ppsspp/CMakeLists.txt
2013-07-02 23:21:20 +02:00

1289 lines
36 KiB
CMake

# vim:noexpandtab:
cmake_minimum_required(VERSION 2.8.8)
project(PPSSPP)
if(ANDROID)
if(ARMEABI OR ARMEABI_V7A)
set(ARM ON)
set(USE_FFMPEG ON)
endif()
endif()
if(BLACKBERRY)
set(CMAKE_SYSTEM_NAME "QNX")
endif()
if (IOS OR BLACKBERRY)
set(ARM ON)
set(USE_FFMPEG ON)
endif()
if (MAEMO)
set(ARM ON)
#Maemo's gcc-4.7.2 is strict
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpermissive")
endif()
if(LOONGSON)
set(MIPS ON) # MIPS + x86 for now
endif()
if(ARM)
set(USING_GLES2 ON)
else() # Assume x86
set(X86 ON)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LINUX ON)
if (NOT USING_GLES2)
# Not working yet.
set(USE_FFMPEG ON)
endif()
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(MACOSX ON)
set(USE_FFMPEG ON)
endif()
if(ANDROID OR BLACKBERRY OR IOS OR PANDORA OR MAEMO OR MACOSX)
set(HEADLESS OFF)
elseif(NOT DEFINED HEADLESS)
set(HEADLESS ON)
endif()
# User-editable options (go into CMakeCache.txt)
option(ARM "Set to ON if targeting an ARM processor" ${ARM})
option(MIPS "Set to ON if targeting a MIPS processor" ${MIPS})
option(X86 "Set to ON if targeting an X86 processor" ${X86})
option(ANDROID "Set to ON if targeting an Android device" ${ANDROID})
option(BLACKBERRY "Set to ON if targeting a Blackberry device" ${BLACKBERRY})
option(PANDORA "Set to ON if targeting an OpenPandora device" ${PANDORA})
option(MAEMO "Set to ON if targeting an Maemo (N900) device" ${MAEMO})
option(IOS "Set to ON if targeting an iOS device" ${IOS})
option(USING_GLES2 "Set to ON if target device uses OpenGL ES 2.0" ${USING_GLES2})
option(USING_QT_UI "Set to ON if you wish to use the Qt frontend wrapper" ${USING_QT_UI})
option(HEADLESS "Set to OFF to not generate the PPSSPPHeadless target" ${HEADLESS})
option(USE_FFMPEG "Build with FFMPEG support (beta)" ${USE_FFMPEG})
if(ANDROID)
if(NOT ANDROID_ABI)
message(FATAL_ERROR "CMAKE_TOOLCHAIN_FILE was not set!\n"
"Delete the CMakeCache.txt file and CMakeFiles directory."
"Rerun ${CMAKE_COMMAND} with \"-DCMAKE_TOOLCHAIN_FILE"
"=${CMAKE_SOURCE_DIR}/android/android.toolchain.cmake\"")
endif()
set(CoreLibName ppsspp_jni)
set(CoreLinkType SHARED)
elseif(IOS)
if (NOT IOS_PLATFORM)
message(FATAL_ERROR "CMAKE_TOOLCHAIN_FILE was not set!\n"
"Delete the CMakeCache.txt file and CMakeFiles directory."
"Rerun ${CMAKE_COMMAND} with \"-DCMAKE_TOOLCHAIN_FILE"
"=${CMAKE_SOURCE_DIR}/ios/ios.toolchain.cmake\"")
endif()
set(CoreLibName Core)
set(CoreLinkType STATIC)
else()
set(CoreLibName Core)
set(CoreLinkType STATIC)
endif()
#find_package(Qt5Widgets)
if(USING_GLES2 AND NOT IOS)
set(OPENGL_LIBRARIES GLESv2)
elseif(NOT IOS)
include(FindOpenGL REQUIRED)
endif()
if (NOT BLACKBERRY AND NOT ANDROID AND NOT IOS)
include(FindSDL)
endif()
include(FindThreads)
if(APPLE)
find_library(COCOA_LIBRARY Cocoa)
endif()
# Needed for Globals.h
include_directories("${CMAKE_SOURCE_DIR}")
if(BLACKBERRY)
add_definitions(-DBLACKBERRY)
endif()
if(ANDROID)
add_definitions(-DANDROID)
endif()
if(IOS)
add_definitions(-DIOS)
endif()
if(MAEMO)
add_definitions(-DMAEMO)
endif()
if(PANDORA)
add_definitions(-DPANDORA)
endif()
if(ARM)
add_definitions(-DARM)
endif()
if(USING_GLES2)
add_definitions(-DUSING_GLES2)
endif()
if(MIPS)
add_definitions(-DMIPS)
endif()
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -D_NDEBUG")
if(NOT MSVC)
# Disable some warnings
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
add_definitions(-Wno-multichar)
add_definitions(-fno-strict-aliasing)
if (CMAKE_C_COMPILER_ID STREQUAL "Intel")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -parallel -fopenmp")
else()
add_definitions(-ffast-math)
endif()
if(NOT APPLE)
if (NOT CMAKE_C_COMPILER_ID STREQUAL "Intel")
add_definitions(-Wno-psabi)
endif()
add_definitions(-D_XOPEN_SOURCE=600 -D_XOPEN_SOURCE_EXTENDED -D__BSD_VISIBLE=1)
add_definitions(-D_LARGEFILE64_SOURCE=1 -D_FILE_OFFSET_BITS=64)
endif()
if(IOS)
add_definitions(-DGL_ETC1_RGB8_OES=0)
endif()
if(BLACKBERRY)
add_definitions(-D_QNX_SOURCE=1 -D_C99=1 -O3 -mfpu=neon -mtune=cortex-a9)
endif()
if(X86 AND NOT MIPS)
# enable sse2 code generation
add_definitions(-msse2)
endif()
if(IOS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libstdc++")
# armv7s (without resorting to FastMemory) is still a work in progress
# comment out the next line to enable default/"standard" architectures (which is a fat armv7/armv7s binary)
set(CMAKE_OSX_ARCHITECTURES "armv7")
elseif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++ -U__STRICT_ANSI__")
# Karen/angelXwind: --macosx-version-min=10.7 is needed in order to produce binaries that OS X 10.7 Lion can execute. However, it seems that PPSSPP won't support 10.6 or lower without getting rid of -stdlib=libc++ ...which probably won't end well. So I guess PPSSPP will strictly be a 10.7+ app.
# vit9696: OSX 10.6 builds are possible: http://forums.ppsspp.org/showthread.php?tid=1826&pid=18875#pid18875
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
endif()
if(CMAKE_COMPILER_IS_GNUCXX AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 4.7.0)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
endif()
else()
# Disable warnings about MS-specific _s variants of libc functions
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
if(ANDROID)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/android/libs/${ANDROID_ABI}")
endif()
# This sets up the MSVC project dirs according to the physical project dirs
macro(setup_target_project TargetName ProjectDir)
get_property(TargetSources TARGET "${TargetName}" PROPERTY SOURCES)
foreach(Source ${TargetSources})
# Figure out the file's path relative to the ProjectDir
# NOTE: &#$@ double-quoted regexps
string(REGEX REPLACE "${ProjectDir}" "" RelativePath "${Source}")
string(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" RelativePath "${RelativePath}")
string(REGEX REPLACE "^[\\\\/]" "" RelativePath "${RelativePath}")
string(REGEX REPLACE "/" "\\\\\\\\" RelativePath "${RelativePath}")
# put the source file in a source_group equivalent to the relative path
source_group("${RelativePath}" FILES ${Source})
endforeach()
endmacro()
# Commented-out files are files that don't compile
# and were disabled in the original MSVC project anyway
set(CommonExtra)
if(ARM)
set(CommonExtra ${CommonExtra}
Common/ArmCPUDetect.cpp
Common/ArmEmitter.h
Common/ArmEmitter.cpp
Common/ArmThunk.cpp)
elseif(X86)
set(CommonExtra ${CommonExtra}
Common/ABI.cpp
Common/ABI.h
Common/CPUDetect.cpp
Common/CPUDetect.h
Common/Thunk.cpp
Common/Thunk.h
Common/x64Analyzer.cpp
Common/x64Analyzer.h
Common/x64Emitter.cpp
Common/x64Emitter.h)
endif()
if(WIN32)
set(CommonExtra ${CommonExtra}
Common/stdafx.cpp
Common/stdafx.h)
endif()
add_library(Common STATIC
${CommonExtra}
Common/ColorUtil.cpp
Common/ColorUtil.h
Common/ConsoleListener.cpp
Common/ConsoleListener.h
Common/Crypto/aes_cbc.cpp
Common/Crypto/aes_core.cpp
Common/Crypto/bn.cpp
Common/Crypto/ec.cpp
Common/Crypto/md5.cpp
Common/Crypto/md5.h
Common/Crypto/sha1.cpp
Common/Crypto/sha1.h
Common/ExtendedTrace.cpp
Common/ExtendedTrace.h
Common/FPURoundModeGeneric.cpp
# Common/FPURoundModeX86.cpp
Common/FileSearch.cpp
Common/FileSearch.h
Common/FileUtil.cpp
Common/FileUtil.h
Common/Hash.cpp
Common/Hash.h
Common/KeyMap.cpp
Common/KeyMap.h
Common/LogManager.cpp
Common/LogManager.h
Common/MathUtil.cpp
Common/MathUtil.h
Common/MemArena.cpp
Common/MemArena.h
Common/MemoryUtil.cpp
Common/MemoryUtil.h
Common/Misc.cpp
Common/MsgHandler.cpp
Common/MsgHandler.h
Common/StringUtils.cpp
Common/StringUtils.h
Common/Thread.cpp
Common/Thread.h
Common/ThreadPools.cpp
Common/ThreadPools.h
Common/Timer.cpp
Common/Timer.h
Common/Version.cpp)
include_directories(Common)
setup_target_project(Common Common)
if(WIN32)
target_link_libraries(Common winmm)
endif()
add_library(zlib STATIC
ext/zlib/adler32.c
ext/zlib/compress.c
ext/zlib/crc32.c
ext/zlib/crc32.h
ext/zlib/deflate.c
ext/zlib/deflate.h
ext/zlib/gzclose.c
ext/zlib/gzguts.h
ext/zlib/gzlib.c
ext/zlib/gzread.c
ext/zlib/gzwrite.c
ext/zlib/infback.c
ext/zlib/inffast.c
ext/zlib/inffast.h
ext/zlib/inffixed.h
ext/zlib/inflate.c
ext/zlib/inflate.h
ext/zlib/inftrees.c
ext/zlib/inftrees.h
ext/zlib/make_vms.com
ext/zlib/trees.c
ext/zlib/trees.h
ext/zlib/uncompr.c
ext/zlib/zconf.h
ext/zlib/zlib.h
ext/zlib/zutil.c
ext/zlib/zutil.h
)
include_directories(ext/zlib)
add_library(snappy STATIC
ext/snappy/snappy-c.cpp
ext/snappy/snappy-internal.h
ext/snappy/snappy-sinksource.h
ext/snappy/snappy-stubs-internal.h
ext/snappy/snappy-stubs-public.h
ext/snappy/snappy.cpp
ext/snappy/snappy.h
)
include_directories(ext/snappy)
add_library(rg_etc1 STATIC
native/ext/rg_etc1/rg_etc1.cpp
native/ext/rg_etc1/rg_etc1.h)
include_directories(native/ext/rg_etc1)
add_library(cityhash STATIC
native/ext/cityhash/city.cpp
native/ext/cityhash/city.h
native/ext/cityhash/citycrc.h
)
include_directories(ext/cityhash)
if(NOT USING_GLES2)
include_directories(${OPENGL_INCLUDE_DIR})
add_definitions(-DGLEW_STATIC)
add_library(glew STATIC
native/ext/glew/GL/glew.h
native/ext/glew/GL/glxew.h
native/ext/glew/GL/wglew.h
native/ext/glew/glew.c)
target_link_libraries(glew ${OPENGL_LIBRARIES})
include_directories(native/ext/glew)
set(GLEW_LIBRARIES glew)
endif()
add_library(sha1 STATIC
native/ext/sha1/sha1.cpp
native/ext/sha1/sha1.h)
include_directories(native/ext/sha1)
add_library(stb_image STATIC
native/ext/stb_image/stb_image.c
native/ext/stb_image/stb_image.h)
include_directories(native/ext/stb_image)
add_library(stb_vorbis STATIC
native/ext/stb_vorbis/stb_vorbis.c
native/ext/stb_vorbis/stb_vorbis.h)
include_directories(native/ext/stb_vorbis)
if(ANDROID)
add_library(libzip STATIC
native/ext/libzip/zip.h
native/ext/libzip/mkstemp.c
native/ext/libzip/zip_add.c
native/ext/libzip/zip_add_dir.c
native/ext/libzip/zip_close.c
native/ext/libzip/zip_delete.c
native/ext/libzip/zip_dirent.c
native/ext/libzip/zip_entry_free.c
native/ext/libzip/zip_entry_new.c
native/ext/libzip/zip_err_str.c
native/ext/libzip/zip_error.c
native/ext/libzip/zip_error_clear.c
native/ext/libzip/zip_error_get.c
native/ext/libzip/zip_error_get_sys_type.c
native/ext/libzip/zip_error_strerror.c
native/ext/libzip/zip_error_to_str.c
native/ext/libzip/zip_fclose.c
native/ext/libzip/zip_file_error_clear.c
native/ext/libzip/zip_file_error_get.c
native/ext/libzip/zip_file_get_offset.c
native/ext/libzip/zip_file_strerror.c
native/ext/libzip/zip_filerange_crc.c
native/ext/libzip/zip_fopen.c
native/ext/libzip/zip_fopen_index.c
native/ext/libzip/zip_fread.c
native/ext/libzip/zip_free.c
native/ext/libzip/zip_get_archive_comment.c
native/ext/libzip/zip_get_archive_flag.c
native/ext/libzip/zip_get_file_comment.c
native/ext/libzip/zip_get_name.c
native/ext/libzip/zip_get_num_files.c
native/ext/libzip/zip_memdup.c
native/ext/libzip/zip_name_locate.c
native/ext/libzip/zip_new.c
native/ext/libzip/zip_open.c
native/ext/libzip/zip_rename.c
native/ext/libzip/zip_replace.c
native/ext/libzip/zip_set_archive_comment.c
native/ext/libzip/zip_set_archive_flag.c
native/ext/libzip/zip_set_file_comment.c
native/ext/libzip/zip_set_name.c
native/ext/libzip/zip_source_buffer.c
native/ext/libzip/zip_source_file.c
native/ext/libzip/zip_source_filep.c
native/ext/libzip/zip_source_free.c
native/ext/libzip/zip_source_function.c
native/ext/libzip/zip_source_zip.c
native/ext/libzip/zip_stat.c
native/ext/libzip/zip_stat_index.c
native/ext/libzip/zip_stat_init.c
native/ext/libzip/zip_strerror.c
native/ext/libzip/zip_unchange.c
native/ext/libzip/zip_unchange_all.c
native/ext/libzip/zip_unchange_archive.c
native/ext/libzip/zip_unchange_data.c)
target_link_libraries(libzip zlib)
include_directories(native/ext/libzip)
set(LIBZIP libzip)
endif()
set(nativeExtra)
set(nativeExtraLibs)
if(ANDROID)
set(nativeExtra ${nativeExtra}
native/base/NativeApp.h
native/android/app-android.cpp
native/android/native_audio.cpp
native/android/native_audio.h)
add_library(native_audio SHARED
native/android/native-audio-so.cpp
native/android/native-audio-so.h)
target_link_libraries(native_audio OpenSLES)
# No target
elseif(IOS)
set(nativeExtra ${nativeExtra}
ios/main.m
ios/AppDelegate.m
ios/AppDelegate.h
ios/ViewController.mm
ios/ViewController.h
ios/iOSCoreAudio.cpp
ios/iOSCoreAudio.h
ios/iCade/iCadeReaderView.h
ios/iCade/iCadeReaderView.m
ios/iCade/iCadeState.h)
set(nativeExtraLibs ${nativeExtraLibs} "-framework Foundation -framework AudioToolbox -framework CoreGraphics -framework QuartzCore -framework OpenGLES -framework UIKit -framework GLKit -framework OpenAL")
set(TargetBin PPSSPP)
elseif(USING_QT_UI)
# Currently unused
find_package(Qt4 COMPONENTS QtMultimedia QtOpenGL QtGui QtCore)
include(${QT_USE_FILE})
qt4_wrap_cpp(nativeQtHeader native/base/QtMain.h)
set(nativeExtra ${nativeExtra} native/base/QtMain.cpp ${nativeQtHeader})
set(nativeExtraLibs ${nativeExtraLibs} ${QT_LIBRARIES})
set(TargetBin PPSSPPQt)
elseif(BLACKBERRY)
set(nativeExtra ${nativeExtra} native/base/BlackberryMain.cpp native/base/BlackberryDisplay.cpp)
set(nativeExtraLibs ${nativeExtraLibs} OpenAL bps screen socket EGL)
set(TargetBin PPSSPPBlackberry)
elseif(SDL_FOUND)
set(TargetBin PPSSPPSDL)
# Require SDL
include_directories(${SDL_INCLUDE_DIR})
set(nativeExtra ${nativeExtra} native/base/PCMain.cpp)
set(nativeExtraLibs ${nativeExtraLibs} ${SDL_LIBRARY})
if(APPLE)
set(nativeExtra ${nativeExtra} SDL/SDLMain.h SDL/SDLMain.mm)
set(nativeExtraLibs ${nativeExtraLibs} ${COCOA_LIBRARY})
elseif(PANDORA OR MAEMO)
set(nativeExtraLibs ${nativeExtraLibs} pthread EGL X11)
endif()
set(TargetBin PPSSPPSDL)
else()
message(FATAL_ERROR "Could not find SDL. Failing.")
endif()
if(X86)
set(nativeExtra ${nativeExtra}
native/base/backtrace.cpp
native/base/backtrace.h)
endif()
add_library(native STATIC
${nativeExtra}
native/audio/mixer.cpp
native/audio/mixer.h
native/audio/wav_read.cpp
native/audio/wav_read.h
native/base/basictypes.h
native/base/buffer.cpp
native/base/buffer.h
native/base/color.h
native/base/colorutil.cpp
native/base/colorutil.h
native/base/display.cpp
native/base/display.h
native/base/error_context.cpp
native/base/error_context.h
native/base/fastlist.h
native/base/fastlist_test.cpp
native/base/functional.h
native/base/linked_ptr.h
native/base/logging.h
native/base/mutex.h
native/base/scoped_ptr.h
native/base/stats.h
native/base/stringutil.cpp
native/base/stringutil.h
native/base/timeutil.cpp
native/base/timeutil.h
native/data/compression.cpp
native/data/compression.h
native/file/chunk_file.cpp
native/file/chunk_file.h
native/file/dialog.cpp
native/file/dialog.h
native/file/easy_file.cpp
native/file/easy_file.h
native/file/fd_util.cpp
native/file/fd_util.h
native/file/file_util.cpp
native/file/file_util.h
native/file/ini_file.cpp
native/file/ini_file.h
native/file/vfs.h
native/file/zip_read.cpp
native/file/zip_read.h
native/gfx/gl_debug_log.cpp
native/gfx/gl_debug_log.h
native/gfx/gl_lost_manager.cpp
native/gfx/gl_lost_manager.h
native/gfx/texture.cpp
native/gfx/texture.h
native/gfx/texture_atlas.cpp
native/gfx/texture_atlas.h
# native/gfx/texture_dx11.cpp
native/gfx/texture_gen.cpp
native/gfx/texture_gen.h
native/gfx_es2/draw_buffer.cpp
native/gfx_es2/draw_buffer.h
native/gfx_es2/fbo.cpp
native/gfx_es2/fbo.h
native/gfx_es2/gl_state.cpp
native/gfx_es2/gl_state.h
native/gfx_es2/glsl_program.cpp
native/gfx_es2/glsl_program.h
native/gfx_es2/vertex_format.cpp
native/gfx_es2/vertex_format.h
native/i18n/i18n.cpp
native/i18n/i18n.h
native/image/png_load.cpp
native/image/png_load.h
native/image/zim_load.cpp
native/image/zim_load.h
native/image/zim_save.cpp
native/image/zim_save.h
native/input/gesture_detector.cpp
native/input/gesture_detector.h
native/input/input_state.h
native/json/json_writer.cpp
native/json/json_writer.h
native/math/curves.cpp
native/math/curves.h
native/math/expression_parser.cpp
native/math/expression_parser.h
native/math/lin/aabb.cpp
native/math/lin/aabb.h
native/math/lin/matrix4x4.cpp
native/math/lin/matrix4x4.h
native/math/lin/plane.cpp
native/math/lin/plane.h
native/math/lin/quat.cpp
native/math/lin/quat.h
native/math/lin/ray.h
native/math/lin/vec3.cpp
native/math/lin/vec3.h
native/math/math_util.cpp
native/math/math_util.h
native/midi/midi_input.cpp
native/midi/midi_input.h
native/net/http_client.cpp
native/net/http_client.h
native/net/resolve.cpp
native/net/resolve.h
native/net/url.cpp
native/net/url.h
native/profiler/profiler.cpp
native/profiler/profiler.h
native/thread/prioritizedworkqueue.cpp
native/thread/prioritizedworkqueue.h
native/thread/threadutil.cpp
native/thread/threadutil.h
native/thread/threadpool.cpp
native/thread/threadpool.h
native/ui/screen.cpp
native/ui/screen.h
native/ui/ui.cpp
native/ui/ui.h
native/ui/ui_context.cpp
native/ui/ui_context.h
native/ui/ui_screen.cpp
native/ui/ui_screen.h
native/ui/view.cpp
native/ui/view.h
native/ui/viewgroup.cpp
native/ui/viewgroup.h
native/ui/virtual_input.cpp
native/ui/virtual_input.h
native/util/bits/bits.cpp
native/util/bits/bits.h
native/util/bits/hamming.h
native/util/bits/varint.cpp
native/util/bits/varint.h
native/util/hash/hash.cpp
native/util/hash/hash.h
native/util/random/perlin.cpp
native/util/random/perlin.h
native/util/random/rng.h
native/util/text/utf8.h
native/util/text/utf8.cpp
native/ext/rapidxml/rapidxml.hpp
native/ext/rapidxml/rapidxml_iterators.hpp
native/ext/rapidxml/rapidxml_print.hpp
native/ext/rapidxml/rapidxml_utils.hpp
native/ext/vjson/json.cpp
native/ext/vjson/json.h
native/ext/vjson/block_allocator.cpp
native/ext/vjson/block_allocator.h)
include_directories(native)
# rapidxml is headers only so we can't make a lib specific for it
include_directories(native/ext/rapidxml)
target_link_libraries(native ${LIBZIP} rg_etc1 sha1 stb_image stb_vorbis #vjson
zlib snappy ${GLEW_LIBRARIES})
if(ANDROID)
target_link_libraries(native log)
endif()
setup_target_project(native native)
if(WIN32)
target_link_libraries(native ws2_32 winmm)
endif()
add_library(kirk STATIC
ext/libkirk/AES.c
ext/libkirk/AES.h
ext/libkirk/amctrl.c
ext/libkirk/amctrl.h
ext/libkirk/SHA1.c
ext/libkirk/SHA1.h
ext/libkirk/bn.c
ext/libkirk/ec.c
ext/libkirk/kirk_engine.c
ext/libkirk/kirk_engine.h)
include_directories(ext/libkirk)
add_library(xbrz STATIC
ext/xbrz/xbrz.cpp
ext/xbrz/xbrz.h
)
include_directories(ext/xbrz)
set(CoreExtra)
set(CoreExtraLibs)
if(ARM)
set(CoreExtra ${CoreExtra}
Core/MIPS/ARM/ArmAsm.cpp
Core/MIPS/ARM/ArmAsm.h
Core/MIPS/ARM/ArmCompALU.cpp
Core/MIPS/ARM/ArmCompBranch.cpp
Core/MIPS/ARM/ArmCompFPU.cpp
Core/MIPS/ARM/ArmCompLoadStore.cpp
Core/MIPS/ARM/ArmCompVFPU.cpp
Core/MIPS/ARM/ArmJit.cpp
Core/MIPS/ARM/ArmJit.h
Core/MIPS/ARM/ArmRegCache.cpp
Core/MIPS/ARM/ArmRegCache.h
Core/MIPS/ARM/ArmRegCacheFPU.cpp
Core/MIPS/ARM/ArmRegCacheFPU.h
ext/disarm.cpp)
elseif(X86)
set(CoreExtra ${CoreExtra}
Core/MIPS/x86/Asm.cpp
Core/MIPS/x86/Asm.h
Core/MIPS/x86/CompALU.cpp
Core/MIPS/x86/CompBranch.cpp
Core/MIPS/x86/CompFPU.cpp
Core/MIPS/x86/CompLoadStore.cpp
Core/MIPS/x86/CompVFPU.cpp
Core/MIPS/x86/Jit.cpp
Core/MIPS/x86/Jit.h
Core/MIPS/x86/RegCache.cpp
Core/MIPS/x86/RegCache.h
Core/MIPS/x86/RegCacheFPU.cpp
Core/MIPS/x86/RegCacheFPU.h)
endif()
# atrac3plus.cpp used dl* functions on non-win32 platforms
# Core needs to be linked with dl on these platforms
if(LINUX)
set(CoreExtraLibs ${CoreExtraLibs} ${CMAKE_DL_LIBS})
endif()
# 'ppsspp_jni' on ANDROID, 'Core' everywhere else
# SHARED on ANDROID, STATIC everywhere else
add_library(${CoreLibName} ${CoreLinkType}
${CoreExtra}
Core/CPU.cpp
Core/CPU.h
Core/Config.cpp
Core/Config.h
Core/Core.cpp
Core/Core.h
Core/CoreParameter.h
Core/CoreTiming.cpp
Core/CoreTiming.h
Core/CwCheat.cpp
Core/CwCheat.h
Core/HDRemaster.cpp
Core/HDRemaster.h
Core/Debugger/Breakpoints.cpp
Core/Debugger/Breakpoints.h
Core/Debugger/DebugInterface.h
Core/Debugger/SymbolMap.cpp
Core/Debugger/SymbolMap.h
Core/Dialog/PSPDialog.cpp
Core/Dialog/PSPDialog.h
Core/Dialog/PSPMsgDialog.cpp
Core/Dialog/PSPMsgDialog.h
Core/Dialog/PSPOskDialog.cpp
Core/Dialog/PSPOskDialog.h
Core/Dialog/PSPPlaceholderDialog.cpp
Core/Dialog/PSPPlaceholderDialog.h
Core/Dialog/PSPSaveDialog.cpp
Core/Dialog/PSPSaveDialog.h
Core/Dialog/SavedataParam.cpp
Core/Dialog/SavedataParam.h
Core/ELF/ElfReader.cpp
Core/ELF/ElfReader.h
Core/ELF/ElfTypes.h
Core/ELF/PBPReader.cpp
Core/ELF/PBPReader.h
Core/ELF/PrxDecrypter.cpp
Core/ELF/PrxDecrypter.h
Core/ELF/ParamSFO.cpp
Core/ELF/ParamSFO.h
Core/FileSystems/tlzrc.cpp
Core/FileSystems/BlockDevices.cpp
Core/FileSystems/BlockDevices.h
Core/FileSystems/DirectoryFileSystem.cpp
Core/FileSystems/DirectoryFileSystem.h
Core/FileSystems/FileSystem.h
Core/FileSystems/ISOFileSystem.cpp
Core/FileSystems/ISOFileSystem.h
Core/FileSystems/MetaFileSystem.cpp
Core/FileSystems/MetaFileSystem.h
Core/Font/PGF.cpp
Core/Font/PGF.h
Core/HLE/FunctionWrappers.h
Core/HLE/HLE.cpp
Core/HLE/HLE.h
Core/HLE/HLETables.cpp
Core/HLE/HLETables.h
Core/HLE/__sceAudio.cpp
Core/HLE/__sceAudio.h
Core/HLE/sceAtrac.cpp
Core/HLE/sceAtrac.h
Core/HLE/sceAudio.cpp
Core/HLE/sceAudiocodec.cpp
Core/HLE/sceAudiocodec.h
Core/HLE/sceAudio.h
Core/HLE/sceCcc.h
Core/HLE/sceCcc.cpp
Core/HLE/sceChnnlsv.cpp
Core/HLE/sceChnnlsv.h
Core/HLE/sceCtrl.cpp
Core/HLE/sceCtrl.h
Core/HLE/sceDeflt.cpp
Core/HLE/sceDeflt.h
Core/HLE/sceDisplay.cpp
Core/HLE/sceDisplay.h
Core/HLE/sceDmac.cpp
Core/HLE/sceDmac.h
Core/HLE/sceGameUpdate.cpp
Core/HLE/sceGameUpdate.h
Core/HLE/sceGe.cpp
Core/HLE/sceGe.h
Core/HLE/sceFont.cpp
Core/HLE/sceFont.h
Core/HLE/sceHprm.cpp
Core/HLE/sceHprm.h
Core/HLE/sceHttp.cpp
Core/HLE/sceHttp.h
Core/HLE/sceImpose.cpp
Core/HLE/sceImpose.h
Core/HLE/sceIo.cpp
Core/HLE/sceIo.h
Core/HLE/sceJpeg.cpp
Core/HLE/sceJpeg.h
Core/HLE/sceKernel.cpp
Core/HLE/sceKernel.h
Core/HLE/sceKernelAlarm.cpp
Core/HLE/sceKernelAlarm.h
Core/HLE/sceKernelEventFlag.cpp
Core/HLE/sceKernelEventFlag.h
Core/HLE/sceKernelInterrupt.cpp
Core/HLE/sceKernelInterrupt.h
Core/HLE/sceKernelMbx.cpp
Core/HLE/sceKernelMbx.h
Core/HLE/sceKernelMemory.cpp
Core/HLE/sceKernelMemory.h
Core/HLE/sceKernelModule.cpp
Core/HLE/sceKernelModule.h
Core/HLE/sceKernelMsgPipe.cpp
Core/HLE/sceKernelMsgPipe.h
Core/HLE/sceKernelMutex.cpp
Core/HLE/sceKernelMutex.h
Core/HLE/sceKernelSemaphore.cpp
Core/HLE/sceKernelSemaphore.h
Core/HLE/sceKernelThread.cpp
Core/HLE/sceKernelThread.h
Core/HLE/sceKernelTime.cpp
Core/HLE/sceKernelTime.h
Core/HLE/sceKernelVTimer.cpp
Core/HLE/sceKernelVTimer.h
Core/HLE/sceMpeg.cpp
Core/HLE/sceMpeg.h
Core/HLE/sceNet.cpp
Core/HLE/sceNet.h
Core/HLE/sceOpenPSID.cpp
Core/HLE/sceOpenPSID.h
Core/HLE/sceP3da.cpp
Core/HLE/sceP3da.h
Core/HLE/sceMd5.cpp
Core/HLE/sceMd5.h
Core/HLE/sceMp4.cpp
Core/HLE/sceMp4.h
Core/HLE/sceMp3.cpp
Core/HLE/sceMp3.h
Core/HLE/sceParseHttp.cpp
Core/HLE/sceParseHttp.h
Core/HLE/sceParseUri.cpp
Core/HLE/sceParseUri.h
Core/HLE/scePower.cpp
Core/HLE/scePower.h
Core/HLE/scePsmf.cpp
Core/HLE/scePsmf.h
Core/HLE/sceRtc.cpp
Core/HLE/sceRtc.h
Core/HLE/sceSas.cpp
Core/HLE/sceSas.h
Core/HLE/sceSsl.cpp
Core/HLE/sceSsl.h
Core/HLE/sceUmd.cpp
Core/HLE/sceUmd.h
Core/HLE/sceUsb.cpp
Core/HLE/sceUsb.h
Core/HLE/sceUtility.cpp
Core/HLE/sceUtility.h
Core/HLE/sceVaudio.cpp
Core/HLE/sceVaudio.h
Core/HLE/scePspNpDrm_user.cpp
Core/HLE/scePspNpDrm_user.h
Core/HLE/sceNp.cpp
Core/HLE/sceNp.h
Core/HLE/scePauth.cpp
Core/HLE/scePauth.h
Core/HW/atrac3plus.cpp
Core/HW/atrac3plus.h
Core/HW/MediaEngine.cpp
Core/HW/MediaEngine.h
Core/HW/MpegDemux.cpp
Core/HW/MpegDemux.h
Core/HW/MemoryStick.cpp
Core/HW/MemoryStick.h
Core/HW/OMAConvert.cpp
Core/HW/OMAConvert.h
Core/HW/SasAudio.cpp
Core/HW/SasAudio.h
Core/Host.cpp
Core/Host.h
Core/Loaders.cpp
Core/Loaders.h
Core/MIPS/JitCommon/JitCommon.cpp
Core/MIPS/JitCommon/JitCommon.h
Core/MIPS/JitCommon/JitBlockCache.cpp
Core/MIPS/JitCommon/JitBlockCache.h
Core/MIPS/MIPS.cpp
Core/MIPS/MIPS.h
Core/MIPS/MIPSAnalyst.cpp
Core/MIPS/MIPSAnalyst.h
Core/MIPS/MIPSCodeUtils.cpp
Core/MIPS/MIPSCodeUtils.h
Core/MIPS/MIPSDebugInterface.cpp
Core/MIPS/MIPSDebugInterface.h
Core/MIPS/MIPSDis.cpp
Core/MIPS/MIPSDis.h
Core/MIPS/MIPSDisVFPU.cpp
Core/MIPS/MIPSDisVFPU.h
Core/MIPS/MIPSInt.cpp
Core/MIPS/MIPSInt.h
Core/MIPS/MIPSIntVFPU.cpp
Core/MIPS/MIPSIntVFPU.h
Core/MIPS/MIPSTables.cpp
Core/MIPS/MIPSTables.h
Core/MIPS/MIPSVFPUUtils.cpp
Core/MIPS/MIPSVFPUUtils.h
Core/MemMap.cpp
Core/MemMap.h
Core/MemMapFunctions.cpp
Core/PSPLoaders.cpp
Core/PSPLoaders.h
Core/PSPMixer.cpp
Core/PSPMixer.h
Core/Reporting.cpp
Core/Reporting.h
Core/SaveState.cpp
Core/SaveState.h
Core/System.cpp
Core/System.h
Core/Util/BlockAllocator.cpp
Core/Util/BlockAllocator.h
Core/Util/PPGeDraw.cpp
Core/Util/PPGeDraw.h
Core/Util/ppge_atlas.cpp
Core/Util/ppge_atlas.h
$<TARGET_OBJECTS:GPU>
Globals.h
git-version.cpp)
target_link_libraries(${CoreLibName} Common native kirk cityhash xbrz
${CoreExtraLibs} ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES})
setup_target_project(${CoreLibName} Core)
# Generate git-version.cpp at build time.
add_custom_target(GitVersion ALL
DEPENDS something_that_never_exists)
add_custom_command(OUTPUT something_that_never_exists
COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}
-P ${CMAKE_CURRENT_SOURCE_DIR}/git-version.cmake)
set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/git-version.cpp
PROPERTIES GENERATED TRUE)
add_dependencies(${CoreLibName} GitVersion)
add_library(GPU OBJECT
GPU/GLES/DisplayListInterpreter.cpp
GPU/GLES/DisplayListInterpreter.h
GPU/GLES/FragmentShaderGenerator.cpp
GPU/GLES/FragmentShaderGenerator.h
GPU/GLES/Framebuffer.cpp
GPU/GLES/Framebuffer.h
GPU/GLES/IndexGenerator.cpp
GPU/GLES/IndexGenerator.h
GPU/GLES/ShaderManager.cpp
GPU/GLES/ShaderManager.h
GPU/GLES/StateMapping.cpp
GPU/GLES/StateMapping.h
GPU/GLES/TextureCache.cpp
GPU/GLES/TextureCache.h
GPU/GLES/TextureScaler.cpp
GPU/GLES/TextureScaler.h
GPU/GLES/TransformPipeline.cpp
GPU/GLES/TransformPipeline.h
GPU/GLES/VertexDecoder.cpp
GPU/GLES/VertexDecoder.h
GPU/GLES/VertexShaderGenerator.cpp
GPU/GLES/VertexShaderGenerator.h
GPU/GPUInterface.h
GPU/GeDisasm.cpp
GPU/GeDisasm.h
GPU/GPUCommon.cpp
GPU/GPUCommon.h
GPU/GPUState.cpp
GPU/GPUState.h
GPU/Math3D.cpp
GPU/Math3D.h
GPU/Null/NullGpu.cpp
GPU/Null/NullGpu.h
GPU/ge_constants.h)
setup_target_project(GPU GPU)
if(WIN32)
add_executable(PPSSPPWindows WIN32
Windows/Breakpoints.h
Windows/DSoundStream.cpp
Windows/DSoundStream.h
Windows/Debugger/CPURegsInterface.h
Windows/Debugger/BreakpointWindow.cpp
Windows/Debugger/BreakpointWindow.h
Windows/Debugger/CtrlDisAsmView.cpp
Windows/Debugger/CtrlDisAsmView.h
Windows/Debugger/CtrlMemView.cpp
Windows/Debugger/CtrlMemView.h
Windows/Debugger/CtrlRegisterList.cpp
Windows/Debugger/CtrlRegisterList.h
Windows/Debugger/Debugger.h
Windows/Debugger/DebuggerShared.cpp
Windows/Debugger/DebuggerShared.h
Windows/Debugger/Debugger_Disasm.cpp
Windows/Debugger/Debugger_Disasm.h
Windows/Debugger/Debugger_MemoryDlg.cpp
Windows/Debugger/Debugger_MemoryDlg.h
Windows/Debugger/Debugger_Lists.cpp
Windows/Debugger/Debugger_Lists.h
Windows/Debugger/Debugger_Misc.cpp
Windows/Debugger/Debugger_Misc.h
# Windows/Debugger/Debugger_Profiler.cpp
# Windows/Debugger/Debugger_Profiler.h
Windows/Debugger/Debugger_SymbolMap.h
Windows/Debugger/Debugger_VFPUDlg.cpp
Windows/Debugger/Debugger_VFPUDlg.h
Windows/Debugger/SimpleELF.h
# Windows/DlgDynaView.cpp
# Windows/DlgDynaView.h
Windows/EmuThread.cpp
Windows/EmuThread.h
Windows/Globals.cpp
Windows/InputBox.cpp
Windows/InputBox.h
Windows/InputDevice.cpp
Windows/InputDevice.h
Windows/KeyboardDevice.cpp
Windows/KeyboardDevice.h
Windows/MIPSCompALU.h
Windows/MIPSCompBranch.h
Windows/OpenGLBase.cpp
Windows/OpenGLBase.h
Windows/W32Util/DialogManager.cpp
Windows/W32Util/DialogManager.h
Windows/W32Util/Misc.cpp
Windows/W32Util/Misc.h
Windows/W32Util/PropertySheet.cpp
Windows/W32Util/PropertySheet.h
Windows/W32Util/ShellUtil.cpp
Windows/W32Util/ShellUtil.h
Windows/W32Util/XPTheme.h
Windows/WindowsFileSystem.h
Windows/WindowsHost.cpp
Windows/WindowsHost.h
Windows/WndMainWindow.cpp
Windows/WndMainWindow.h
Windows/XPTheme.h
Windows/XinputDevice.cpp
Windows/XinputDevice.h
Windows/main.cpp
Windows/main.h
Windows/ppsspp.rc
Windows/resource.h
Windows/stdafx.cpp
Windows/stdafx.h)
target_link_libraries(PPSSPPWindows ${CoreLibName}
kernel32 user32 gdi32 shell32 comctl32 dsound xinput)
setup_target_project(PPSSPPWindows Windows)
endif()
if(HEADLESS)
add_executable(PPSSPPHeadless
headless/Headless.cpp
UI/OnScreenDisplay.cpp
headless/StubHost.h
headless/Compare.cpp
headless/Compare.h)
target_link_libraries(PPSSPPHeadless ${CoreLibName}
${COCOA_LIBRARY} ${CMAKE_THREAD_LIBS_INIT})
setup_target_project(PPSSPPHeadless headless)
endif()
set(NativeAppSource
UI/NativeApp.cpp
UI/EmuScreen.cpp
android/jni/TestRunner.cpp
UI/GameInfoCache.cpp
UI/MainScreen.cpp
UI/MenuScreens.cpp
UI/GameScreen.cpp
UI/GameSettingsScreen.cpp
UI/GamepadEmu.cpp
UI/UIShader.cpp
UI/OnScreenDisplay.cpp
UI/PluginScreen.cpp
UI/ui_atlas.cpp)
if(ANDROID)
set(NativeAppSource ${NativeAppSource} android/jni/ArmEmitterTest.cpp)
endif()
set(NativeAssets
android/assets/ui_atlas.zim
assets/ppge_atlas.zim)
set(LinkCommon ${CoreLibName} ${CMAKE_THREAD_LIBS_INIT} ${nativeExtraLibs})
if(USE_FFMPEG AND NOT DEFINED FFMPEG_BUILDDIR)
if(BLACKBERRY)
set(PLATFORM_ARCH "blackberry/armv7")
elseif(IOS)
set(PLATFORM_ARCH "ios/universal")
elseif(MACOSX)
set(PLATFORM_ARCH "macosx/x86_64")
endif()
# Using static libraries
if (DEFINED PLATFORM_ARCH)
include_directories(ffmpeg/${PLATFORM_ARCH}/include)
link_directories(ffmpeg/${PLATFORM_ARCH}/lib)
set(FFMPEG_LIBRARIES libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a)
else()
# Manual definition of system library locations by the user.
if (DEFINED FFMPEG_INCLUDE_PATH)
include_directories(ffmpeg ${FFMPEG_INCLUDE_PATH})
endif()
if (DEFINED AVFORMAT_PATH)
add_library(libavformat STATIC IMPORTED)
set_target_properties(libavformat PROPERTIES IMPORTED_LOCATION ${AVFORMAT_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavformat)
endif()
if (DEFINED AVCODEC_PATH)
add_library(libavcodec STATIC IMPORTED)
set_target_properties(libavcodec PROPERTIES IMPORTED_LOCATION ${AVCODEC_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavcodec)
endif()
if (DEFINED AVUTIL_PATH)
add_library(libavutil STATIC IMPORTED)
set_target_properties(libavutil PROPERTIES IMPORTED_LOCATION ${AVUTIL_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavutil)
endif()
if (DEFINED SWRESAMPLE_PATH)
add_library(libswresample STATIC IMPORTED)
set_target_properties(libswresample PROPERTIES IMPORTED_LOCATION ${SWRESAMPLE_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libswresample)
endif()
if (DEFINED SWSCALE_PATH)
add_library(libswscale STATIC IMPORTED)
set_target_properties(libswscale PROPERTIES IMPORTED_LOCATION ${SWSCALE_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libswscale)
endif()
endif(DEFINED PLATFORM_ARCH)
endif(USE_FFMPEG AND NOT DEFINED FFMPEG_BUILDDIR)
if(USE_FFMPEG)
# Using shared libraries
if(DEFINED FFMPEG_BUILDDIR)
include_directories(ffmpeg ${FFMPEG_BUILDDIR})
add_library(libavformat STATIC IMPORTED)
set_target_properties(libavformat PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavformat/libavformat.a)
add_library(libavcodec STATIC IMPORTED)
set_target_properties(libavcodec PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavcodec/libavcodec.a)
add_library(libavutil STATIC IMPORTED)
set_target_properties(libavutil PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavutil/libavutil.a)
add_library(libswresample STATIC IMPORTED)
set_target_properties(libswresample PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libswresample/libswresample.a)
add_library(libswscale STATIC IMPORTED)
set_target_properties(libswscale PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libswscale/libswscale.a)
SET (FFMPEG_LIBRARIES
libavformat
libavcodec
libavutil
libswresample
libswscale
)
endif()
if(IOS OR BLACKBERRY)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} iconv)
endif()
if(APPLE)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} bz2 "-framework CoreVideo")
if (NOT IOS)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} "-framework VideoDecodeAcceleration")
endif()
endif(APPLE)
set(LinkCommon ${LinkCommon} ${FFMPEG_LIBRARIES})
add_definitions(-DUSE_FFMPEG)
endif(USE_FFMPEG)
# Modification to show where we are pulling the ffmpeg libraries from.
if(USE_FFMPEG AND DEFINED FFMPEG_LIBRARIES)
target_link_libraries(Common ${FFMPEG_LIBRARIES})
message(STATUS "FFMPEG library locations:")
if(DEFINED PLATFORM_ARCH)
set(TEMP ${CMAKE_SOURCE_DIR}/ffmpeg/${PLATFORM_ARCH}/lib)
message(STATUS "libavcodec location: ${TEMP}/libavcodec.a")
message(STATUS "libavformat location: ${TEMP}/libavformat.a")
message(STATUS "libavutil location: ${TEMP}/libavutil.a")
message(STATUS "libswresample location: ${TEMP}/libswresample.a")
message(STATUS "libswscale location: ${TEMP}/libswscale.a")
else()
get_target_property(TEMP libavcodec IMPORTED_LOCATION)
message(STATUS "libavcodec location: ${TEMP}")
get_target_property(TEMP libavformat IMPORTED_LOCATION)
message(STATUS "libavformat location: ${TEMP}")
get_target_property(TEMP libavutil IMPORTED_LOCATION)
message(STATUS "libavutil location: ${TEMP}")
get_target_property(TEMP libswresample IMPORTED_LOCATION)
message(STATUS "libswresample location: ${TEMP}")
get_target_property(TEMP libswscale IMPORTED_LOCATION)
message(STATUS "libswscale location: ${TEMP}")
endif(DEFINED PLATFORM_ARCH)
endif()
if(USE_FFMPEG AND NOT DEFINED FFMPEG_LIBRARIES)
message(WARNING "FFMPEG_BUILDDIR variable or manual path definition is required to enable FFmpeg. Disabling it.")
unset(USE_FFMPEG)
endif()
if (TargetBin)
if (IOS)
add_executable(${TargetBin} MACOSX_BUNDLE ${NativeAppSource})
else()
add_executable(${TargetBin} ${NativeAppSource})
endif()
target_link_libraries(${TargetBin} ${LinkCommon})
endif()
# installs
file(INSTALL ${NativeAssets} DESTINATION assets)
# Fix CMake some Xcode settings.
if(APPLE)
# Fix CMake breaking optimization settings.
set(CMAKE_CXX_FLAGS_DEBUG "-g -D_DEBUG")
set(CMAKE_CXX_FLAGS_MINSIZEREL "-Os -D_NDEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -D_NDEBUG")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g -D_NDEBUG")
set(CMAKE_C_FLAGS_DEBUG "-g -D_DEBUG")
set(CMAKE_C_FLAGS_MINSIZEREL "-Os -D_NDEBUG")
set(CMAKE_C_FLAGS_RELEASE "-O3 -D_NDEBUG")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-O2 -g -D_NDEBUG")
# These can be fast even for debug.
set_target_properties(cityhash PROPERTIES COMPILE_FLAGS "-O3")
set_target_properties(snappy PROPERTIES COMPILE_FLAGS "-O3")
set_target_properties(zlib PROPERTIES COMPILE_FLAGS "-O3")
endif()
# packaging and code signing
if(IOS)
add_dependencies(PPSSPP ${CoreLibName} GPU Common native)
file(GLOB IOSAssets ios/assets/*.png)
file(INSTALL ${IOSAssets} DESTINATION assets)
file(INSTALL flash0 DESTINATION assets)
file(INSTALL lang DESTINATION assets)
if (IOS_DEBUG)
file(INSTALL pspautotests DESTINATION assets)
endif()
set(RSRC_XIB_FILES assets/Icon@2x.png)
set_source_files_properties(${RSRC_XIB_FILES}
PROPERTIES MACOSX_PACKAGE_LOCATION Resources
)
set(APP_DIR_NAME \${TARGET_BUILD_DIR}/\${FULL_PRODUCT_NAME})
add_custom_command(TARGET PPSSPP POST_BUILD
COMMAND tar -c -C . --exclude .DS_Store --exclude .git -H assets | tar -x -C '${APP_DIR_NAME}'
)
# Force Xcode to relink the binary.
add_custom_command(TARGET Core PRE_BUILD
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
COMMAND rm -f PPSSPP.build/{Debug,Release,MinSizeRel,RelWithDebInfo}-iphoneos/PPSSPP.build/Objects-normal/*/PPSSPP {Debug,Release,MinSizeRel,RelWithDebInfo}-iphoneos/PPSSPP.app/PPSSPP
)
set_target_properties(${TargetBin} PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "../ios/PPSSPP-Info.plist"
XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "iPhone/iPad"
)
endif()
#include(CPack)