.. |
__sceAudio.cpp
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Forget blocking audio threads that die/release.
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2013-06-08 23:42:59 -07:00 |
__sceAudio.h
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Return error to blocked audio threads on release.
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2013-06-05 12:20:07 -07:00 |
FunctionWrappers.h
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Fix sceNetEtherNtostr.
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2013-06-04 01:53:32 -04:00 |
HLE.cpp
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Don't allow release wait for HLE delays.
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2013-06-08 23:39:49 -07:00 |
HLE.h
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Prevent waiting on semas while dispatch disabled.
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2013-03-24 23:30:32 -07:00 |
HLETables.cpp
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Add sceAudiocodec stuff
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2013-06-09 01:28:58 +08:00 |
HLETables.h
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Use a custom RA for module funcs. Not used yet.
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2013-05-26 10:28:08 -07:00 |
sceAtrac.cpp
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Savestate the context thing properly.
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2013-06-08 12:30:40 -07:00 |
sceAtrac.h
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Basically implement _sceAtracGetContextAddress.
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2013-06-09 01:31:45 +08:00 |
sceAudio.cpp
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Revert fix in #2092
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2013-06-06 06:10:26 +08:00 |
sceAudio.h
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Fix some init/type warnings.
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2013-05-31 23:14:29 -07:00 |
sceAudiocodec.cpp
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Add sceAudiocodec stuff
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2013-06-09 01:28:58 +08:00 |
sceAudiocodec.h
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Add sceAudiocodec stuff
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2013-06-09 01:28:58 +08:00 |
sceChnnlsv.cpp
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Don't need separate variables for writemask. Some optimizations.
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2013-02-16 09:28:55 +01:00 |
sceChnnlsv.h
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Save encryption. Load/Save encrypted/decrypted save
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2013-01-29 00:11:02 +01:00 |
sceCtrl.cpp
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Add some syscall names that match by sha.
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2013-05-19 22:12:39 -07:00 |
sceCtrl.h
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Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes.
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2013-04-28 22:15:33 +02:00 |
sceDeflt.cpp
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Add missing debug log in sceDeflt.
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2013-04-25 07:51:32 -07:00 |
sceDeflt.h
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Added sceZlibDecompress and VS2010 build fix
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2013-04-05 13:26:54 +08:00 |
sceDisplay.cpp
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Show statistics for GPU cycles executed per frame.
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2013-05-31 10:40:16 -07:00 |
sceDisplay.h
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Log some additional things during reporting.
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2013-05-19 22:12:39 -07:00 |
sceDmac.cpp
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Invalidate FBOs when it's obvious they should be.
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2013-06-08 04:51:57 -07:00 |
sceDmac.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceFont.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceFont.h
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remove defines
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2013-03-16 12:29:20 +08:00 |
sceGameUpdate.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceGameUpdate.h
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Add sceGameUpdate
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2013-03-19 08:00:29 +08:00 |
sceGe.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceGe.h
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Delay GPU signals and waits to simulate cycles.
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2013-04-07 17:05:11 -07:00 |
sceHprm.cpp
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Add some syscall names that match by sha.
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2013-05-19 22:12:39 -07:00 |
sceHprm.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceHttp.cpp
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Add more unknown syscalls from reporting.
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2013-05-22 01:19:25 -07:00 |
sceHttp.h
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
sceImpose.cpp
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hide battery status icon
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2013-04-28 11:02:20 +03:00 |
sceImpose.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceIo.cpp
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Eat cycles in devctl 0x02425823, fix params.
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2013-06-08 18:03:28 -07:00 |
sceIo.h
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Make previous code cleaner
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2013-01-02 19:42:15 +01:00 |
sceJpeg.cpp
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Add more unknown syscalls from reporting.
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2013-05-22 01:19:25 -07:00 |
sceJpeg.h
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceKernel.cpp
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Delete the "Use Media Engine" option.
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2013-06-08 22:53:36 +02:00 |
sceKernel.h
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Turn off RTTI, simulate it where needed.
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2013-06-09 13:02:16 +02:00 |
sceKernelAlarm.cpp
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Add some more debug logging for alarms.
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2013-03-31 16:56:02 -07:00 |
sceKernelAlarm.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelEventFlag.cpp
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Recalculate numWaitThreads all the time.
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2013-05-27 22:44:10 -07:00 |
sceKernelEventFlag.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelInterrupt.cpp
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Oops, lost these two lines editing.
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2013-06-03 00:23:56 -07:00 |
sceKernelInterrupt.h
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Don't reschedule while interrupts are disabled.
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2013-03-24 19:43:56 -07:00 |
sceKernelMbx.cpp
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Return negative for UnscheduleEvent().
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2013-04-05 20:44:17 -07:00 |
sceKernelMbx.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelMemory.cpp
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Merge pull request #1961 from unknownbrackets/savestates
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2013-05-28 00:41:01 -07:00 |
sceKernelMemory.h
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Basically working implementation of TLS funcs.
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2013-04-14 16:36:02 -07:00 |
sceKernelModule.cpp
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Turn off RTTI, simulate it where needed.
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2013-06-09 13:02:16 +02:00 |
sceKernelModule.h
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Use a custom RA for module funcs. Not used yet.
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2013-05-26 10:28:08 -07:00 |
sceKernelMsgPipe.cpp
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Priority-based msgpipes never woke anyone.
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2013-03-31 16:58:15 -07:00 |
sceKernelMsgPipe.h
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Implement a factory for kernel objects.
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2012-12-28 13:55:22 -08:00 |
sceKernelMutex.cpp
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Use a PSPPointer in lwmutexes.
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2013-06-02 15:17:24 -07:00 |
sceKernelMutex.h
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Implement sceKernelReferLwMutexStatus() and ByID().
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2013-02-24 22:50:48 -08:00 |
sceKernelSemaphore.cpp
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Recalculate numWaitThreads all the time.
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2013-05-27 22:44:10 -07:00 |
sceKernelSemaphore.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelThread.cpp
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Turn off RTTI, simulate it where needed.
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2013-06-09 13:02:16 +02:00 |
sceKernelThread.h
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Don't allow release wait for HLE delays.
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2013-06-08 23:39:49 -07:00 |
sceKernelTime.cpp
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Use a base time throughout rtc and kernel time.
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2013-05-05 10:12:29 -07:00 |
sceKernelTime.h
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Replace some hleEatCycles() with actual PSP timing.
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2013-05-04 23:42:10 -07:00 |
sceKernelVTimer.cpp
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Improve few functions in sceKernelVtimer
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2013-04-09 08:32:13 +08:00 |
sceKernelVTimer.h
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Implement DoState in VTimer
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2013-03-02 17:23:28 +01:00 |
sceMd5.cpp
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Quick sceMd5 implementation, needs tests
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2013-05-22 11:05:30 +02:00 |
sceMd5.h
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Add Mersenne Twister random number generator.
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2013-05-20 00:57:45 +02:00 |
sceMp3.cpp
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Fix logging typos in sceMp3InitResource and sceMp3TermResource.
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2013-06-05 20:50:04 -04:00 |
sceMp3.h
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Separate sceMp3 from sceMpeg
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2013-05-06 21:14:58 +08:00 |
sceMp4.cpp
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Add reporting to a bunch of unimpl functions.
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2013-05-19 22:12:37 -07:00 |
sceMp4.h
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Add Register_sceMp4()
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2013-04-28 08:25:30 +08:00 |
sceMpeg.cpp
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Delete the "Use Media Engine" option.
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2013-06-08 22:53:36 +02:00 |
sceMpeg.h
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Delete the "Use Media Engine" option.
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2013-06-08 22:53:36 +02:00 |
sceNet.cpp
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Fix logging copy/paste error in sceNetAdhocPdpCreate.
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2013-06-05 20:16:42 -04:00 |
sceNet.h
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Stubs and error checks. Fix a bad NID in sceUmd.
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2013-03-24 22:41:42 +01:00 |
sceNp.cpp
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceNp.h
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceOpenPSID.cpp
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Fake scesupPreAcc
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2012-12-06 18:02:55 +00:00 |
sceOpenPSID.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceP3da.cpp
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Scale volume in sceP3daBridgeCore and avoid overflow.
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2013-06-09 02:27:30 +08:00 |
sceP3da.h
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Add sceP3da
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2013-03-15 20:16:45 +08:00 |
sceParseHttp.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceParseHttp.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseUri.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
sceParseUri.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
scePauth.cpp
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UNIMPL functions replace DEBUG_LOG -> ERROR_LOG
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2013-04-29 14:16:55 +09:00 |
scePauth.h
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
scePower.cpp
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Match syscall names to nids ot be safe.
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2013-05-19 22:12:39 -07:00 |
scePower.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
scePsmf.cpp
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PSP can decode directly to vram, so detect that.
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2013-06-08 04:52:37 -07:00 |
scePsmf.h
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Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
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2013-01-20 16:24:49 +08:00 |
scePspNpDrm_user.cpp
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make sceKernelLoadModuleNpDrm works. sprx can be load now.
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2013-05-29 10:39:28 +08:00 |
scePspNpDrm_user.h
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DLC encryption
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2013-02-24 19:27:37 +02:00 |
sceRtc.cpp
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Remove UNIMPL from FileTime funcs, they work now.
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2013-05-25 19:15:15 -07:00 |
sceRtc.h
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Use a base time throughout rtc and kernel time.
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2013-05-05 10:12:29 -07:00 |
sceSas.cpp
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Partly implement __sceSasSetVoiceATRAC3.
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2013-06-09 01:34:38 +08:00 |
sceSas.h
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Start save stating audio, plus minor fixes.
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2012-12-28 13:55:29 -08:00 |
sceSsl.cpp
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceSsl.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceUmd.cpp
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Consolidate pspUmdError/pspUmdType to header
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2013-05-19 14:56:57 +08:00 |
sceUmd.h
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Fix PSP_UMD_TYPE_GAME...
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2013-05-24 19:52:46 +02:00 |
sceUsb.cpp
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceUsb.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceUtility.cpp
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Correctly shutdown dialogs on game reset.
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2013-05-31 01:41:04 -07:00 |
sceUtility.h
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Correct sceUtilityGetSystemParamString() per tests.
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2013-04-20 09:37:47 -07:00 |
sceVaudio.cpp
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Fix sceVaudioChReserve format parameter.
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2013-05-21 07:38:37 -07:00 |
sceVaudio.h
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Correct some error codes and init in Vaudio.
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2013-05-19 15:50:52 -07:00 |