This website requires JavaScript.
Explore
Help
Register
Sign In
libretro
/
ppsspp
Watch
1
Star
0
Fork
0
You've already forked ppsspp
mirror of
https://github.com/libretro/ppsspp.git
synced
2025-02-27 03:55:42 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
ppsspp
/
Windows
History
Henrik Rydgard
0c2c1751f5
Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler.
2013-10-15 01:16:43 +02:00
..
Debugger
Fix rotrv (dis)assembly
2013-10-13 10:36:43 +02:00
GEDebugger
A few more texture related formats.
2013-10-13 13:52:23 -07:00
W32Util
Warning fixes.
2013-10-08 00:03:58 -07:00
aboutbox.rc
Change encoding of ppsspp.rc
2013-09-05 21:48:32 -03:00
bitmap1.bmp
…
Breakpoints.h
…
ControlMapping.cpp
…
ControlMapping.h
…
debugger.txt
…
DinputDevice.cpp
…
DinputDevice.h
…
DlgDynaView.cpp
…
DlgDynaView.h
…
DSoundStream.cpp
Don't double close the dsound thread.
2013-10-12 23:19:56 -07:00
DSoundStream.h
…
EmuThread.cpp
Cleanup shutdown on Windows to avoid races.
2013-10-12 01:40:33 -07:00
EmuThread.h
…
git-version-gen.cmd
…
Globals.cpp
-Step through display list with F10/F11
2013-09-28 14:34:08 +02:00
icon1.ico
…
InputBox.cpp
Add a quick way to go to a particular address.
2013-10-06 22:17:51 -07:00
InputBox.h
Win32: Update OSK bypass with Unicode/wchar/wstring support.
2013-08-27 07:36:46 -04:00
InputDevice.cpp
…
InputDevice.h
…
KeyboardDevice.cpp
…
KeyboardDevice.h
…
Log.bat
…
main.cpp
Don't show the console by default in Release.
2013-10-13 12:27:05 -07:00
main.h
-Step through display list with F10/F11
2013-09-28 14:34:08 +02:00
MIPSCompALU.h
…
MIPSCompBranch.h
…
OpenGLBase.cpp
Allow config files to be placed under the memstick.
2013-10-12 16:02:03 -07:00
OpenGLBase.h
…
ppsspp.ico
…
ppsspp.rc
Add "Step Prim" button, reorganize buttons a bit.
2013-10-13 13:52:20 -07:00
PPSSPP.sln
Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler.
2013-10-15 01:16:43 +02:00
PPSSPP.vcxproj
Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler.
2013-10-15 01:16:43 +02:00
PPSSPP.vcxproj.filters
Add a stub for a vertex preview.
2013-10-13 13:52:21 -07:00
pspmode.png
…
README.TXT
…
resource.h
Add "Step Prim" button, reorganize buttons a bit.
2013-10-13 13:52:20 -07:00
rt_manif.bin
Attempt to fix indentation.
2013-10-14 14:09:32 -04:00
stdafx.cpp
…
stdafx.h
…
stop1.ico
…
version.rc
Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler.
2013-10-15 01:16:43 +02:00
WindowsFileSystem.h
…
WindowsHost.cpp
When using a debug build, always show the debug log/enable logging on start.
2013-10-13 14:31:48 -04:00
WindowsHost.h
When using a debug build, always show the debug log/enable logging on start.
2013-10-13 14:31:48 -04:00
WndMainWindow.cpp
Don't require reset to enable cheats.
2013-10-13 17:57:43 -07:00
WndMainWindow.h
When using a debug build, always show the debug log/enable logging on start.
2013-10-13 14:31:48 -04:00
XinputDevice.cpp
Change a few more log types.
2013-09-07 13:31:14 -07:00
XinputDevice.h
…
XPTheme.h
…
README.TXT
Just open the MSVC project file and build.