ppsspp/Core/Dialog/PSPScreenshotDialog.h
Unknown W. Brackets a5fc0c49bc Look at the right bytes for screenshot mode.
Although, there's a bunch more needed to make this work properly.
2014-05-29 23:28:27 -07:00

40 lines
1.2 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "Core/Dialog/PSPDialog.h"
#include "Core/MemMap.h"
struct SceUtilityScreenshotParams;
class PSPScreenshotDialog : public PSPDialog {
public:
PSPScreenshotDialog();
virtual ~PSPScreenshotDialog();
virtual int Init(u32 paramAddr);
virtual int Update(int animSpeed);
virtual int ContStart();
virtual void DoState(PointerWrap &p);
protected:
int mode;
PSPPointer<SceUtilityScreenshotParams> params_;
};