ppsspp/Core
Unknown W. Brackets 28a957694a Atrac: Apply second FACT as loop offset.
It seems like, when these values are different, the difference indicates
some kind of delta in other sample values?

Mostly trying to match values coming out of firmware structs here.

Fixes music looping in Kurohyo 2.
2015-11-08 08:26:41 -08:00
..
Debugger Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Dialog Core: Remove unimplemented class function declarations 2015-10-18 10:55:11 -04:00
ELF Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
FileLoaders Remove separate OpenSL .so, update native accordingly. Fix connection error reporting in HomebrewStore 2015-07-19 17:33:38 +02:00
FileSystems Rename fields to avoid some gross #define hack that linux is doing 2015-09-23 12:10:23 +02:00
Font Fix a typo in font loading. 2015-02-01 01:20:28 -08:00
HLE Atrac: Apply second FACT as loop offset. 2015-11-08 08:26:41 -08:00
HW Sas: Correct reverb volume going negative. 2015-11-01 21:30:01 -08:00
MIPS Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Util Merge pull request #8043 from sum2012/modules--- 2015-10-14 21:18:00 +02:00
Compatibility.cpp Revert compatibility flag for GTA Music Hack. 2015-10-17 16:20:19 -07:00
Compatibility.h Revert compatibility flag for GTA Music Hack. 2015-10-17 16:20:19 -07:00
Config.cpp Override JIT setting in ppsspp.ini for JIT-incapable environments, fakesign PPSSPP binary via adhoc signing in order to prevent crash-at-launch on iOS 9, separate jailbreak detection logic from JIT support logic, temporary change to only enable JIT on iOS 8 and below. 2015-11-03 12:34:33 -05:00
Config.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
Core.cpp Move Windows GPU init code into Windows/GPU 2015-11-03 23:22:09 +01:00
Core.h Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
Core.vcxproj Implement a PSX reverb from a specification. Not hooked up. 2015-10-27 11:46:04 +01:00
Core.vcxproj.filters Implement a PSX reverb from a specification. Not hooked up. 2015-10-27 11:46:04 +01:00
CoreParameter.h Introduce "Compatibility Flags". 2015-09-27 01:23:20 +02:00
CoreTiming.cpp Add timing for all the basics. 2015-07-03 12:05:08 -07:00
CoreTiming.h Switch to #pragma once in a few places. 2015-03-02 22:34:51 -08:00
CwCheat.cpp Remove the cheat address hack for Gods Eater Burst. 2015-10-09 20:08:15 +08:00
CwCheat.h Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes. 2015-02-03 00:21:37 +01:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Host.h React to window resizing in a slightly more traditional way, may help #7957? 2015-09-19 15:16:31 +02:00
Loaders.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
Loaders.h Implement basic savedata UI. Not much actual functionality yet but can browse saves and states. 2015-06-11 23:59:02 +02:00
MemMap.cpp Unbreak build with FakeJit 2015-05-26 15:20:10 +03:00
MemMap.h Introduce "Compatibility Flags". 2015-09-27 01:23:20 +02:00
MemMapFunctions.cpp Keep track of ranges that have emuhack ops. 2014-07-05 16:25:16 -07:00
MemMapHelpers.h Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Remove OLD_EBOOT.BIN support 2015-04-23 20:16:45 +08:00
PSPLoaders.h Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
Reporting.cpp Generate windows version automatically. 2015-08-16 14:03:59 -07:00
Reporting.h Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
SaveState.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
SaveState.h Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
Screenshot.cpp Fix screenshots to be right side up, not crash. 2015-11-02 19:43:36 -08:00
Screenshot.h Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
System.cpp Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
System.h Add a file loader to perform disk caching. 2015-07-02 20:58:58 -07:00
ThreadEventQueue.h Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00