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4xhqglsl.fsh
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Set alpha to 1.0 in all the post shaders. Not that it should be required, but definitely recommended.
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2013-12-04 15:38:38 +01:00 |
4xhqglsl.vsh
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Update post-processing shaders to work again after removing u_viewproj.
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2013-10-31 00:07:55 +01:00 |
5xBR.fsh
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Add 5xBR and scaling to existing 4xHQ
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2015-10-03 07:20:08 +02:00 |
5xBR.vsh
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Add 5xBR and scaling to existing 4xHQ
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2015-10-03 07:20:08 +02:00 |
aacolor.fsh
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Set alpha to 1.0 in all the post shaders. Not that it should be required, but definitely recommended.
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2013-12-04 15:38:38 +01:00 |
aacolor.vsh
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Update post-processing shaders to work again after removing u_viewproj.
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2013-10-31 00:07:55 +01:00 |
bloom.fsh
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Fix a stupid bug in bloom
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2013-10-31 21:30:24 +05:00 |
cartoon.fsh
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Set alpha to 1.0 in all the post shaders. Not that it should be required, but definitely recommended.
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2013-12-04 15:38:38 +01:00 |
cartoon.vsh
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Update post-processing shaders to work again after removing u_viewproj.
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2013-10-31 00:07:55 +01:00 |
crt.fsh
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One more fix in crt.fs
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2014-04-22 09:12:18 +02:00 |
defaultshaders.ini
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Add new postshader setting "upscaling"
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2015-10-14 18:32:13 +02:00 |
fxaa.fsh
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Add proper support for upscaling shaders, add Spline36 upscaling
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2013-10-22 12:18:49 +02:00 |
fxaa.vsh
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Update post-processing shaders to work again after removing u_viewproj.
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2013-10-31 00:07:55 +01:00 |
grayscale.fsh
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Add generic "PostShader" functionality, replacing FXAA (it's one of them).
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2013-10-12 02:05:55 +02:00 |
inversecolors.fsh
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Fix AMD crash issue in inversecolors.fsh
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2013-10-12 12:04:53 +05:00 |
natural.fsh
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Set alpha to 1.0 in all the post shaders. Not that it should be required, but definitely recommended.
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2013-12-04 15:38:38 +01:00 |
natural.vsh
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Update post-processing shaders to work again after removing u_viewproj.
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2013-10-31 00:07:55 +01:00 |
scanlines.fsh
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Slightly improves scanlines
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2013-10-28 20:01:38 +05:00 |
sharpen.fsh
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Shader Improvements and cleanup
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2013-10-30 00:33:21 +05:00 |
upscale_spline36.fsh
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Add proper support for upscaling shaders, add Spline36 upscaling
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2013-10-22 12:18:49 +02:00 |
upscale_spline36.vsh
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Update post-processing shaders to work again after removing u_viewproj.
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2013-10-31 00:07:55 +01:00 |
vignette.fsh
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Minor shader cleanup, fix a build error (see #4160)
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2013-10-13 18:45:16 +02:00 |