ppsspp/UI
Henrik Rydgard 0265ab874f Change FPS limit to "alternate speed", expressed in a percentage.
Fix it so it works correctly for 30fps games.

Some menu tweaks.
2013-08-18 18:55:42 +02:00
..
ControlMappingScreen.cpp Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
ControlMappingScreen.h Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
EmuScreen.cpp Change FPS limit to "alternate speed", expressed in a percentage. 2013-08-18 18:55:42 +02:00
EmuScreen.h Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises) 2013-07-31 18:08:31 +02:00
GameInfoCache.cpp UI updates 2013-08-16 12:53:35 +02:00
GameInfoCache.h Error handling improvements 2013-08-10 19:56:47 +02:00
GamepadEmu.cpp Address some complaints about touch button opacity 2013-08-10 19:23:50 +02:00
GamepadEmu.h Warning fixes, fix hw back button on Android 2013-07-20 20:49:08 +02:00
GameScreen.cpp UI updates 2013-08-16 12:53:35 +02:00
GameScreen.h Let the user escape the controls dialog with the global back button (Esc on PC) 2013-08-17 12:09:50 +02:00
GameSettingsScreen.cpp Change FPS limit to "alternate speed", expressed in a percentage. 2013-08-18 18:55:42 +02:00
GameSettingsScreen.h Change FPS limit to "alternate speed", expressed in a percentage. 2013-08-18 18:55:42 +02:00
Header.h Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
MainScreen.cpp Transfer some features from oldUI to newUI 2013-08-18 01:24:53 +02:00
MainScreen.h UI updates 2013-08-16 12:53:35 +02:00
MenuScreens.cpp Change FPS limit to "alternate speed", expressed in a percentage. 2013-08-18 18:55:42 +02:00
MenuScreens.h Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
MiscScreens.cpp Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
MiscScreens.h Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
NativeApp.cpp Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
OnScreenDisplay.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp UI updates 2013-08-16 12:53:35 +02:00
PluginScreen.h Misc UI stuff, back button should now work as expected. 2013-08-17 23:50:15 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas_lowmem.cpp Introduce 'lowmem' fonts for Symbian. 2013-08-18 19:07:18 +10:00
ui_atlas.cpp Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
ui_atlas.h Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
UI.vcxproj Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
UI.vcxproj.filters Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
UIShader.cpp Possible fix for onscreen buttons turning black sometimes. 2013-04-21 19:32:56 +02:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
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UI.vcxproj.filters
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