ppsspp/Windows/GPU
Unknown W. Brackets 051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
..
D3D9Context.cpp D3D9: Allow vsync change at runtime. 2020-02-29 22:48:58 -08:00
D3D9Context.h D3D9: Allow vsync change at runtime. 2020-02-29 22:48:58 -08:00
D3D11Context.cpp D3D11: Respect vsync setting. 2020-02-29 22:48:58 -08:00
D3D11Context.h D3D11: Respect vsync setting. 2020-02-29 22:48:58 -08:00
WindowsGLContext.cpp GPU: Restart when changing inflight frames setting. 2020-03-02 19:21:15 -08:00
WindowsGLContext.h Windows: Trigger StopThread() on shutdown. 2018-02-10 16:55:44 -08:00
WindowsGraphicsContext.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp GPU: Restart when changing inflight frames setting. 2020-03-02 19:21:15 -08:00
WindowsVulkanContext.h VK: Minor cleanup, turn off unfinished and probably wrong use of dedicated allocation feature 2019-01-31 14:09:21 +01:00