mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-14 20:48:30 +00:00
483bf4c74d
Happens on Android task switching for example. Also update the README (got rid of kitkat fullscreen temporary because I can't get it to work reliably).
203 lines
6.1 KiB
C++
203 lines
6.1 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
|
|
#include "Core/MemMap.h"
|
|
#include "Core/MIPS/MIPS.h"
|
|
#include "Core/System.h"
|
|
#include "Core/CoreTiming.h"
|
|
#include "MemoryUtil.h"
|
|
|
|
#include "ArmEmitter.h"
|
|
#include "Core/MIPS/JitCommon/JitCommon.h"
|
|
#include "Core/MIPS/ARM/ArmJit.h"
|
|
#include "Core/MIPS/ARM/ArmAsm.h"
|
|
|
|
using namespace ArmGen;
|
|
|
|
//static int temp32; // unused?
|
|
|
|
static const bool enableDebug = false;
|
|
|
|
//static bool enableStatistics = false; //unused?
|
|
|
|
//The standard ARM calling convention allocates the 16 ARM registers as:
|
|
|
|
// r15 is the program counter.
|
|
// r14 is the link register. (The BL instruction, used in a subroutine call, stores the return address in this register).
|
|
// r13 is the stack pointer. (The Push/Pop instructions in "Thumb" operating mode use this register only).
|
|
// r12 is the Intra-Procedure-call scratch register.
|
|
// r4 to r11: used to hold local variables.
|
|
// r0 to r3: used to hold argument values passed to a subroutine, and also hold results returned from a subroutine.
|
|
|
|
// Mappable registers:
|
|
// R2, R3, R4, R5, R6, R8, R11
|
|
|
|
// STATIC ALLOCATION ARM:
|
|
// R10 : MIPS state
|
|
// R11 : Memory base pointer.
|
|
// R7 : Down counter
|
|
extern volatile CoreState coreState;
|
|
|
|
void JitAt()
|
|
{
|
|
MIPSComp::jit->Compile(currentMIPS->pc);
|
|
}
|
|
|
|
|
|
void ShowPC(u32 sp) {
|
|
if (currentMIPS) {
|
|
ERROR_LOG(JIT, "ShowPC : %08x ArmSP : %08x", currentMIPS->pc, sp);
|
|
} else {
|
|
ERROR_LOG(JIT, "Universe corrupt?");
|
|
}
|
|
}
|
|
|
|
void DisassembleArm(const u8 *data, int size);
|
|
|
|
// PLAN: no more block numbers - crazy opcodes just contain offset within
|
|
// dynarec buffer
|
|
// At this offset - 4, there is an int specifying the block number.
|
|
|
|
namespace MIPSComp {
|
|
|
|
void Jit::GenerateFixedCode()
|
|
{
|
|
enterCode = AlignCode16();
|
|
|
|
DEBUG_LOG(JIT, "Base: %08x", (u32)Memory::base);
|
|
|
|
SetCC(CC_AL);
|
|
|
|
PUSH(9, R4, R5, R6, R7, R8, R9, R10, R11, _LR);
|
|
// Take care to 8-byte align stack for function calls.
|
|
// We are misaligned here because of an odd number of args for PUSH.
|
|
// It's not like x86 where you need to account for an extra 4 bytes
|
|
// consumed by CALL.
|
|
SUB(_SP, _SP, 4);
|
|
// Now we are correctly aligned and plan to stay that way.
|
|
|
|
// TODO: R12 should be usable for regalloc but will get thrashed by C code.
|
|
|
|
// Fixed registers, these are always kept when in Jit context.
|
|
// R8 is used to hold flags during delay slots. Not always needed.
|
|
// R13 cannot be used as it's the stack pointer.
|
|
// TODO: Consider statically allocating:
|
|
// * r2-r4
|
|
// Really starting to run low on registers already though...
|
|
|
|
MOVI2R(R11, (u32)Memory::base);
|
|
MOVI2R(R10, (u32)mips_);
|
|
MOVI2R(R9, (u32)GetBasePtr());
|
|
RestoreDowncount();
|
|
MovFromPC(R0);
|
|
outerLoopPCInR0 = GetCodePtr();
|
|
MovToPC(R0);
|
|
outerLoop = GetCodePtr();
|
|
SaveDowncount();
|
|
QuickCallFunction(R0, (void *)&CoreTiming::Advance);
|
|
RestoreDowncount();
|
|
FixupBranch skipToRealDispatch = B(); //skip the sync and compare first time
|
|
|
|
dispatcherCheckCoreState = GetCodePtr();
|
|
|
|
// The result of slice decrementation should be in flags if somebody jumped here
|
|
// IMPORTANT - We jump on negative, not carry!!!
|
|
FixupBranch bailCoreState = B_CC(CC_MI);
|
|
|
|
MOVI2R(R0, (u32)&coreState);
|
|
LDR(R0, R0);
|
|
CMP(R0, 0);
|
|
FixupBranch badCoreState = B_CC(CC_NEQ);
|
|
FixupBranch skipToRealDispatch2 = B(); //skip the sync and compare first time
|
|
|
|
dispatcherPCInR0 = GetCodePtr();
|
|
// TODO: Do we always need to write PC to RAM here?
|
|
MovToPC(R0);
|
|
|
|
// At this point : flags = EQ. Fine for the next check, no need to jump over it.
|
|
dispatcher = GetCodePtr();
|
|
|
|
// The result of slice decrementation should be in flags if somebody jumped here
|
|
// IMPORTANT - We jump on negative, not carry!!!
|
|
FixupBranch bail = B_CC(CC_MI);
|
|
|
|
SetJumpTarget(skipToRealDispatch);
|
|
SetJumpTarget(skipToRealDispatch2);
|
|
|
|
dispatcherNoCheck = GetCodePtr();
|
|
|
|
// Debug
|
|
if (enableDebug) {
|
|
MOV(R0, R13);
|
|
QuickCallFunction(R1, (void *)&ShowPC);
|
|
}
|
|
|
|
LDR(R0, CTXREG, offsetof(MIPSState, pc));
|
|
// TODO: In practice, do we ever run code from uncached space (| 0x40000000)? If not, we can remove this BIC.
|
|
BIC(R0, R0, Operand2(0xC0, 4)); // &= 0x3FFFFFFF
|
|
LDR(R0, MEMBASEREG, R0);
|
|
AND(R1, R0, Operand2(0xFC, 4)); // rotation is to the right, in 2-bit increments.
|
|
BIC(R0, R0, Operand2(0xFC, 4));
|
|
CMP(R1, Operand2(MIPS_EMUHACK_OPCODE >> 24, 4));
|
|
SetCC(CC_EQ);
|
|
// IDEA - we have 26 bits, why not just use offsets from base of code?
|
|
// Another idea: Shift the bloc number left by two in the op, this would let us do
|
|
// LDR(R0, R9, R0); here, replacing the next instructions.
|
|
#ifdef IOS
|
|
// TODO: Fix me, I'm ugly.
|
|
MOVI2R(R9, (u32)GetBasePtr());
|
|
#endif
|
|
ADD(R0, R0, R9);
|
|
B(R0);
|
|
SetCC(CC_AL);
|
|
|
|
// No block found, let's jit
|
|
SaveDowncount();
|
|
QuickCallFunction(R2, (void *)&JitAt);
|
|
RestoreDowncount();
|
|
|
|
B(dispatcherNoCheck); // no point in special casing this
|
|
|
|
SetJumpTarget(bail);
|
|
SetJumpTarget(bailCoreState);
|
|
|
|
MOVI2R(R0, (u32)&coreState);
|
|
LDR(R0, R0);
|
|
CMP(R0, 0);
|
|
B_CC(CC_EQ, outerLoop);
|
|
|
|
SetJumpTarget(badCoreState);
|
|
breakpointBailout = GetCodePtr();
|
|
SaveDowncount();
|
|
|
|
ADD(_SP, _SP, 4);
|
|
|
|
POP(9, R4, R5, R6, R7, R8, R9, R10, R11, _PC); // Returns
|
|
|
|
// Uncomment if you want to see the output...
|
|
// INFO_LOG(JIT, "THE DISASM ========================");
|
|
// DisassembleArm(enterCode, GetCodePtr() - enterCode);
|
|
// INFO_LOG(JIT, "END OF THE DISASM ========================");
|
|
|
|
// Don't forget to zap the instruction cache!
|
|
FlushLitPool();
|
|
FlushIcache();
|
|
}
|
|
|
|
} // namespace MIPSComp
|