ppsspp/Core/MIPS/x86/JitCache.h
Unknown W. Brackets beac991a9e Clear jit cache when changing breakpoints.
For now, only when paused.  I don't think clearing the cache while
running is an awesome idea.
2013-01-18 20:12:53 -08:00

136 lines
4.1 KiB
C++

// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <map>
#include <vector>
#include <string>
#include "../MIPSAnalyst.h"
// Define this in order to get VTune profile support for the Jit generated code.
// Add the VTune include/lib directories to the project directories to get this to build.
// #define USE_VTUNE
// emulate CPU with unlimited instruction cache
// the only way to invalidate a region is the "icbi" instruction
#define JIT_ICACHE_SIZE 0x2000000
#define JIT_ICACHE_MASK 0x1ffffff
#define JIT_ICACHEEX_SIZE 0x4000000
#define JIT_ICACHEEX_MASK 0x3ffffff
#define JIT_ICACHE_EXRAM_BIT 0x10000000
#define JIT_ICACHE_VMEM_BIT 0x20000000
// this corresponds to opcode 5 which is invalid in PowerPC
#define JIT_ICACHE_INVALID_BYTE 0x14
#define JIT_ICACHE_INVALID_WORD 0x14141414
#define JIT_OPCODE 0xFFCCCCCC // yeah this ain't gonna work
struct JitBlock
{
const u8 *checkedEntry;
const u8 *normalEntry;
u8 *exitPtrs[2]; // to be able to rewrite the exit jum
u32 exitAddress[2]; // 0xFFFFFFFF == unknown
u32 originalAddress;
u32 originalFirstOpcode; //to be able to restore
u32 codeSize;
u32 originalSize;
int runCount; // for profiling.
int blockNum;
int flags;
bool invalid;
bool linkStatus[2];
bool ContainsAddress(u32 em_address);
#ifdef _WIN32
// we don't really need to save start and stop
// TODO (mb2): ticStart and ticStop -> "local var" mean "in block" ... low priority ;)
u64 ticStart; // for profiling - time.
u64 ticStop; // for profiling - time.
u64 ticCounter; // for profiling - time.
#endif
#ifdef USE_VTUNE
char blockName[32];
#endif
};
typedef void (*CompiledCode)();
class JitBlockCache
{
MIPSState *mips;
const u8 **blockCodePointers;
JitBlock *blocks;
int num_blocks;
std::multimap<u32, int> links_to;
std::map<std::pair<u32,u32>, u32> block_map; // (end_addr, start_addr) -> number
int MAX_NUM_BLOCKS;
bool RangeIntersect(int s1, int e1, int s2, int e2) const;
void LinkBlockExits(int i);
void LinkBlock(int i);
void UnlinkBlock(int i);
public:
JitBlockCache(MIPSState *mips_) :
mips(mips_), blockCodePointers(0), blocks(0), num_blocks(0),
MAX_NUM_BLOCKS(0) { }
~JitBlockCache();
int AllocateBlock(u32 em_address);
void FinalizeBlock(int block_num, bool block_link, const u8 *code_ptr);
void Clear();
void Init();
void Shutdown();
void Reset();
bool IsFull() const;
// Code Cache
JitBlock *GetBlock(int block_num);
int GetNumBlocks() const;
const u8 **GetCodePointers();
// Fast way to get a block. Only works on the first source-cpu instruction of a block.
int GetBlockNumberFromStartAddress(u32 em_address);
// slower, but can get numbers from within blocks, not just the first instruction.
// WARNING! WILL NOT WORK WITH JIT INLINING ENABLED (not yet a feature but will be soon)
// Returns a list of block numbers - only one block can start at a particular address, but they CAN overlap.
// This one is slow so should only be used for one-shots from the debugger UI, not for anything during runtime.
void GetBlockNumbersFromAddress(u32 em_address, std::vector<int> *block_numbers);
u32 GetOriginalFirstOp(int block_num);
CompiledCode GetCompiledCodeFromBlock(int block_num);
// DOES NOT WORK CORRECTLY WITH JIT INLINING
void InvalidateICache(u32 address, const u32 length);
void DestroyBlock(int block_num, bool invalidate);
// Not currently used
//void DestroyBlocksWithFlag(BlockFlag death_flag);
};