ppsspp/Core/HLE/sceKernelTime.cpp
Unknown W. Brackets db54bffe14 Use a base time throughout rtc and kernel time.
This way, time doesn't move abnormally as far as the game can tell,
even when savestates and fast forward and pause are used.
2013-05-05 10:12:29 -07:00

171 lines
4.6 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#else
#include <sys/time.h>
#endif
#include <time.h>
#include "Common/ChunkFile.h"
#include "Core/CoreTiming.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelTime.h"
#include "Core/HLE/sceRtc.h"
//////////////////////////////////////////////////////////////////////////
// State
//////////////////////////////////////////////////////////////////////////
// The time when the game started.
time_t start_time;
//////////////////////////////////////////////////////////////////////////
// Other clock stuff
//////////////////////////////////////////////////////////////////////////
void __KernelTimeInit()
{
time(&start_time);
}
void __KernelTimeDoState(PointerWrap &p)
{
p.Do(start_time);
p.DoMarker("sceKernelTime");
}
struct SceKernelSysClock
{
u32 lo;
u32 hi;
};
int sceKernelGetSystemTime(u32 sysclockPtr)
{
u64 t = CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz();
if (Memory::IsValidAddress(sysclockPtr))
Memory::Write_U64(t, sysclockPtr);
DEBUG_LOG(HLE, "sceKernelGetSystemTime(out:%16llx)", t);
hleEatCycles(265);
return 0;
}
u32 sceKernelGetSystemTimeLow()
{
// This clock should tick at 1 Mhz.
u64 t = CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz();
VERBOSE_LOG(HLE,"%08x=sceKernelGetSystemTimeLow()",(u32)t);
hleEatCycles(165);
return (u32)t;
}
u64 sceKernelGetSystemTimeWide()
{
u64 t = CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz();
DEBUG_LOG(HLE,"%i=sceKernelGetSystemTimeWide()",(u32)t);
hleEatCycles(250);
return t;
}
int sceKernelUSec2SysClock(u32 usec, u32 clockPtr)
{
DEBUG_LOG(HLE,"sceKernelUSec2SysClock(%i, %08x )", usec, clockPtr);
if (Memory::IsValidAddress(clockPtr))
Memory::Write_U32((usec & 0xFFFFFFFFL), clockPtr);
hleEatCycles(165);
return 0;
}
u64 sceKernelUSec2SysClockWide(u32 usec)
{
DEBUG_LOG(HLE, "sceKernelUSec2SysClockWide(%i)", usec);
hleEatCycles(150);
return usec;
}
int sceKernelSysClock2USec(u32 sysclockPtr, u32 highPtr, u32 lowPtr)
{
DEBUG_LOG(HLE, "sceKernelSysClock2USec(clock = %08x, lo = %08x, hi = %08x)", sysclockPtr, highPtr, lowPtr);
u64 time = Memory::Read_U64(sysclockPtr);
u32 highResult = (u32)(time / 1000000);
u32 lowResult = (u32)(time % 1000000);
if (Memory::IsValidAddress(highPtr))
Memory::Write_U32(highResult, highPtr);
if (Memory::IsValidAddress(lowPtr))
Memory::Write_U32(lowResult, lowPtr);
hleEatCycles(415);
return 0;
}
int sceKernelSysClock2USecWide(u32 lowClock, u32 highClock, u32 lowPtr, u32 highPtr)
{
u64 sysClock = lowClock | ((u64)highClock << 32);
DEBUG_LOG(HLE, "sceKernelSysClock2USecWide(clock = %llu, lo = %08x, hi = %08x)", sysClock, lowPtr, highPtr);
if (Memory::IsValidAddress(lowPtr)) {
Memory::Write_U32((u32)(sysClock / 1000000), lowPtr);
if (Memory::IsValidAddress(highPtr))
Memory::Write_U32((u32)(sysClock % 1000000), highPtr);
} else
if (Memory::IsValidAddress(highPtr))
Memory::Write_U32((int) sysClock, highPtr);
hleEatCycles(385);
return 0;
}
u32 sceKernelLibcClock()
{
u32 retVal = (u32) (CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz());
DEBUG_LOG(HLE, "%i = sceKernelLibcClock", retVal);
hleEatCycles(330);
return retVal;
}
u32 sceKernelLibcTime(u32 outPtr)
{
u32 t = (u32) start_time + (u32) (CoreTiming::GetTicks() / CPU_HZ);
DEBUG_LOG(HLE, "%i = sceKernelLibcTime(%08X)", t, outPtr);
// The PSP sure takes its sweet time on this function.
hleEatCycles(3385);
if (Memory::IsValidAddress(outPtr))
Memory::Write_U32(t, outPtr);
else if (outPtr != 0)
return 0;
return t;
}
u32 sceKernelLibcGettimeofday(u32 timeAddr, u32 tzAddr)
{
// TODO: tzAddr?
if (Memory::IsValidAddress(timeAddr))
{
timeval *tv = (timeval *)Memory::GetPointer(timeAddr);
__RtcTimeOfDay(tv);
}
DEBUG_LOG(HLE,"sceKernelLibcGettimeofday(%08x, %08x)", timeAddr, tzAddr);
hleEatCycles(1885);
return 0;
}