ppsspp/Qt/PPSSPP.pro

126 lines
3.0 KiB
Prolog
Executable File

TARGET = PPSSPPQt
QT += core gui opengl
CONFIG += mobility
MOBILITY += multimedia
win32: QT += multimedia
VERSION = 0.8.1
include(Settings.pri)
mobile_platform: MOBILITY += sensors
symbian: MOBILITY += systeminfo
# Libs
symbian {
LIBS += -lCore.lib -lCommon.lib -lNative.lib
# For now you have to copy these to the Symbian lib dir using ffmpeg/symbian-install.sh
LIBS += -lavformat.lib -lavcodec.lib -lavutil.lib -lswresample.lib -lswscale.lib
}
qnx: LIBS += -L. -lCore -lCommon -lNative -lscreen -lz
win32 {
CONFIG(release, debug|release) {
LIBS += -L$$OUT_PWD/release
} else {
LIBS += -L$$OUT_PWD/debug
}
LIBS += -lCore -lCommon -lNative -lwinmm -lws2_32
}
linux {
LIBS += -L. -lCore -lCommon -lNative -ldl
PRE_TARGETDEPS += ./libCommon.a ./libCore.a ./libNative.a
!mobile_platform {
CONFIG += link_pkgconfig
packagesExist(sdl) {
DEFINES += QT_HAS_SDL
PKGCONFIG += sdl
}
FFMPEG_DIR=../ffmpeg/linux/x86_64/lib/
LIBS += $${FFMPEG_DIR}libavformat.a $${FFMPEG_DIR}libavcodec.a $${FFMPEG_DIR}libavutil.a $${FFMPEG_DIR}libswresample.a $${FFMPEG_DIR}libswscale.a
}
}
# Main
SOURCES += ../native/base/QtMain.cpp
HEADERS += ../native/base/QtMain.h
# UI
SOURCES += ../UI/*Screen.cpp \
../UI/*Screens.cpp \
../UI/GamepadEmu.cpp \
../UI/GameInfoCache.cpp \
../UI/OnScreenDisplay.cpp \
../UI/UIShader.cpp \
../UI/ui_atlas.cpp \
../android/jni/TestRunner.cpp
HEADERS += ../UI/*.h
INCLUDEPATH += .. ../Common ../native
# Temporarily only use new UI for Linux desktop
linux:!mobile_platform {
MOC_DIR = moc
UI_DIR = ui
RCC_DIR = rcc
SOURCES += *.cpp
HEADERS += *.h
FORMS += *.ui
RESOURCES += resources.qrc
INCLUDEPATH += ../Qt
} else {
# Desktop handles the Init separately
SOURCES += ../UI/NativeApp.cpp
}
RESOURCES += assets.qrc
# Translations
TRANSLATIONS = $$files(languages/ppsspp_*.ts)
lang.name = lrelease ${QMAKE_FILE_IN}
lang.input = TRANSLATIONS
lang.output = ${QMAKE_FILE_PATH}/${QMAKE_FILE_BASE}.qm
lang.commands = $$[QT_INSTALL_BINS]/lrelease ${QMAKE_FILE_IN}
lang.CONFIG = no_link
QMAKE_EXTRA_COMPILERS += lang
PRE_TARGETDEPS += compiler_lang_make_all
# Packaging
symbian {
# App UID:
TARGET.UID3 = 0xE0095B1D
# App Name:
DEPLOYMENT.display_name = PPSSPP
# App Vendor:
vendor_deploy.pkg_prerules = "%{\"Qtness\"}" ":\"Qtness\""
# App Icon:
ICON = ../assets/icon.svg
# Folders:
assets.sources = ../assets/flash0 ../lang
assets.path = E:/PPSSPP
DEPLOYMENT += vendor_deploy assets
# 268 MB maximum
TARGET.EPOCHEAPSIZE = 0x40000 0x10000000
TARGET.EPOCSTACKSIZE = 0x10000
}
contains(MEEGO_EDITION,harmattan) {
target.path = /opt/PPSSPP/bin
assets.files = ../assets/flash0 ../lang
assets.path = /opt/PPSSPP
desktopfile.files = PPSSPP.desktop
desktopfile.path = /usr/share/applications
icon.files = ../assets/icon-114.png
icon.path = /usr/share/icons/hicolor/114x114/apps
INSTALLS += target assets desktopfile icon
# Booster
QMAKE_CXXFLAGS += -fPIC -fvisibility=hidden -fvisibility-inlines-hidden
QMAKE_LFLAGS += -pie -rdynamic
CONFIG += qt-boostable
}