ppsspp/Core/Util/ppge_atlas.h
Henrik Rydgard e37a1fb1d3 Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00

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362 B
C

// Header generated by atlastool from ppge_atlasscript.txt (hrydgard@gmail.com)
#pragma once
#include "gfx/texture_atlas.h"
// FONTS_ppge
#define UBUNTU24 0
// IMAGES_ppge
#define I_CROSS 0
#define I_CIRCLE 1
#define I_SQUARE 2
#define I_TRIANGLE 3
#define I_BUTTON 4
#define I_LOGO 5
extern const Atlas ppge_atlas;
extern const AtlasImage ppge_images[6];