ppsspp/Common/Common.h

199 lines
5.2 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _COMMON_H_
#define _COMMON_H_
// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
// since it slows down the build a lot.
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#ifdef _MSC_VER
#pragma warning (disable:4100)
#endif
#if defined(ARM)
#define _M_ARM32
#endif
// SVN version number
extern const char *scm_rev_str;
extern const char *netplay_dolphin_ver;
// Force enable logging in the right modes. For some reason, something had changed
// so that debugfast no longer logged.
#if defined(_DEBUG) || defined(DEBUGFAST)
#undef LOGGING
#define LOGGING 1
#endif
#define STACKALIGN
// An inheritable class to disallow the copy constructor and operator= functions
class NonCopyable
{
protected:
NonCopyable() {}
private:
NonCopyable(const NonCopyable&);
void operator=(const NonCopyable&);
};
#include "Log.h"
#include "CommonTypes.h"
#include "MsgHandler.h"
#include "CommonFuncs.h"
#ifdef __APPLE__
// The Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
// This is only needed on i386 gcc - x86_64 already aligns to 16 bytes.
#if defined __i386__ && defined __GNUC__
#undef STACKALIGN
#define STACKALIGN __attribute__((__force_align_arg_pointer__))
#endif
// We use wxWidgets on OS X only if it is version 2.9+ with Cocoa support.
#ifdef __WXOSX_COCOA__
#define HAVE_WX 1
#define USE_WX 1 // Use wxGLCanvas
#endif
#elif defined _WIN32
// Check MSC ver
#if !defined _MSC_VER || _MSC_VER <= 1000
#error needs at least version 1000 of MSC
#endif
#ifndef NOMINMAX
#define NOMINMAX
#endif
// Memory leak checks
#define CHECK_HEAP_INTEGRITY()
// Alignment
#define GC_ALIGNED16(x) __declspec(align(16)) x
#define GC_ALIGNED32(x) __declspec(align(32)) x
#define GC_ALIGNED64(x) __declspec(align(64)) x
#define GC_ALIGNED128(x) __declspec(align(128)) x
#define GC_ALIGNED16_DECL(x) __declspec(align(16)) x
#define GC_ALIGNED64_DECL(x) __declspec(align(64)) x
// Since it is always around on windows
#define HAVE_WX 1
#define HAVE_PORTAUDIO 1
// Debug definitions
#if defined(_DEBUG)
#include <crtdbg.h>
#undef CHECK_HEAP_INTEGRITY
#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
// If you want to see how much a pain in the ass singletons are, for example:
// {614} normal block at 0x030C5310, 188 bytes long.
// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } };
//CrtDebugBreak breakAt(614);
#endif // end DEBUG/FAST
#endif
// Windows compatibility
#ifndef _WIN32
#include <limits.h>
#ifndef MAX_PATH
#define MAX_PATH PATH_MAX
#endif
#ifdef _LP64
#define _M_X64 1
#else
#ifndef _M_ARM32
#define _M_IX86 1
#endif
#endif
#define __forceinline inline __attribute__((always_inline))
#define GC_ALIGNED16(x) __attribute__((aligned(16))) x
#define GC_ALIGNED32(x) __attribute__((aligned(32))) x
#define GC_ALIGNED64(x) __attribute__((aligned(64))) x
#define GC_ALIGNED128(x) __attribute__((aligned(128))) x
#define GC_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
#define GC_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
#endif
#ifdef _MSC_VER
#define __strdup _strdup
#define __getcwd _getcwd
#define __chdir _chdir
#else
#define __strdup strdup
#define __getcwd getcwd
#define __chdir chdir
#endif
// Dummy macro for marking translatable strings that can not be immediately translated.
// wxWidgets does not have a true dummy macro for this.
#define _trans(a) a
#if defined __GNUC__
# if defined __SSE4_2__
# define _M_SSE 0x402
# elif defined __SSE4_1__
# define _M_SSE 0x401
# elif defined __SSSE3__
# define _M_SSE 0x301
# elif defined __SSE3__
# define _M_SSE 0x300
# endif
#elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008
# define _M_SSE 0x402
#endif
#ifdef _MSC_VER
inline unsigned int bswap32(unsigned int x) { return _byteswap_ulong(x); }
inline unsigned int bswap16(unsigned int x) { return _byteswap_ushort(x); }
#else
// TODO: speedup
inline unsigned int bswap32(unsigned int x) { return (x >> 24) | ((x & 0xFF0000) >> 8) | ((x & 0xFF00) << 8) | (x << 24);}
inline unsigned short bswap16(unsigned short x) { return (x << 8) | (x >> 8); }
#endif
// Host communication.
enum HOST_COMM
{
// Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on
WM_USER_STOP = 10,
WM_USER_CREATE,
WM_USER_SETCURSOR,
WM_USER_KEYDOWN,
};
// Used for notification on emulation state
enum EMUSTATE_CHANGE
{
EMUSTATE_CHANGE_PLAY = 1,
EMUSTATE_CHANGE_PAUSE,
EMUSTATE_CHANGE_STOP
};
#endif // _COMMON_H_