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https://github.com/libretro/ppsspp.git
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772f9cc585
Fixes (but not perfectly) games that make simple use of splines like LocoRoco. (The locos are a little jagged)
35 lines
667 B
CMake
35 lines
667 B
CMake
set(SRCS
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GPUCommon.cpp
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GPUState.cpp
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Math3D.cpp
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GLES/GLES_GPU.cpp
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GLES/FragmentShaderGenerator.cpp
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GLES/Framebuffer.cpp
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GLES/IndexGenerator.cpp
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GLES/ShaderManager.cpp
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GLES/Spline.cpp
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GLES/StateMapping.cpp
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GLES/TextureCache.cpp
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GLES/TextureScaler.cpp
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GLES/TransformPipeline.cpp
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GLES/VertexDecoder.cpp
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GLES/VertexShaderGenerator.cpp
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Null/NullGpu.cpp
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Software/Clipper.cpp
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Software/Lighting.cpp
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Software/Rasterizer.cpp
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Software/SoftGpu.cpp
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Software/TransformUnit.cpp
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)
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set(SRCS ${SRCS})
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add_library(gpu STATIC ${SRCS})
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target_link_libraries(gpu general gfx_es2)
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target_link_libraries(gpu general lin)
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if(UNIX)
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add_definitions(-fPIC)
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endif(UNIX)
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