ppsspp/Core
kev :) 03c5e83953 Some sceUtility wrapping
Minus OSK and netconf
2012-11-22 20:46:22 +00:00
..
Debugger Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
ELF Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
FileSystems Don't append / when there is already one 2012-11-18 21:07:40 +00:00
HLE Some sceUtility wrapping 2012-11-22 20:46:22 +00:00
HW Another memstick ioctl, minor fixes 2012-11-09 10:01:54 +01:00
MIPS Bug fixing mtv/mfv, add comment 2012-11-22 20:14:24 +01:00
Util Implement sceUtilityMsgDialog 2012-11-18 17:51:14 +01:00
CMakeLists.txt Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
Config.cpp Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices. 2012-11-20 10:59:23 +01:00
Config.h Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices. 2012-11-20 10:59:23 +01:00
Core.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Core.h Found a better way to do the previous change. Allow JIT on mac/linux. 2012-11-19 14:51:47 +01:00
Core.vcxproj Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
Core.vcxproj.filters Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
CoreParameter.h glViewport calls need to be in pixel coordinates. 2012-11-20 16:48:24 +01:00
CoreTiming.cpp Update the value when mutexes timeout. 2012-11-20 02:20:14 -08:00
CoreTiming.h Update the value when mutexes timeout. 2012-11-20 02:20:14 -08:00
CPU.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
CPU.h Synchronize the mainloop to the display end-of-frame on nonWindows 2012-11-19 14:16:37 +01:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Loaders.cpp Misc fixes (accept .prx, work on power callbacks, bugs) 2012-11-10 10:15:11 +01:00
Loaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MemMap.cpp Add vcmp ES condition code, uncached mirror of scratchpad 2012-11-06 16:01:41 +01:00
MemMap.h Rewrite callback handling, part 1. All sorts of other fixes too. 2012-11-06 15:46:46 +01:00
MemMapFunctions.cpp Some cleanup, re-enable some apparently disabled jit ops 2012-11-18 23:14:22 +01:00
PSPLoaders.cpp VFPU fixes, misc 2012-11-15 10:15:40 +01:00
PSPLoaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
System.cpp Add more proper "Null" GPU 2012-11-06 17:05:27 +01:00
System.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00