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61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
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#ifndef _DISASM_H
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#define _DISASM_H
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#include "../W32Util/DialogManager.h"
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#include "CtrlDisasmView.h"
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#include "Debugger_Lists.h"
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#include "CPURegsInterface.h"
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#include "Globals.h"
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#include "Core/CPU.h"
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#include "Core/MIPS/MIPSDebugInterface.h"
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#include "Core/Debugger/Breakpoints.h"
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#include <vector>
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#include <windows.h>
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class CDisasm : public Dialog
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{
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private:
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RECT defaultRect;
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RECT defaultBreakpointRect;
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RECT regRect;
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RECT disRect;
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RECT breakpointRect;
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DebugInterface *cpu;
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u64 lastTicks;
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CtrlBreakpointList* breakpointList;
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CtrlThreadList* threadList;
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std::vector<BreakPoint> displayedBreakPoints_;
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std::vector<MemCheck> displayedMemChecks_;
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BOOL DlgProc(UINT message, WPARAM wParam, LPARAM lParam);
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void UpdateSize(WORD width, WORD height);
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void SavePosition();
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void updateThreadLabel(bool clear);
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public:
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int index; //helper
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CDisasm(HINSTANCE _hInstance, HWND _hParent, DebugInterface *cpu);
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~CDisasm();
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//
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// --- tools ---
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//
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virtual void Update()
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{
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UpdateDialog(true);
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breakpointList->update();
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};
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void UpdateDialog(bool _bComplete = false);
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// SetDebugMode
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void SetDebugMode(bool _bDebug);
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// show dialog
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void Goto(u32 addr);
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void NotifyMapLoaded();
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};
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#endif |