_CONFIRM;
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_DELETE_CONFIRM:
|
|
StartDraw();
|
|
|
|
DisplaySaveIcon();
|
|
DisplaySaveDataInfo2();
|
|
|
|
DisplayMessage(d->T("DeleteConfirm",
|
|
"This save data will be deleted.\nAre you sure you want to continue?"),
|
|
true);
|
|
|
|
DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_DELETE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag))
|
|
display = DS_DELETE_LIST_CHOICE;
|
|
else if (IsButtonPressed(okButtonFlag)) {
|
|
if (yesnoChoice == 0)
|
|
display = DS_DELETE_LIST_CHOICE;
|
|
else {
|
|
display = DS_DELETE_DELETING;
|
|
StartIOThread();
|
|
}
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_DELETE_DELETING:
|
|
if (ioThreadStatus != SAVEIO_PENDING) {
|
|
JoinIOThread();
|
|
}
|
|
|
|
StartDraw();
|
|
|
|
DisplayMessage(d->T("Deleting","Deleting\nPlease Wait..."));
|
|
|
|
DisplayBanner(DB_DELETE);
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_DELETE_FAILED:
|
|
JoinIOThread();
|
|
StartDraw();
|
|
|
|
DisplayMessage(d->T("DeleteFailed", "Unable to delete data."));
|
|
|
|
DisplayButtons(DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_DELETE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
display = DS_DELETE_LIST_CHOICE;
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_DELETE_DONE:
|
|
if (ioThread) {
|
|
JoinIOThread();
|
|
param.SetPspParam(param.GetPspParam());
|
|
}
|
|
StartDraw();
|
|
|
|
DisplayMessage(d->T("Delete completed"));
|
|
|
|
DisplayButtons(DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_DELETE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
if (param.GetFilenameCount() == 0)
|
|
display = DS_DELETE_NODATA;
|
|
else
|
|
display = DS_DELETE_LIST_CHOICE;
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
case DS_DELETE_NODATA:
|
|
StartDraw();
|
|
|
|
DisplayMessage(d->T("There is no data"));
|
|
|
|
DisplayButtons(DS_BUTTON_CANCEL);
|
|
DisplayBanner(DB_DELETE);
|
|
|
|
if (IsButtonPressed(cancelButtonFlag)) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
|
|
StartFade(false);
|
|
}
|
|
|
|
EndDraw();
|
|
break;
|
|
|
|
case DS_NONE: // For action which display nothing
|
|
switch (ioThreadStatus) {
|
|
case SAVEIO_NONE:
|
|
StartIOThread();
|
|
break;
|
|
case SAVEIO_PENDING:
|
|
case SAVEIO_DONE:
|
|
// To make sure there aren't any timing variations, we sync the next frame.
|
|
JoinIOThread();
|
|
ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
|
|
break;
|
|
}
|
|
|
|
if (status == SCE_UTILITY_STATUS_FINISHED || pendingStatus == SCE_UTILITY_STATUS_FINISHED)
|
|
Memory::Memcpy(requestAddr, &request, request.common.size);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void PSPSaveDialog::ExecuteIOAction() {
|
|
lock_guard guard(paramLock);
|
|
switch (display) {
|
|
case DS_LOAD_LOADING:
|
|
if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave)) {
|
|
display = DS_LOAD_DONE;
|
|
} else {
|
|
display = DS_LOAD_FAILED;
|
|
}
|
|
break;
|
|
case DS_SAVE_SAVING:
|
|
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName())) {
|
|
display = DS_SAVE_DONE;
|
|
} else {
|
|
display = DS_SAVE_FAILED;
|
|
}
|
|
break;
|
|
case DS_DELETE_DELETING:
|
|
if (param.Delete(param.GetPspParam(),currentSelectedSave)) {
|
|
display = DS_DELETE_DONE;
|
|
} else {
|
|
display = DS_DELETE_FAILED;
|
|
}
|
|
break;
|
|
case DS_NONE:
|
|
ExecuteNotVisibleIOAction();
|
|
break;
|
|
|
|
default:
|
|
// Nothing to do here.
|
|
break;
|
|
}
|
|
|
|
ioThreadStatus = SAVEIO_DONE;
|
|
}
|
|
|
|
void PSPSaveDialog::ExecuteNotVisibleIOAction() {
|
|
switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode) {
|
|
case SCE_UTILITY_SAVEDATA_TYPE_LOAD: // Only load and exit
|
|
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
|
|
if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave)) {
|
|
param.GetPspParam()->common.result = 0;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
|
|
}
|
|
break;
|
|
case SCE_UTILITY_SAVEDATA_TYPE_SAVE: // Only save and exit
|
|
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
|
|
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName())) {
|
|
param.GetPspParam()->common.result = 0;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE;
|
|
}
|
|
break;
|
|
case SCE_UTILITY_SAVEDATA_TYPE_SIZES:
|
|
param.GetPspParam()->common.result = param.GetSizes(param.GetPspParam());
|
|
break;
|
|
case SCE_UTILITY_SAVEDATA_TYPE_LIST:
|
|
param.GetList(param.GetPspParam());
|
|
param.GetPspParam()->common.result = 0;
|
|
break;
|
|
case SCE_UTILITY_SAVEDATA_TYPE_FILES:
|
|
param.GetPspParam()->common.result = param.GetFilesList(param.GetPspParam());
|
|
break;
|
|
case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
|
|
{
|
|
bool result = param.GetSize(param.GetPspParam());
|
|
// TODO: According to JPCSP, should test/verify this part but seems edge casey.
|
|
if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_DRIVER_READY) {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_MEMSTICK;
|
|
} else if (result) {
|
|
param.GetPspParam()->common.result = 0;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
|
|
}
|
|
}
|
|
break;
|
|
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
|
|
DEBUG_LOG(SCEUTILITY, "sceUtilitySavedata DELETEDATA: %s", param.GetPspParam()->saveName);
|
|
param.GetPspParam()->common.result = param.DeleteData(param.GetPspParam());
|
|
break;
|
|
//case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE:
|
|
case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE:
|
|
if (param.Delete(param.GetPspParam(), param.GetSelectedSave())) {
|
|
param.GetPspParam()->common.result = 0;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
|
|
}
|
|
break;
|
|
// TODO: Should reset the directory's other files.
|
|
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
|
|
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
|
|
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE)) {
|
|
param.GetPspParam()->common.result = 0;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
|
|
}
|
|
break;
|
|
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
|
|
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
|
|
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE)) {
|
|
param.GetPspParam()->common.result = 0;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
|
|
}
|
|
break;
|
|
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
|
|
case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
|
|
if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave, param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE)) {
|
|
param.GetPspParam()->common.result = 0;
|
|
} else if (param.secureCanSkip(param.GetPspParam(),param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE)) {
|
|
// TODO: This makes loading/saving work in some games but also confuses them. Must be wrong in some way.
|
|
INFO_LOG(SCEUTILITY,"Has not been saved yet, just skip.");
|
|
param.GetPspParam()->common.result = 0;
|
|
} else {
|
|
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA; // not sure if correct code
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void PSPSaveDialog::JoinIOThread() {
|
|
if (ioThread) {
|
|
ioThread->join();
|
|
delete ioThread;
|
|
ioThread = 0;
|
|
}
|
|
}
|
|
|
|
static void DoExecuteIOAction(PSPSaveDialog *dialog) {
|
|
setCurrentThreadName("SaveIO");
|
|
dialog->ExecuteIOAction();
|
|
}
|
|
|
|
void PSPSaveDialog::StartIOThread() {
|
|
if (ioThread) {
|
|
WARN_LOG_REPORT(SCEUTILITY, "Starting a save io thread when one already pending, uh oh.");
|
|
JoinIOThread();
|
|
}
|
|
|
|
ioThreadStatus = SAVEIO_PENDING;
|
|
ioThread = new std::thread(&DoExecuteIOAction, this);
|
|
}
|
|
|
|
int PSPSaveDialog::Shutdown(bool force) {
|
|
if (GetStatus() != SCE_UTILITY_STATUS_FINISHED && !force)
|
|
return SCE_ERROR_UTILITY_INVALID_STATUS;
|
|
|
|
JoinIOThread();
|
|
ioThreadStatus = SAVEIO_NONE;
|
|
|
|
PSPDialog::Shutdown(force);
|
|
if (!force) {
|
|
ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
|
|
}
|
|
param.SetPspParam(0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void PSPSaveDialog::DoState(PointerWrap &p) {
|
|
JoinIOThread();
|
|
PSPDialog::DoState(p);
|
|
|
|
auto s = p.Section("PSPSaveDialog", 1, 2);
|
|
if (!s) {
|
|
return;
|
|
}
|
|
|
|
p.Do(display);
|
|
param.DoState(p);
|
|
p.Do(request);
|
|
// Just reset it.
|
|
bool hasParam = param.GetPspParam() != NULL;
|
|
p.Do(hasParam);
|
|
if (hasParam) {
|
|
param.SetPspParam(&request);
|
|
}
|
|
p.Do(requestAddr);
|
|
p.Do(currentSelectedSave);
|
|
p.Do(yesnoChoice);
|
|
if (s > 2) {
|
|
p.Do(ioThreadStatus);
|
|
} else {
|
|
ioThreadStatus = SAVEIO_NONE;
|
|
}
|
|
}
|
|
|
|
pspUtilityDialogCommon *PSPSaveDialog::GetCommonParam() {
|
|
return ¶m.GetPspParam()->common;
|
|
}
|