ppsspp/Core/HLE/sceKernelSemaphore.cpp
Unknown W. Brackets 77b0688d92 Recalculate numWaitThreads all the time.
Before, it could go negative by having a thread woken a second time
(e.g. because of a delete) before it actually scheduled and woke up.
2013-05-27 22:44:10 -07:00

515 lines
15 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include "HLE.h"
#include "../MIPS/MIPS.h"
#include "Core/CoreTiming.h"
#include "Core/Reporting.h"
#include "ChunkFile.h"
#include "sceKernel.h"
#include "sceKernelThread.h"
#include "sceKernelSemaphore.h"
#define PSP_SEMA_ATTR_FIFO 0
#define PSP_SEMA_ATTR_PRIORITY 0x100
/** Current state of a semaphore.
* @see sceKernelReferSemaStatus.
*/
struct NativeSemaphore
{
/** Size of the ::SceKernelSemaInfo structure. */
SceSize size;
/** NUL-terminated name of the semaphore. */
char name[KERNELOBJECT_MAX_NAME_LENGTH + 1];
/** Attributes. */
SceUInt attr;
/** The initial count the semaphore was created with. */
int initCount;
/** The current count. */
int currentCount;
/** The maximum count. */
int maxCount;
/** The number of threads waiting on the semaphore. */
int numWaitThreads;
};
struct Semaphore : public KernelObject
{
const char *GetName() {return ns.name;}
const char *GetTypeName() {return "Semaphore";}
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_SEMID; }
int GetIDType() const { return SCE_KERNEL_TMID_Semaphore; }
virtual void DoState(PointerWrap &p)
{
p.Do(ns);
SceUID dv = 0;
p.Do(waitingThreads, dv);
p.Do(pausedWaitTimeouts);
p.DoMarker("Semaphore");
}
NativeSemaphore ns;
std::vector<SceUID> waitingThreads;
// Key is the callback id it was for, or if no callback, the thread id.
std::map<SceUID, u64> pausedWaitTimeouts;
};
static int semaWaitTimer = -1;
void __KernelSemaBeginCallback(SceUID threadID, SceUID prevCallbackId);
void __KernelSemaEndCallback(SceUID threadID, SceUID prevCallbackId, u32 &returnValue);
void __KernelSemaInit()
{
semaWaitTimer = CoreTiming::RegisterEvent("SemaphoreTimeout", __KernelSemaTimeout);
__KernelRegisterWaitTypeFuncs(WAITTYPE_SEMA, __KernelSemaBeginCallback, __KernelSemaEndCallback);
}
void __KernelSemaDoState(PointerWrap &p)
{
p.Do(semaWaitTimer);
CoreTiming::RestoreRegisterEvent(semaWaitTimer, "SemaphoreTimeout", __KernelSemaTimeout);
p.DoMarker("sceKernelSema");
}
KernelObject *__KernelSemaphoreObject()
{
return new Semaphore;
}
// Returns whether the thread should be removed.
bool __KernelUnlockSemaForThread(Semaphore *s, SceUID threadID, u32 &error, int result, bool &wokeThreads)
{
SceUID waitID = __KernelGetWaitID(threadID, WAITTYPE_SEMA, error);
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
// The waitID may be different after a timeout.
if (waitID != s->GetUID())
return true;
// If result is an error code, we're just letting it go.
if (result == 0)
{
int wVal = (int) __KernelGetWaitValue(threadID, error);
if (wVal > s->ns.currentCount)
return false;
s->ns.currentCount -= wVal;
}
if (timeoutPtr != 0 && semaWaitTimer != -1)
{
// Remove any event for this thread.
s64 cyclesLeft = CoreTiming::UnscheduleEvent(semaWaitTimer, threadID);
if (cyclesLeft < 0)
cyclesLeft = 0;
Memory::Write_U32((u32) cyclesToUs(cyclesLeft), timeoutPtr);
}
__KernelResumeThreadFromWait(threadID, result);
wokeThreads = true;
return true;
}
void __KernelSemaBeginCallback(SceUID threadID, SceUID prevCallbackId)
{
SceUID pauseKey = prevCallbackId == 0 ? threadID : prevCallbackId;
u32 error;
SceUID semaID = __KernelGetWaitID(threadID, WAITTYPE_SEMA, error);
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
Semaphore *s = semaID == 0 ? NULL : kernelObjects.Get<Semaphore>(semaID, error);
if (s)
{
// This means two callbacks in a row. PSP crashes if the same callback runs inside itself.
// TODO: Handle this better?
if (s->pausedWaitTimeouts.find(pauseKey) != s->pausedWaitTimeouts.end())
return;
if (timeoutPtr != 0 && semaWaitTimer != -1)
{
s64 cyclesLeft = CoreTiming::UnscheduleEvent(semaWaitTimer, threadID);
s->pausedWaitTimeouts[pauseKey] = CoreTiming::GetTicks() + cyclesLeft;
}
else
s->pausedWaitTimeouts[pauseKey] = 0;
// TODO: Hmm, what about priority/fifo order? Does it lose its place in line?
s->waitingThreads.erase(std::remove(s->waitingThreads.begin(), s->waitingThreads.end(), threadID), s->waitingThreads.end());
DEBUG_LOG(HLE, "sceKernelWaitSemaCB: Suspending sema wait for callback");
}
else
WARN_LOG_REPORT(HLE, "sceKernelWaitSemaCB: beginning callback with bad wait id?");
}
void __KernelSemaEndCallback(SceUID threadID, SceUID prevCallbackId, u32 &returnValue)
{
SceUID pauseKey = prevCallbackId == 0 ? threadID : prevCallbackId;
// Note: Cancel does not affect suspended semaphore waits.
u32 error;
SceUID semaID = __KernelGetWaitID(threadID, WAITTYPE_SEMA, error);
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
Semaphore *s = semaID == 0 ? NULL : kernelObjects.Get<Semaphore>(semaID, error);
if (!s || s->pausedWaitTimeouts.find(pauseKey) == s->pausedWaitTimeouts.end())
{
// TODO: Since it was deleted, we don't know how long was actually left.
// For now, we just say the full time was taken.
if (timeoutPtr != 0 && semaWaitTimer != -1)
Memory::Write_U32(0, timeoutPtr);
__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_DELETE);
return;
}
u64 waitDeadline = s->pausedWaitTimeouts[pauseKey];
s->pausedWaitTimeouts.erase(pauseKey);
// TODO: Don't wake up if __KernelCurHasReadyCallbacks()?
bool wokeThreads;
// Attempt to unlock.
if (__KernelUnlockSemaForThread(s, threadID, error, 0, wokeThreads))
return;
// We only check if it timed out if it couldn't unlock.
s64 cyclesLeft = waitDeadline - CoreTiming::GetTicks();
if (cyclesLeft < 0 && waitDeadline != 0)
{
if (timeoutPtr != 0 && semaWaitTimer != -1)
Memory::Write_U32(0, timeoutPtr);
__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_TIMEOUT);
}
else
{
if (timeoutPtr != 0 && semaWaitTimer != -1)
CoreTiming::ScheduleEvent(cyclesLeft, semaWaitTimer, __KernelGetCurThread());
// TODO: Should this not go at the end?
s->waitingThreads.push_back(threadID);
DEBUG_LOG(HLE, "sceKernelWaitSemaCB: Resuming sema wait for callback");
}
}
// Resume all waiting threads (for delete / cancel.)
// Returns true if it woke any threads.
bool __KernelClearSemaThreads(Semaphore *s, int reason)
{
u32 error;
bool wokeThreads = false;
std::vector<SceUID>::iterator iter, end;
for (iter = s->waitingThreads.begin(), end = s->waitingThreads.end(); iter != end; ++iter)
__KernelUnlockSemaForThread(s, *iter, error, reason, wokeThreads);
s->waitingThreads.clear();
return wokeThreads;
}
int sceKernelCancelSema(SceUID id, int newCount, u32 numWaitThreadsPtr)
{
DEBUG_LOG(HLE, "sceKernelCancelSema(%i, %i, %08x)", id, newCount, numWaitThreadsPtr);
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
if (newCount > s->ns.maxCount)
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
s->ns.numWaitThreads = (int) s->waitingThreads.size();
if (Memory::IsValidAddress(numWaitThreadsPtr))
Memory::Write_U32(s->ns.numWaitThreads, numWaitThreadsPtr);
if (newCount < 0)
s->ns.currentCount = s->ns.initCount;
else
s->ns.currentCount = newCount;
if (__KernelClearSemaThreads(s, SCE_KERNEL_ERROR_WAIT_CANCEL))
hleReSchedule("semaphore canceled");
return 0;
}
else
{
ERROR_LOG(HLE, "sceKernelCancelSema : Trying to cancel invalid semaphore %i", id);
return error;
}
}
int sceKernelCreateSema(const char* name, u32 attr, int initVal, int maxVal, u32 optionPtr)
{
if (!name)
{
WARN_LOG_REPORT(HLE, "%08x=sceKernelCreateSema(): invalid name", SCE_KERNEL_ERROR_ERROR);
return SCE_KERNEL_ERROR_ERROR;
}
if (attr >= 0x200)
{
WARN_LOG_REPORT(HLE, "%08x=sceKernelCreateSema(): invalid attr parameter: %08x", SCE_KERNEL_ERROR_ILLEGAL_ATTR, attr);
return SCE_KERNEL_ERROR_ILLEGAL_ATTR;
}
Semaphore *s = new Semaphore;
SceUID id = kernelObjects.Create(s);
s->ns.size = sizeof(NativeSemaphore);
strncpy(s->ns.name, name, KERNELOBJECT_MAX_NAME_LENGTH);
s->ns.name[KERNELOBJECT_MAX_NAME_LENGTH] = 0;
s->ns.attr = attr;
s->ns.initCount = initVal;
s->ns.currentCount = s->ns.initCount;
s->ns.maxCount = maxVal;
s->ns.numWaitThreads = 0;
DEBUG_LOG(HLE, "%i=sceKernelCreateSema(%s, %08x, %i, %i, %08x)", id, s->ns.name, s->ns.attr, s->ns.initCount, s->ns.maxCount, optionPtr);
if (optionPtr != 0)
{
u32 size = Memory::Read_U32(optionPtr);
if (size != 0)
WARN_LOG_REPORT(HLE, "sceKernelCreateSema(%s) unsupported options parameter, size = %d", name, size);
}
if ((attr & ~PSP_SEMA_ATTR_PRIORITY) != 0)
WARN_LOG_REPORT(HLE, "sceKernelCreateSema(%s) unsupported attr parameter: %08x", name, attr);
return id;
}
int sceKernelDeleteSema(SceUID id)
{
DEBUG_LOG(HLE, "sceKernelDeleteSema(%i)", id);
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
bool wokeThreads = __KernelClearSemaThreads(s, SCE_KERNEL_ERROR_WAIT_DELETE);
if (wokeThreads)
hleReSchedule("semaphore deleted");
return kernelObjects.Destroy<Semaphore>(id);
}
else
{
ERROR_LOG(HLE, "sceKernelDeleteSema : Trying to delete invalid semaphore %i", id);
return error;
}
}
int sceKernelReferSemaStatus(SceUID id, u32 infoPtr)
{
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
DEBUG_LOG(HLE, "sceKernelReferSemaStatus(%i, %08x)", id, infoPtr);
if (!Memory::IsValidAddress(infoPtr))
return -1;
u32 error;
for (auto iter = s->waitingThreads.begin(); iter != s->waitingThreads.end(); ++iter)
{
SceUID waitID = __KernelGetWaitID(*iter, WAITTYPE_SEMA, error);
// The thread is no longer waiting for this, clean it up.
if (waitID != id)
s->waitingThreads.erase(iter--);
}
s->ns.numWaitThreads = (int) s->waitingThreads.size();
if (Memory::Read_U32(infoPtr) != 0)
Memory::WriteStruct(infoPtr, &s->ns);
return 0;
}
else
{
ERROR_LOG(HLE, "sceKernelReferSemaStatus: error %08x", error);
return error;
}
}
int sceKernelSignalSema(SceUID id, int signal)
{
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
if (s->ns.currentCount + signal - (int) s->waitingThreads.size() > s->ns.maxCount)
return SCE_KERNEL_ERROR_SEMA_OVF;
int oldval = s->ns.currentCount;
s->ns.currentCount += signal;
DEBUG_LOG(HLE, "sceKernelSignalSema(%i, %i) (old: %i, new: %i)", id, signal, oldval, s->ns.currentCount);
if ((s->ns.attr & PSP_SEMA_ATTR_PRIORITY) != 0)
std::stable_sort(s->waitingThreads.begin(), s->waitingThreads.end(), __KernelThreadSortPriority);
bool wokeThreads = false;
retry:
for (auto iter = s->waitingThreads.begin(), end = s->waitingThreads.end(); iter != end; ++iter)
{
if (__KernelUnlockSemaForThread(s, *iter, error, 0, wokeThreads))
{
s->waitingThreads.erase(iter);
goto retry;
}
}
if (wokeThreads)
hleReSchedule("semaphore signaled");
return 0;
}
else
{
ERROR_LOG(HLE, "sceKernelSignalSema : Trying to signal invalid semaphore %i", id);
return error;
}
}
void __KernelSemaTimeout(u64 userdata, int cycleslate)
{
SceUID threadID = (SceUID)userdata;
u32 error;
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
if (timeoutPtr != 0)
Memory::Write_U32(0, timeoutPtr);
SceUID semaID = __KernelGetWaitID(threadID, WAITTYPE_SEMA, error);
Semaphore *s = kernelObjects.Get<Semaphore>(semaID, error);
if (s)
{
// This thread isn't waiting anymore, but we'll remove it from waitingThreads later.
// The reason is, if it times out, but what it was waiting on is DELETED prior to it
// actually running, it will get a DELETE result instead of a TIMEOUT.
// So, we need to remember it or we won't be able to mark it DELETE instead later.
__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_TIMEOUT);
}
}
void __KernelSetSemaTimeout(Semaphore *s, u32 timeoutPtr)
{
if (timeoutPtr == 0 || semaWaitTimer == -1)
return;
int micro = (int) Memory::Read_U32(timeoutPtr);
// This happens to be how the hardware seems to time things.
if (micro <= 3)
micro = 15;
else if (micro <= 249)
micro = 250;
// This should call __KernelSemaTimeout() later, unless we cancel it.
CoreTiming::ScheduleEvent(usToCycles(micro), semaWaitTimer, __KernelGetCurThread());
}
int __KernelWaitSema(SceUID id, int wantedCount, u32 timeoutPtr, const char *badSemaMessage, bool processCallbacks)
{
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
if (wantedCount > s->ns.maxCount || wantedCount <= 0)
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
// If there are any callbacks, we always wait, and wake after the callbacks.
bool hasCallbacks = processCallbacks && __KernelCurHasReadyCallbacks();
if (s->ns.currentCount >= wantedCount && s->waitingThreads.size() == 0 && !hasCallbacks)
{
if (hasCallbacks)
{
// Might actually end up having to wait, so set the timeout.
__KernelSetSemaTimeout(s, timeoutPtr);
__KernelWaitCallbacksCurThread(WAITTYPE_SEMA, id, wantedCount, timeoutPtr);
}
else
s->ns.currentCount -= wantedCount;
}
else
{
SceUID threadID = __KernelGetCurThread();
// May be in a tight loop timing out (where we don't remove from waitingThreads yet), don't want to add duplicates.
if (std::find(s->waitingThreads.begin(), s->waitingThreads.end(), threadID) == s->waitingThreads.end())
s->waitingThreads.push_back(threadID);
__KernelSetSemaTimeout(s, timeoutPtr);
__KernelWaitCurThread(WAITTYPE_SEMA, id, wantedCount, timeoutPtr, processCallbacks, "sema waited");
}
return 0;
}
else
{
ERROR_LOG(HLE, badSemaMessage, id);
return error;
}
}
int sceKernelWaitSema(SceUID id, int wantedCount, u32 timeoutPtr)
{
DEBUG_LOG(HLE, "sceKernelWaitSema(%i, %i, %i)", id, wantedCount, timeoutPtr);
return __KernelWaitSema(id, wantedCount, timeoutPtr, "sceKernelWaitSema: Trying to wait for invalid semaphore %i", false);
}
int sceKernelWaitSemaCB(SceUID id, int wantedCount, u32 timeoutPtr)
{
DEBUG_LOG(HLE, "sceKernelWaitSemaCB(%i, %i, %i)", id, wantedCount, timeoutPtr);
return __KernelWaitSema(id, wantedCount, timeoutPtr, "sceKernelWaitSemaCB: Trying to wait for invalid semaphore %i", true);
}
// Should be same as WaitSema but without the wait, instead returning SCE_KERNEL_ERROR_SEMA_ZERO
int sceKernelPollSema(SceUID id, int wantedCount)
{
DEBUG_LOG(HLE, "sceKernelPollSema(%i, %i)", id, wantedCount);
if (wantedCount <= 0)
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
if (s->ns.currentCount >= wantedCount && s->waitingThreads.size() == 0)
{
s->ns.currentCount -= wantedCount;
return 0;
}
else
return SCE_KERNEL_ERROR_SEMA_ZERO;
}
else
{
ERROR_LOG(HLE, "sceKernelPollSema: Trying to poll invalid semaphore %i", id);
return error;
}
}