mirror of
https://github.com/libretro/ppsspp.git
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c770349475
Vulkan doesn't work yet, needs some thin3d for the command buffer?
76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "Core/CoreParameter.h"
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#include "Core/Host.h"
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#include "Core/Debugger/SymbolMap.h"
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// TODO: Get rid of this junk
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class HeadlessHost : public Host {
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public:
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void UpdateUI() override {}
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void UpdateMemView() override {}
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void UpdateDisassembly() override {}
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void SetDebugMode(bool mode) { }
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void SetGraphicsCore(GPUCore core) { gpuCore_ = core; }
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bool InitGraphics(std::string *error_message, GraphicsContext **ctx) override {return false;}
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void ShutdownGraphics() override {}
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void InitSound() override {}
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void UpdateSound() override {}
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void ShutdownSound() override {}
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// this is sent from EMU thread! Make sure that Host handles it properly
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void BootDone() override {}
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bool IsDebuggingEnabled() override { return false; }
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bool AttemptLoadSymbolMap() override { g_symbolMap->Clear(); return false; }
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bool ShouldSkipUI() override { return true; }
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void SendDebugOutput(const std::string &output) override {
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if (output.find('\n') != output.npos) {
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DoFlushDebugOutput();
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fwrite(output.data(), sizeof(char), output.length(), stdout);
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} else {
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debugOutputBuffer_ += output;
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}
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}
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virtual void FlushDebugOutput() {
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DoFlushDebugOutput();
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}
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inline void DoFlushDebugOutput() {
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if (!debugOutputBuffer_.empty()) {
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fwrite(debugOutputBuffer_.data(), sizeof(char), debugOutputBuffer_.length(), stdout);
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debugOutputBuffer_.clear();
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}
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}
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virtual void SetComparisonScreenshot(const std::string &filename) {}
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// Unique for HeadlessHost
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virtual void SwapBuffers() {}
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protected:
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std::string debugOutputBuffer_;
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GPUCore gpuCore_;
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}; |