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https://github.com/libretro/ppsspp.git
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a01d84ac30
Well, basically the same as directory, just skipping `.` and `..`...
818 lines
22 KiB
C++
818 lines
22 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "ChunkFile.h"
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#include "FileUtil.h"
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#include "DirectoryFileSystem.h"
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#include "ISOFileSystem.h"
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#include "Core/HLE/sceKernel.h"
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#include "file/zip_read.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <sys/stat.h>
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#else
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#include <dirent.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <ctype.h>
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#endif
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#if HOST_IS_CASE_SENSITIVE
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static bool FixFilenameCase(const std::string &path, std::string &filename)
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{
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// Are we lucky?
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if (File::Exists(path + filename))
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return true;
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size_t filenameSize = filename.size(); // size in bytes, not characters
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for (size_t i = 0; i < filenameSize; i++)
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{
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filename[i] = tolower(filename[i]);
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}
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//TODO: lookup filename in cache for "path"
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struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren;
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struct dirent_large;
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struct dirent *result = NULL;
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DIR *dirp = opendir(path.c_str());
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if (!dirp)
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return false;
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bool retValue = false;
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while (!readdir_r(dirp, (dirent*) &diren, &result) && result)
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{
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if (strlen(result->d_name) != filenameSize)
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continue;
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size_t i;
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for (i = 0; i < filenameSize; i++)
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{
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if (filename[i] != tolower(result->d_name[i]))
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break;
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}
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if (i < filenameSize)
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continue;
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filename = result->d_name;
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retValue = true;
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}
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closedir(dirp);
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return retValue;
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}
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bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior)
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{
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size_t len = path.size();
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if (len == 0)
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return true;
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if (path[len - 1] == '/')
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{
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len--;
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if (len == 0)
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return true;
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}
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std::string fullPath;
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fullPath.reserve(basePath.size() + len + 1);
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fullPath.append(basePath);
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size_t start = 0;
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while (start < len)
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{
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size_t i = path.find('/', start);
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if (i == std::string::npos)
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i = len;
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if (i > start)
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{
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std::string component = path.substr(start, i - start);
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// Fix case and stop on nonexistant path component
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if (FixFilenameCase(fullPath, component) == false) {
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// Still counts as success if partial matches allowed or if this
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// is the last component and only the ones before it are required
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return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len));
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}
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path.replace(start, i - start, component);
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fullPath.append(component);
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fullPath.append(1, '/');
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}
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start = i + 1;
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}
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return true;
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}
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#endif
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std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
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{
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if (localpath.empty())
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return basePath;
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if (localpath[0] == '/')
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localpath.erase(0,1);
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//Convert slashes
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#ifdef _WIN32
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for (size_t i = 0; i < localpath.size(); i++) {
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if (localpath[i] == '/')
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localpath[i] = '\\';
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}
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#endif
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return basePath + localpath;
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}
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bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access)
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{
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#if HOST_IS_CASE_SENSITIVE
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if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE))
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{
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DEBUG_LOG(HLE, "Checking case for path %s", fileName.c_str());
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if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) )
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return false; // or go on and attempt (for a better error code than just 0?)
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}
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// else we try fopen first (in case we're lucky) before simulating case insensitivity
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#endif
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std::string fullName = GetLocalPath(basePath,fileName);
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INFO_LOG(HLE,"Actually opening %s", fullName.c_str());
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//TODO: tests, should append seek to end of file? seeking in a file opened for append?
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#ifdef _WIN32
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// Convert parameters to Windows permissions and access
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DWORD desired = 0;
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DWORD sharemode = 0;
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DWORD openmode = 0;
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if (access & FILEACCESS_READ) {
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desired |= GENERIC_READ;
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sharemode |= FILE_SHARE_READ;
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}
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if (access & FILEACCESS_WRITE) {
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desired |= GENERIC_WRITE;
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sharemode |= FILE_SHARE_WRITE;
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}
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if (access & FILEACCESS_CREATE) {
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openmode = OPEN_ALWAYS;
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} else {
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openmode = OPEN_EXISTING;
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}
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//Let's do it!
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hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0);
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bool success = hFile != INVALID_HANDLE_VALUE;
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#else
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// Convert flags in access parameter to fopen access mode
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const char *mode = NULL;
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if (access & FILEACCESS_APPEND) {
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if (access & FILEACCESS_READ)
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mode = "ab+"; // append+read, create if needed
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else
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mode = "ab"; // append only, create if needed
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} else if (access & FILEACCESS_WRITE) {
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if (access & FILEACCESS_READ) {
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// FILEACCESS_CREATE is ignored for read only, write only, and append
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// because C++ standard fopen's nonexistant file creation can only be
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// customized for files opened read+write
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if (access & FILEACCESS_CREATE)
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mode = "wb+"; // read+write, create if needed
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else
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mode = "rb+"; // read+write, but don't create
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} else {
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mode = "wb"; // write only, create if needed
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}
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} else { // neither write nor append, so default to read only
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mode = "rb"; // read only, don't create
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}
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hFile = fopen(fullName.c_str(), mode);
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bool success = hFile != 0;
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#endif
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#if HOST_IS_CASE_SENSITIVE
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if (!success &&
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!(access & FILEACCESS_APPEND) &&
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!(access & FILEACCESS_CREATE) &&
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!(access & FILEACCESS_WRITE))
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{
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if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) )
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return 0; // or go on and attempt (for a better error code than just 0?)
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fullName = GetLocalPath(basePath,fileName);
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const char* fullNameC = fullName.c_str();
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DEBUG_LOG(HLE, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str());
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// And try again with the correct case this time
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#ifdef _WIN32
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hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0);
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success = hFile != INVALID_HANDLE_VALUE;
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#else
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hFile = fopen(fullNameC, mode);
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success = hFile != 0;
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#endif
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}
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#endif
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return success;
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}
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size_t DirectoryFileHandle::Read(u8* pointer, s64 size)
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{
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size_t bytesRead;
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#ifdef _WIN32
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::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0);
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#else
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bytesRead = fread(pointer, 1, size, hFile);
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#endif
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return bytesRead;
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}
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size_t DirectoryFileHandle::Write(const u8* pointer, s64 size)
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{
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size_t bytesWritten;
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#ifdef _WIN32
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::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0);
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#else
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bytesWritten = fwrite(pointer, 1, size, hFile);
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#endif
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return bytesWritten;
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}
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size_t DirectoryFileHandle::Seek(s32 position, FileMove type)
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{
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#ifdef _WIN32
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DWORD moveMethod = 0;
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switch (type) {
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case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break;
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case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break;
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case FILEMOVE_END: moveMethod = FILE_END; break;
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}
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DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod);
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return newPos;
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#else
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int moveMethod = 0;
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switch (type) {
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case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
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case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
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case FILEMOVE_END: moveMethod = SEEK_END; break;
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}
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fseek(hFile, position, moveMethod);
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return ftell(hFile);
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#endif
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}
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void DirectoryFileHandle::Close()
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{
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#ifdef _WIN32
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if (hFile != (HANDLE)-1)
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CloseHandle(hFile);
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#else
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if (hFile != 0)
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fclose(hFile);
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#endif
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}
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DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
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File::CreateFullPath(basePath);
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hAlloc = _hAlloc;
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}
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DirectoryFileSystem::~DirectoryFileSystem() {
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for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
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iter->second.hFile.Close();
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}
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}
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std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
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if (localpath.empty())
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return basePath;
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if (localpath[0] == '/')
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localpath.erase(0,1);
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//Convert slashes
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#ifdef _WIN32
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for (size_t i = 0; i < localpath.size(); i++) {
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if (localpath[i] == '/')
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localpath[i] = '\\';
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}
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#endif
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return basePath + localpath;
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}
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bool DirectoryFileSystem::MkDir(const std::string &dirname) {
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#if HOST_IS_CASE_SENSITIVE
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// Must fix case BEFORE attempting, because MkDir would create
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// duplicate (different case) directories
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std::string fixedCase = dirname;
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if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) )
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return false;
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return File::CreateFullPath(GetLocalPath(fixedCase));
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#else
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return File::CreateFullPath(GetLocalPath(dirname));
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#endif
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}
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bool DirectoryFileSystem::RmDir(const std::string &dirname) {
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std::string fullName = GetLocalPath(dirname);
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#if HOST_IS_CASE_SENSITIVE
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// Maybe we're lucky?
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if (File::DeleteDirRecursively(fullName))
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return true;
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// Nope, fix case and try again
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fullName = dirname;
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if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
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return false; // or go on and attempt (for a better error code than just false?)
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fullName = GetLocalPath(fullName);
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#endif
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/*#ifdef _WIN32
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return RemoveDirectory(fullName.c_str()) == TRUE;
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#else
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return 0 == rmdir(fullName.c_str());
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#endif*/
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return File::DeleteDirRecursively(fullName);
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}
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int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) {
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std::string fullTo = to;
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// Rename ignores the path (even if specified) on to.
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size_t chop_at = to.find_last_of('/');
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if (chop_at != to.npos)
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fullTo = to.substr(chop_at + 1);
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// Now put it in the same directory as from.
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size_t dirname_end = from.find_last_of('/');
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if (dirname_end != from.npos)
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fullTo = from.substr(0, dirname_end + 1) + fullTo;
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// At this point, we should check if the paths match and give an already exists error.
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if (from == fullTo)
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return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
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std::string fullFrom = GetLocalPath(from);
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#if HOST_IS_CASE_SENSITIVE
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// In case TO should overwrite a file with different case
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if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) )
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return -1; // or go on and attempt (for a better error code than just false?)
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#endif
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fullTo = GetLocalPath(fullTo);
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const char * fullToC = fullTo.c_str();
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#ifdef _WIN32
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bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
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#else
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bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
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#endif
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#if HOST_IS_CASE_SENSITIVE
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if (! retValue)
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{
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// May have failed due to case sensitivity on FROM, so try again
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fullFrom = from;
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if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) )
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return -1; // or go on and attempt (for a better error code than just false?)
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fullFrom = GetLocalPath(fullFrom);
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#ifdef _WIN32
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retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
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#else
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retValue = (0 == rename(fullFrom.c_str(), fullToC));
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#endif
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}
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#endif
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// TODO: Better error codes.
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return retValue ? 0 : SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
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}
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bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
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std::string fullName = GetLocalPath(filename);
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#ifdef _WIN32
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bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
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#else
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bool retValue = (0 == unlink(fullName.c_str()));
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#endif
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#if HOST_IS_CASE_SENSITIVE
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if (! retValue)
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{
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// May have failed due to case sensitivity, so try again
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fullName = filename;
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if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
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return false; // or go on and attempt (for a better error code than just false?)
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fullName = GetLocalPath(fullName);
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#ifdef _WIN32
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retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
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#else
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retValue = (0 == unlink(fullName.c_str()));
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#endif
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}
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#endif
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return retValue;
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}
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u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
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OpenFileEntry entry;
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bool success = entry.hFile.Open(basePath,filename,access);
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if (!success) {
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#ifdef _WIN32
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ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
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#else
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ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access);
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#endif
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//wwwwaaaaahh!!
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return 0;
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} else {
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#ifdef _WIN32
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if (access & FILEACCESS_APPEND)
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entry.hFile.Seek(0,FILEMOVE_END);
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#endif
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u32 newHandle = hAlloc->GetNewHandle();
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entries[newHandle] = entry;
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return newHandle;
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}
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}
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void DirectoryFileSystem::CloseFile(u32 handle) {
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end()) {
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hAlloc->FreeHandle(handle);
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iter->second.hFile.Close();
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entries.erase(iter);
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle);
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}
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}
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bool DirectoryFileSystem::OwnsHandle(u32 handle) {
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EntryMap::iterator iter = entries.find(handle);
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return (iter != entries.end());
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}
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size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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size_t bytesRead = iter->second.hFile.Read(pointer,size);
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return bytesRead;
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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size_t bytesWritten = iter->second.hFile.Write(pointer,size);
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return bytesWritten;
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot write to file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end()) {
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return iter->second.hFile.Seek(position,type);
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} else {
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|
//This shouldn't happen...
|
|
ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
|
|
PSPFileInfo x;
|
|
x.name = filename;
|
|
|
|
std::string fullName = GetLocalPath(filename);
|
|
if (! File::Exists(fullName)) {
|
|
#if HOST_IS_CASE_SENSITIVE
|
|
if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
|
|
return x;
|
|
fullName = GetLocalPath(filename);
|
|
|
|
if (! File::Exists(fullName))
|
|
return x;
|
|
#else
|
|
return x;
|
|
#endif
|
|
}
|
|
x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
|
|
x.exists = true;
|
|
|
|
if (x.type != FILETYPE_DIRECTORY)
|
|
{
|
|
struct stat s;
|
|
stat(fullName.c_str(), &s);
|
|
|
|
x.size = File::GetSize(fullName);
|
|
x.access = s.st_mode & 0x1FF;
|
|
localtime_r((time_t*)&s.st_atime,&x.atime);
|
|
localtime_r((time_t*)&s.st_ctime,&x.ctime);
|
|
localtime_r((time_t*)&s.st_mtime,&x.mtime);
|
|
}
|
|
|
|
return x;
|
|
}
|
|
|
|
bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
|
|
outpath = GetLocalPath(inpath);
|
|
return true;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
#define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL
|
|
|
|
static void tmFromFiletime(tm &dest, FILETIME &src)
|
|
{
|
|
u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL;
|
|
u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US;
|
|
|
|
time_t t = (time_t) (from_1970_us / 1000000UL);
|
|
localtime_r(&t, &dest);
|
|
}
|
|
#endif
|
|
|
|
std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
|
|
std::vector<PSPFileInfo> myVector;
|
|
#ifdef _WIN32
|
|
WIN32_FIND_DATA findData;
|
|
HANDLE hFind;
|
|
|
|
std::string w32path = GetLocalPath(path) + "\\*.*";
|
|
|
|
hFind = FindFirstFile(w32path.c_str(), &findData);
|
|
|
|
if (hFind == INVALID_HANDLE_VALUE) {
|
|
return myVector; //the empty list
|
|
}
|
|
|
|
while (true) {
|
|
PSPFileInfo entry;
|
|
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
entry.type = FILETYPE_DIRECTORY;
|
|
else
|
|
entry.type = FILETYPE_NORMAL;
|
|
|
|
// TODO: Make this more correct?
|
|
entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777;
|
|
// TODO: is this just for .. or all subdirectories? Need to add a directory to the test
|
|
// to find out. Also why so different than the old test results?
|
|
if (!strcmp(findData.cFileName, "..") )
|
|
entry.size = 4096;
|
|
else
|
|
entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
|
|
entry.name = findData.cFileName;
|
|
tmFromFiletime(entry.atime, findData.ftLastAccessTime);
|
|
tmFromFiletime(entry.ctime, findData.ftCreationTime);
|
|
tmFromFiletime(entry.mtime, findData.ftLastWriteTime);
|
|
myVector.push_back(entry);
|
|
|
|
int retval = FindNextFile(hFind, &findData);
|
|
if (!retval)
|
|
break;
|
|
}
|
|
#else
|
|
dirent *dirp;
|
|
std::string localPath = GetLocalPath(path);
|
|
DIR *dp = opendir(localPath.c_str());
|
|
|
|
#if HOST_IS_CASE_SENSITIVE
|
|
if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) {
|
|
// May have failed due to case sensitivity, try again
|
|
localPath = GetLocalPath(path);
|
|
dp = opendir(localPath.c_str());
|
|
}
|
|
#endif
|
|
|
|
if (dp == NULL) {
|
|
ERROR_LOG(HLE,"Error opening directory %s\n",path.c_str());
|
|
return myVector;
|
|
}
|
|
|
|
while ((dirp = readdir(dp)) != NULL) {
|
|
PSPFileInfo entry;
|
|
struct stat s;
|
|
std::string fullName = GetLocalPath(path) + "/"+dirp->d_name;
|
|
stat(fullName.c_str(), &s);
|
|
if (S_ISDIR(s.st_mode))
|
|
entry.type = FILETYPE_DIRECTORY;
|
|
else
|
|
entry.type = FILETYPE_NORMAL;
|
|
entry.access = s.st_mode & 0x1FF;
|
|
entry.name = dirp->d_name;
|
|
entry.size = s.st_size;
|
|
localtime_r((time_t*)&s.st_atime,&entry.atime);
|
|
localtime_r((time_t*)&s.st_ctime,&entry.ctime);
|
|
localtime_r((time_t*)&s.st_mtime,&entry.mtime);
|
|
myVector.push_back(entry);
|
|
}
|
|
closedir(dp);
|
|
#endif
|
|
return myVector;
|
|
}
|
|
|
|
void DirectoryFileSystem::DoState(PointerWrap &p) {
|
|
if (!entries.empty()) {
|
|
p.SetError(p.ERROR_WARNING);
|
|
ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
|
|
INFO_LOG(HLE, "Creating VFS file system");
|
|
hAlloc = _hAlloc;
|
|
}
|
|
|
|
VFSFileSystem::~VFSFileSystem() {
|
|
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
|
|
delete [] iter->second.fileData;
|
|
}
|
|
entries.clear();
|
|
}
|
|
|
|
std::string VFSFileSystem::GetLocalPath(std::string localPath) {
|
|
return basePath + localPath;
|
|
}
|
|
|
|
bool VFSFileSystem::MkDir(const std::string &dirname) {
|
|
// NOT SUPPORTED - READ ONLY
|
|
return false;
|
|
}
|
|
|
|
bool VFSFileSystem::RmDir(const std::string &dirname) {
|
|
// NOT SUPPORTED - READ ONLY
|
|
return false;
|
|
}
|
|
|
|
int VFSFileSystem::RenameFile(const std::string &from, const std::string &to) {
|
|
// NOT SUPPORTED - READ ONLY
|
|
return -1;
|
|
}
|
|
|
|
bool VFSFileSystem::RemoveFile(const std::string &filename) {
|
|
// NOT SUPPORTED - READ ONLY
|
|
return false;
|
|
}
|
|
|
|
u32 VFSFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
|
|
if (access != FILEACCESS_READ) {
|
|
ERROR_LOG(HLE, "VFSFileSystem only supports plain reading");
|
|
return 0;
|
|
}
|
|
|
|
std::string fullName = GetLocalPath(filename);
|
|
const char *fullNameC = fullName.c_str();
|
|
INFO_LOG(HLE,"VFSFileSystem actually opening %s (%s)", fullNameC, filename.c_str());
|
|
|
|
size_t size;
|
|
u8 *data = VFSReadFile(fullNameC, &size);
|
|
if (!data) {
|
|
ERROR_LOG(HLE, "VFSFileSystem failed to open %s", filename.c_str());
|
|
return 0;
|
|
}
|
|
|
|
OpenFileEntry entry;
|
|
entry.fileData = data;
|
|
entry.size = size;
|
|
entry.seekPos = 0;
|
|
u32 newHandle = hAlloc->GetNewHandle();
|
|
entries[newHandle] = entry;
|
|
return newHandle;
|
|
}
|
|
|
|
PSPFileInfo VFSFileSystem::GetFileInfo(std::string filename) {
|
|
PSPFileInfo x;
|
|
x.name = filename;
|
|
|
|
std::string fullName = GetLocalPath(filename);
|
|
INFO_LOG(HLE,"Getting VFS file info %s (%s)", fullName.c_str(), filename.c_str());
|
|
FileInfo fo;
|
|
VFSGetFileInfo(fullName.c_str(), &fo);
|
|
x.exists = fo.exists;
|
|
if (x.exists) {
|
|
x.size = fo.size;
|
|
x.type = fo.isDirectory ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
|
|
}
|
|
INFO_LOG(HLE,"Got VFS file info: size = %i", (int)x.size);
|
|
return x;
|
|
}
|
|
|
|
void VFSFileSystem::CloseFile(u32 handle) {
|
|
EntryMap::iterator iter = entries.find(handle);
|
|
if (iter != entries.end()) {
|
|
delete [] iter->second.fileData;
|
|
entries.erase(iter);
|
|
} else {
|
|
//This shouldn't happen...
|
|
ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle);
|
|
}
|
|
}
|
|
|
|
bool VFSFileSystem::OwnsHandle(u32 handle) {
|
|
EntryMap::iterator iter = entries.find(handle);
|
|
return (iter != entries.end());
|
|
}
|
|
|
|
size_t VFSFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
|
|
INFO_LOG(HLE,"VFSFileSystem::ReadFile %08x %p %i", handle, pointer, (u32)size);
|
|
EntryMap::iterator iter = entries.find(handle);
|
|
if (iter != entries.end())
|
|
{
|
|
size_t bytesRead = size;
|
|
memcpy(pointer, iter->second.fileData + iter->second.seekPos, size);
|
|
iter->second.seekPos += size;
|
|
return bytesRead;
|
|
} else {
|
|
ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
size_t VFSFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
|
|
// NOT SUPPORTED - READ ONLY
|
|
return 0;
|
|
}
|
|
|
|
size_t VFSFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
|
|
EntryMap::iterator iter = entries.find(handle);
|
|
if (iter != entries.end()) {
|
|
switch (type) {
|
|
case FILEMOVE_BEGIN: iter->second.seekPos = position; break;
|
|
case FILEMOVE_CURRENT: iter->second.seekPos += position; break;
|
|
case FILEMOVE_END: iter->second.seekPos = iter->second.size + position; break;
|
|
}
|
|
return iter->second.seekPos;
|
|
} else {
|
|
//This shouldn't happen...
|
|
ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
|
|
bool VFSFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
|
|
// NOT SUPPORTED
|
|
return false;
|
|
}
|
|
|
|
std::vector<PSPFileInfo> VFSFileSystem::GetDirListing(std::string path) {
|
|
std::vector<PSPFileInfo> myVector;
|
|
// TODO
|
|
return myVector;
|
|
}
|
|
|
|
void VFSFileSystem::DoState(PointerWrap &p) {
|
|
if (!entries.empty()) {
|
|
p.SetError(p.ERROR_WARNING);
|
|
ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
|
|
}
|
|
}
|