mirror of
https://github.com/libretro/ppsspp.git
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102 lines
2.8 KiB
C++
102 lines
2.8 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <stdio.h>
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#include "GPU/Common/VertexDecoderCommon.h"
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int DecFmtSize(u8 fmt) {
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switch (fmt) {
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case DEC_NONE: return 0;
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case DEC_FLOAT_1: return 4;
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case DEC_FLOAT_2: return 8;
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case DEC_FLOAT_3: return 12;
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case DEC_FLOAT_4: return 16;
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case DEC_S8_3: return 4;
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case DEC_S16_3: return 8;
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case DEC_U8_1: return 4;
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case DEC_U8_2: return 4;
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case DEC_U8_3: return 4;
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case DEC_U8_4: return 4;
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case DEC_U16_1: return 4;
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case DEC_U16_2: return 4;
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case DEC_U16_3: return 8;
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case DEC_U16_4: return 8;
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case DEC_U8A_2: return 4;
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case DEC_U16A_2: return 4;
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default:
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return 0;
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}
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}
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void GetIndexBounds(void *inds, int count, u32 vertType, u16 *indexLowerBound, u16 *indexUpperBound) {
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// Find index bounds. Could cache this in display lists.
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// Also, this could be greatly sped up with SSE2/NEON, although rarely a bottleneck.
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int lowerBound = 0x7FFFFFFF;
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int upperBound = 0;
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u32 idx = vertType & GE_VTYPE_IDX_MASK;
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if (idx == GE_VTYPE_IDX_8BIT) {
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const u8 *ind8 = (const u8 *)inds;
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for (int i = 0; i < count; i++) {
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if (ind8[i] > upperBound)
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upperBound = ind8[i];
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if (ind8[i] < lowerBound)
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lowerBound = ind8[i];
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}
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} else if (idx == GE_VTYPE_IDX_16BIT) {
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const u16 *ind16 = (const u16*)inds;
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for (int i = 0; i < count; i++) {
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if (ind16[i] > upperBound)
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upperBound = ind16[i];
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if (ind16[i] < lowerBound)
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lowerBound = ind16[i];
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}
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} else {
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lowerBound = 0;
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upperBound = count - 1;
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}
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*indexLowerBound = (u16)lowerBound;
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*indexUpperBound = (u16)upperBound;
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}
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void PrintDecodedVertex(VertexReader &vtx) {
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if (vtx.hasNormal())
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{
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float nrm[3];
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vtx.ReadNrm(nrm);
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printf("N: %f %f %f\n", nrm[0], nrm[1], nrm[2]);
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}
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if (vtx.hasUV()) {
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float uv[2];
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vtx.ReadUV(uv);
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printf("TC: %f %f\n", uv[0], uv[1]);
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}
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if (vtx.hasColor0()) {
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float col0[4];
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vtx.ReadColor0(col0);
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printf("C0: %f %f %f %f\n", col0[0], col0[1], col0[2], col0[3]);
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}
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if (vtx.hasColor1()) {
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float col1[3];
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vtx.ReadColor1(col1);
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printf("C1: %f %f %f\n", col1[0], col1[1], col1[2]);
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}
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// Etc..
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float pos[3];
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vtx.ReadPos(pos);
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printf("P: %f %f %f\n", pos[0], pos[1], pos[2]);
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}
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