mirror of
https://github.com/libretro/ppsspp.git
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29f24a600e
Used in Yu-Gi-Oh 5Ds Tag Force 4
103 lines
2.6 KiB
C++
103 lines
2.6 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "Core/HLE/proAdhoc.h"
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// Option Names
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#define PSP_SO_REUSEPORT 0x0200
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#define PSP_SO_NBIO 0x1009
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// Infrastructure Errno Numbers
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#define INET_EAGAIN 0x0B
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#define INET_ETIMEDOUT 0x74
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#define INET_EINPROGRESS 0x77
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#define INET_EISCONN 0x7F
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// On-Demand Nonblocking Flag
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#define INET_MSG_DONTWAIT 0x80
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// Event Flags
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#define INET_POLLRDNORM 0x0040
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#define INET_POLLWRNORM 0x0004
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// TODO: Determine how many handlers we can actually have
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const size_t MAX_APCTL_HANDLERS = 32;
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enum {
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ERROR_NET_BUFFER_TOO_SMALL = 0x80400706,
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ERROR_NET_INET_ALREADY_INITIALIZED = 0x80410201,
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ERROR_NET_RESOLVER_BAD_ID = 0x80410408,
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ERROR_NET_RESOLVER_ALREADY_STOPPED = 0x8041040a,
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ERROR_NET_RESOLVER_INVALID_HOST = 0x80410414,
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ERROR_NET_APCTL_ALREADY_INITIALIZED = 0x80410a01,
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};
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enum {
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PSP_NET_APCTL_EVENT_DISCONNECT_REQUEST = 5,
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};
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// Sockaddr
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typedef struct SceNetInetSockaddr {
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uint8_t sa_len;
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uint8_t sa_family;
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uint8_t sa_data[14];
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} SceNetInetSockaddr;
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// Sockaddr_in
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typedef struct SceNetInetSockaddrIn {
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uint8_t sin_len;
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uint8_t sin_family;
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u16_le sin_port; //uint16_t
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u32_le sin_addr; //uint32_t
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uint8_t sin_zero[8];
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} SceNetInetSockaddrIn;
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// Polling Event Field
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typedef struct SceNetInetPollfd { //similar format to pollfd in 32bit (pollfd in 64bit have different size)
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s32_le fd;
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s16_le events;
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s16_le revents;
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} SceNetInetPollfd;
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struct ProductStruct {
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s32_le unknown; // Unknown, set to 0 // Product Type ?
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char product[PRODUCT_CODE_LENGTH]; // Game ID (Example: ULUS10000)
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};
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struct ApctlHandler {
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u32 entryPoint;
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u32 argument;
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};
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class PointerWrap;
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void Register_sceNet();
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void Register_sceWlanDrv();
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void Register_sceNetUpnp();
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void Register_sceNetIfhandle();
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void __NetInit();
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void __NetShutdown();
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void __NetDoState(PointerWrap &p);
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int sceNetInetPoll(void *fds, u32 nfds, int timeout); |