mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-25 17:19:42 +00:00
bb5fce600e
Fix missing ppsspp.ini loading log (only 1 unimportant line though). Fix loading ui_atlas.zim failure when [General]Browse = True is set in ppsspp.ini. Some other minor fixes as well.
181 lines
4.2 KiB
C++
181 lines
4.2 KiB
C++
// Copyright (C) 2012 PPSSPP Project
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#ifdef _WIN32
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#define NOMINMAX
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#endif
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#include "MemMap.h"
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#include "MIPS/MIPS.h"
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#include "MIPS/JitCommon/JitCommon.h"
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#include "System.h"
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// Bad dependency
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#include "GPU/GLES/Framebuffer.h"
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#include "GPU/GLES/TextureCache.h"
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#include "GPU/GLES/ShaderManager.h"
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#include "PSPMixer.h"
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#include "HLE/HLE.h"
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#include "HLE/sceKernel.h"
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#include "HLE/sceKernelMemory.h"
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#include "HLE/sceAudio.h"
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#include "Config.h"
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#include "Core.h"
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#include "CoreTiming.h"
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#include "CoreParameter.h"
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#include "FileSystems/MetaFileSystem.h"
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#include "Loaders.h"
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#include "ELF/ParamSFO.h"
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#include "../Common/LogManager.h"
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MetaFileSystem pspFileSystem;
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ParamSFOData g_paramSFO;
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GlobalUIState globalUIState;
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static CoreParameter coreParameter;
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static PSPMixer *mixer;
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// This can be read and written from ANYWHERE.
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volatile CoreState coreState = CORE_STEPPING;
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// Note: intentionally not used for CORE_NEXTFRAME.
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volatile bool coreStatePending = false;
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void Core_UpdateState(CoreState newState)
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{
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if ((coreState == CORE_RUNNING || coreState == CORE_NEXTFRAME) && newState != CORE_RUNNING)
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coreStatePending = true;
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coreState = newState;
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}
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bool PSP_Init(const CoreParameter &coreParam, std::string *error_string)
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{
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INFO_LOG(HLE, "PPSSPP %s", PPSSPP_GIT_VERSION);
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coreParameter = coreParam;
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currentCPU = &mipsr4k;
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numCPUs = 1;
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Memory::Init();
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mipsr4k.Reset();
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mipsr4k.pc = 0;
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host->AttemptLoadSymbolMap();
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if (coreParameter.enableSound)
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{
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mixer = new PSPMixer();
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host->InitSound(mixer);
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}
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if (coreParameter.disableG3Dlog)
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{
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LogManager::GetInstance()->SetEnable(LogTypes::G3D, false);
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}
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CoreTiming::Init();
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// Init all the HLE modules
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HLEInit();
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// TODO: Check Game INI here for settings, patches and cheats, and modify coreParameter accordingly
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std::string filename = coreParameter.fileToStart;
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if (!LoadFile(filename, error_string) || coreState == CORE_POWERDOWN)
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{
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pspFileSystem.Shutdown();
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CoreTiming::Shutdown();
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__KernelShutdown();
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HLEShutdown();
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host->ShutdownSound();
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Memory::Shutdown();
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coreParameter.fileToStart = "";
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return false;
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}
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if (coreParam.updateRecent)
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g_Config.AddRecent(filename);
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// Setup JIT here.
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if (coreParameter.startPaused)
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coreState = CORE_STEPPING;
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else
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coreState = CORE_RUNNING;
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return true;
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}
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bool PSP_IsInited()
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{
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return currentCPU != 0;
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}
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void PSP_Shutdown()
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{
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pspFileSystem.Shutdown();
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CoreTiming::Shutdown();
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if (g_Config.bAutoSaveSymbolMap)
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host->SaveSymbolMap();
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if (coreParameter.enableSound)
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{
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host->ShutdownSound();
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mixer = 0; // deleted in ShutdownSound
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}
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__KernelShutdown();
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HLEShutdown();
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Memory::Shutdown();
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currentCPU = 0;
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}
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CoreParameter &PSP_CoreParameter()
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{
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return coreParameter;
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}
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void GetSysDirectories(std::string &memstickpath, std::string &flash0path) {
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#ifdef _WIN32
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char path_buffer[_MAX_PATH], drive[_MAX_DRIVE] ,dir[_MAX_DIR], file[_MAX_FNAME], ext[_MAX_EXT];
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char memstickpath_buf[_MAX_PATH];
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char flash0path_buf[_MAX_PATH];
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GetModuleFileName(NULL,path_buffer,sizeof(path_buffer));
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char *winpos = strstr(path_buffer, "Windows");
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if (winpos)
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*winpos = 0;
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strcat(path_buffer, "dummy.txt");
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_splitpath_s(path_buffer, drive, dir, file, ext );
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// Mount a couple of filesystems
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sprintf(memstickpath_buf, "%s%smemstick\\", drive, dir);
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sprintf(flash0path_buf, "%s%sflash0\\", drive, dir);
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memstickpath = memstickpath_buf;
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flash0path = flash0path_buf;
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#else
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// TODO
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memstickpath = g_Config.memCardDirectory;
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flash0path = g_Config.flashDirectory;
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#endif
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}
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