ppsspp/UI
2015-10-25 11:19:41 +01:00
..
BackgroundAudio.cpp Allow mono atrac3 for "game menu backgrund audio". Fix possible data race. 2015-10-03 23:18:54 +02:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ComboKeyMappingScreen.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ControlMappingScreen.cpp Don't add Autoconfigure button when the device has builtin controls. Restore to Default should suffice. 2015-10-04 13:25:57 +02:00
ControlMappingScreen.h Fix assorted key mapping issues affecting Shield and probably pads in general on Android. See #7976 2015-09-17 22:46:59 +02:00
CwCheatScreen.cpp Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
CwCheatScreen.h Fix a bad nullcheck. 2015-01-17 19:49:47 -08:00
DevScreens.cpp Make it possible to view vertex decoders through the shader viewing mechanism (even though they aren't strictly shaders, they fit the model). 2015-10-24 10:41:31 +02:00
DevScreens.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
EmuScreen.cpp Add new shader viewing tool 2015-10-14 18:10:21 +02:00
EmuScreen.h Warning fixes for new LLVM on mac (warns on inconsistent usage of override) 2015-09-17 20:29:37 +02:00
GameInfoCache.cpp Some cleanup, enable CRT memory tracker in debug builds 2015-10-04 14:11:34 +02:00
GameInfoCache.h Workaround for #8020 2015-10-04 00:00:46 +02:00
GamepadEmu.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
GamepadEmu.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
GameScreen.cpp Workaround for #8020 2015-10-04 00:00:46 +02:00
GameScreen.h added optional per-game settings 2014-12-16 00:14:11 +01:00
GameSettingsScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
GameSettingsScreen.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
HostTypes.h Remove useless indirection class "PSPMixer" 2015-01-11 12:02:49 +01:00
InstallZipScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
InstallZipScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
MainScreen.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
MainScreen.h Move savedata manager to a new Tools category in Settings 2015-06-12 20:37:42 +02:00
MiscScreens.cpp Minor fix on splash screen 2015-10-04 13:25:57 +02:00
MiscScreens.h Warning fixes for new LLVM on mac (warns on inconsistent usage of override) 2015-09-17 20:29:37 +02:00
NativeApp.cpp Fix window resize/fullscreen ingame on Mac and other SDL builds 2015-10-25 11:19:41 +01:00
OnScreenDisplay.cpp Fix silly crash in OnScreenDisplay code 2015-09-27 11:42:26 +02:00
OnScreenDisplay.h Assorted fixes to auto resolution. Fixes too low resolution and also #8002, plus notification spam 2015-09-25 19:10:09 +02:00
PauseScreen.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
PauseScreen.h Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
ProfilerDraw.cpp Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ReportScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
ReportScreen.h merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
SavedataScreen.cpp Consistently use *sa for the Savedata i18n category 2015-07-02 00:24:43 +02:00
SavedataScreen.h More savedata UI polish 2015-06-12 14:46:34 +02:00
Store.cpp Fix a couple of crashes 2015-10-06 19:07:28 +02:00
Store.h Respect "hidden" flag in the homebrew store. Useful when managing it. 2015-10-01 12:37:16 +02:00
TiltAnalogSettingsScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TiltEventProcessor.cpp Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
TiltEventProcessor.h moved tilt logic to separate unit and enabled tilt to control multiple input types 2013-11-11 17:22:04 +05:30
TouchControlLayoutScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlLayoutScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlVisibilityScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlVisibilityScreen.h Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
ui_atlas.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj.filters Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////