ppsspp/Windows/InputDevice.h

17 lines
258 B
C++

#pragma once
#include <list>
#include <memory>
#include "../Common/CommonTypes.h"
struct InputState;
class InputDevice
{
public:
enum { UPDATESTATE_SKIP_PAD = 0x1234};
virtual int UpdateState(InputState &input_state) = 0;
virtual bool IsPad() = 0;
};