ppsspp/GPU
2013-02-01 00:02:50 +01:00
..
GLES Don't use palette addr to build the cache key if the texture doesn't use one. 2013-02-01 00:02:50 +01:00
Null Don't check that the pc is valid every single op. 2013-01-29 08:19:07 -08:00
Software Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
CMakeLists.txt Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
ge_constants.h Disasm GE_CMD_REVERSENORMAL 2013-01-25 18:29:13 +01:00
GeDisasm.cpp Disasm GE_CMD_REVERSENORMAL 2013-01-25 18:29:13 +01:00
GeDisasm.h Don't log display lists, instead dump them on demand. 2012-12-27 23:38:55 +01:00
GPU.vcxproj Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
GPU.vcxproj.filters Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
GPUCommon.cpp Don't check that the pc is valid every single op. 2013-01-29 08:19:07 -08:00
GPUCommon.h Warning fixes, prevent a possible (but unlikely) crash 2013-01-02 21:05:00 +01:00
GPUInterface.h Better window resize handling 2013-01-27 00:15:39 +01:00
GPUState.cpp Align some vertex arrays to page size. It's said to possibly be beneficial. 2013-01-29 00:48:13 +01:00
GPUState.h Misc GPU stats etc changes 2013-01-25 18:29:14 +01:00
Math3D.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Math3D.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00