mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-11 10:24:43 +00:00
db54bffe14
This way, time doesn't move abnormally as far as the game can tell, even when savestates and fast forward and pause are used.
171 lines
4.6 KiB
C++
171 lines
4.6 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#ifdef _WIN32
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
#else
|
|
#include <sys/time.h>
|
|
#endif
|
|
|
|
#include <time.h>
|
|
|
|
#include "Common/ChunkFile.h"
|
|
#include "Core/CoreTiming.h"
|
|
#include "Core/HLE/HLE.h"
|
|
#include "Core/HLE/sceKernel.h"
|
|
#include "Core/HLE/sceKernelTime.h"
|
|
#include "Core/HLE/sceRtc.h"
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// State
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// The time when the game started.
|
|
time_t start_time;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Other clock stuff
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
void __KernelTimeInit()
|
|
{
|
|
time(&start_time);
|
|
}
|
|
|
|
void __KernelTimeDoState(PointerWrap &p)
|
|
{
|
|
p.Do(start_time);
|
|
p.DoMarker("sceKernelTime");
|
|
}
|
|
|
|
struct SceKernelSysClock
|
|
{
|
|
u32 lo;
|
|
u32 hi;
|
|
};
|
|
|
|
int sceKernelGetSystemTime(u32 sysclockPtr)
|
|
{
|
|
u64 t = CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz();
|
|
if (Memory::IsValidAddress(sysclockPtr))
|
|
Memory::Write_U64(t, sysclockPtr);
|
|
DEBUG_LOG(HLE, "sceKernelGetSystemTime(out:%16llx)", t);
|
|
hleEatCycles(265);
|
|
return 0;
|
|
}
|
|
|
|
u32 sceKernelGetSystemTimeLow()
|
|
{
|
|
// This clock should tick at 1 Mhz.
|
|
u64 t = CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz();
|
|
VERBOSE_LOG(HLE,"%08x=sceKernelGetSystemTimeLow()",(u32)t);
|
|
hleEatCycles(165);
|
|
return (u32)t;
|
|
}
|
|
|
|
u64 sceKernelGetSystemTimeWide()
|
|
{
|
|
u64 t = CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz();
|
|
DEBUG_LOG(HLE,"%i=sceKernelGetSystemTimeWide()",(u32)t);
|
|
hleEatCycles(250);
|
|
return t;
|
|
}
|
|
|
|
int sceKernelUSec2SysClock(u32 usec, u32 clockPtr)
|
|
{
|
|
DEBUG_LOG(HLE,"sceKernelUSec2SysClock(%i, %08x )", usec, clockPtr);
|
|
if (Memory::IsValidAddress(clockPtr))
|
|
Memory::Write_U32((usec & 0xFFFFFFFFL), clockPtr);
|
|
hleEatCycles(165);
|
|
return 0;
|
|
}
|
|
|
|
u64 sceKernelUSec2SysClockWide(u32 usec)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelUSec2SysClockWide(%i)", usec);
|
|
hleEatCycles(150);
|
|
return usec;
|
|
}
|
|
|
|
int sceKernelSysClock2USec(u32 sysclockPtr, u32 highPtr, u32 lowPtr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelSysClock2USec(clock = %08x, lo = %08x, hi = %08x)", sysclockPtr, highPtr, lowPtr);
|
|
u64 time = Memory::Read_U64(sysclockPtr);
|
|
u32 highResult = (u32)(time / 1000000);
|
|
u32 lowResult = (u32)(time % 1000000);
|
|
if (Memory::IsValidAddress(highPtr))
|
|
Memory::Write_U32(highResult, highPtr);
|
|
if (Memory::IsValidAddress(lowPtr))
|
|
Memory::Write_U32(lowResult, lowPtr);
|
|
hleEatCycles(415);
|
|
return 0;
|
|
}
|
|
|
|
int sceKernelSysClock2USecWide(u32 lowClock, u32 highClock, u32 lowPtr, u32 highPtr)
|
|
{
|
|
u64 sysClock = lowClock | ((u64)highClock << 32);
|
|
DEBUG_LOG(HLE, "sceKernelSysClock2USecWide(clock = %llu, lo = %08x, hi = %08x)", sysClock, lowPtr, highPtr);
|
|
if (Memory::IsValidAddress(lowPtr)) {
|
|
Memory::Write_U32((u32)(sysClock / 1000000), lowPtr);
|
|
if (Memory::IsValidAddress(highPtr))
|
|
Memory::Write_U32((u32)(sysClock % 1000000), highPtr);
|
|
} else
|
|
if (Memory::IsValidAddress(highPtr))
|
|
Memory::Write_U32((int) sysClock, highPtr);
|
|
hleEatCycles(385);
|
|
return 0;
|
|
}
|
|
|
|
u32 sceKernelLibcClock()
|
|
{
|
|
u32 retVal = (u32) (CoreTiming::GetTicks() / CoreTiming::GetClockFrequencyMHz());
|
|
DEBUG_LOG(HLE, "%i = sceKernelLibcClock", retVal);
|
|
hleEatCycles(330);
|
|
return retVal;
|
|
}
|
|
|
|
u32 sceKernelLibcTime(u32 outPtr)
|
|
{
|
|
u32 t = (u32) start_time + (u32) (CoreTiming::GetTicks() / CPU_HZ);
|
|
|
|
DEBUG_LOG(HLE, "%i = sceKernelLibcTime(%08X)", t, outPtr);
|
|
// The PSP sure takes its sweet time on this function.
|
|
hleEatCycles(3385);
|
|
|
|
if (Memory::IsValidAddress(outPtr))
|
|
Memory::Write_U32(t, outPtr);
|
|
else if (outPtr != 0)
|
|
return 0;
|
|
|
|
return t;
|
|
}
|
|
|
|
u32 sceKernelLibcGettimeofday(u32 timeAddr, u32 tzAddr)
|
|
{
|
|
// TODO: tzAddr?
|
|
if (Memory::IsValidAddress(timeAddr))
|
|
{
|
|
timeval *tv = (timeval *)Memory::GetPointer(timeAddr);
|
|
__RtcTimeOfDay(tv);
|
|
}
|
|
|
|
DEBUG_LOG(HLE,"sceKernelLibcGettimeofday(%08x, %08x)", timeAddr, tzAddr);
|
|
hleEatCycles(1885);
|
|
return 0;
|
|
}
|