ppsspp/Core
Siddharth 06c13926ee made atomic lock optional
fixed an incorrect merge to nativeApp.cpp

made atomic locks init correctly

reintroduced atomic locks in audio as an optional setting

converted global pointers to global objects on stack

moved all mixing code into PSPMixer

internaized all code into __sceAudio.cpp

cleaned up rebase

cleaned up rebase
2013-10-16 23:42:47 +05:30
..
Debugger Don't show ListBox if it was hidden before 2013-10-02 09:11:38 +02:00
Dialog Fix 2013-10-13 11:56:47 +08:00
ELF Just log and continue when EI_CLASS is wrong. 2013-10-12 10:03:27 -07:00
FileSystems Support non-pfat0 savestates, slightly hacky... 2013-10-13 09:34:20 -07:00
Font Removed redundant includes 2013-09-30 19:05:04 +02:00
HLE made atomic lock optional 2013-10-16 23:42:47 +05:30
HW Removed redundant includes 2013-09-30 19:05:04 +02:00
MIPS Fix rounding errors in armjit. 2013-10-14 19:24:13 +10:00
Util Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
CMakeLists.txt Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
Config.cpp made atomic lock optional 2013-10-16 23:42:47 +05:30
Config.h made atomic lock optional 2013-10-16 23:42:47 +05:30
Core.cpp Buildfix Qt Linux. 2013-10-15 00:40:46 +10:00
Core.h Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
Core.vcxproj Add PSPNetconfDialog. 2013-10-13 10:26:51 +08:00
Core.vcxproj.filters Add PSPNetconfDialog. 2013-10-13 10:26:51 +08:00
CoreParameter.h Add FXAA antialiasing on non-mobile. Works best when render resolution = window size. 2013-09-26 12:41:59 +02:00
CoreTiming.cpp Typo. 2013-09-21 17:04:05 -07:00
CoreTiming.h Don't use Advance() in syscalls, it's unsafe. 2013-09-21 15:03:30 -07:00
CPU.cpp
CPU.h
CwCheat.cpp Have CWCheats use it, too. It's useful pretty much anywhere one needs the real path instead of a virtual memory stick path. 2013-10-15 03:41:11 -04:00
CwCheat.h Always register the cheat event, for savestates. 2013-10-07 07:46:18 -07:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Host.cpp
Host.h When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
Loaders.cpp Fix typo 2013-09-04 13:48:22 +02:00
Loaders.h Try to detect if someone tries to open a PSX ISO 2013-09-02 01:49:15 +02:00
MemMap.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
MemMap.h Fix one more PSPPointer function. Fixes #3897 2013-09-23 22:06:50 +02:00
MemMapFunctions.cpp Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them. 2013-09-21 18:53:55 +02:00
PSPLoaders.cpp Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
PSPMixer.h Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
Reporting.cpp Avoid some shadowing warnings. 2013-10-05 11:13:39 -07:00
Reporting.h Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
SaveState.cpp Log some save state errors 2013-10-13 13:46:44 +02:00
SaveState.h Add basic support for rewinding (not enabled.) 2013-09-29 19:58:39 -07:00
System.cpp Whoops. Forgot to push this. 2013-10-15 03:41:11 -04:00
System.h Assume g_Config.memCardDirectory will have a trailing slash. Make InitSysDirectories for Win32 only. 2013-10-15 03:41:10 -04:00
ThreadEventQueue.h Fix uninitialized variable, oops. 2013-10-13 15:14:30 -07:00