mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-07 16:36:28 +00:00
1419 lines
38 KiB
C++
1419 lines
38 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
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// It's improving slowly, though. :)
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#include "Common/CommonWindows.h"
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#include <tchar.h>
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#include <map>
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#include "base/NativeApp.h"
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#include "Globals.h"
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#include "shellapi.h"
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#include "commctrl.h"
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#include "input/input_state.h"
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#include "input/keycodes.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "Windows/OpenGLBase.h"
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#include "Windows/Debugger/Debugger_Disasm.h"
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#include "Windows/Debugger/Debugger_MemoryDlg.h"
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#include "main.h"
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#include "Core/Core.h"
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#include "Core/MemMap.h"
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#include "Core/SaveState.h"
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#include "Core/System.h"
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#include "Core/Config.h"
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#include "Windows/EmuThread.h"
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#include "resource.h"
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#include "Windows/WndMainWindow.h"
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#include "Windows/WindowsHost.h"
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#include "Common/LogManager.h"
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#include "Common/ConsoleListener.h"
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#include "Windows/W32Util/DialogManager.h"
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#include "Windows/W32Util/ShellUtil.h"
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#include "Windows/W32Util/Misc.h"
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#include "GPU/GPUInterface.h"
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#include "GPU/GPUState.h"
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#include "native/image/png_load.h"
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#include "GPU/GLES/TextureScaler.h"
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#include "GPU/GLES/TextureCache.h"
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#include "GPU/GLES/Framebuffer.h"
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#include "ControlMapping.h"
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#include "UI/OnScreenDisplay.h"
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#include "i18n/i18n.h"
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#ifdef THEMES
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#include "XPTheme.h"
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#endif
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#define ENABLE_TOUCH 0
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extern std::map<int, int> windowsTransTable;
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BOOL g_bFullScreen = FALSE;
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static RECT g_normalRC = {0};
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extern bool g_TakeScreenshot;
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extern InputState input_state;
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#define TIMER_CURSORUPDATE 1
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#define TIMER_CURSORMOVEUPDATE 2
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#define CURSORUPDATE_INTERVAL_MS 50
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#define CURSORUPDATE_MOVE_TIMESPAN_MS 500
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namespace MainWindow
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{
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HWND hwndMain;
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HWND hwndDisplay;
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HWND hwndGameList;
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static HMENU menu;
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static HINSTANCE hInst;
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static int cursorCounter = 0;
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static int prevCursorX = -1;
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static int prevCursorY = -1;
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static bool mouseButtonDown = false;
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static bool hideCursor = false;
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static void *rawInputBuffer;
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static size_t rawInputBufferSize;
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static int currentSavestateSlot = 0;
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#define MAX_LOADSTRING 100
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const TCHAR *szTitle = TEXT("PPSSPP");
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const TCHAR *szWindowClass = TEXT("PPSSPPWnd");
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const TCHAR *szDisplayClass = TEXT("PPSSPPDisplay");
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// Forward declarations of functions included in this code module:
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LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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LRESULT CALLBACK DisplayProc(HWND, UINT, WPARAM, LPARAM);
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LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
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HWND GetHWND() {
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return hwndMain;
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}
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HWND GetDisplayHWND() {
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return hwndDisplay;
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}
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void Init(HINSTANCE hInstance) {
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#ifdef THEMES
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WTL::CTheme::IsThemingSupported();
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#endif
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//Register classes
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WNDCLASSEX wcex;
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.style = CS_HREDRAW | CS_VREDRAW;
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wcex.lpfnWndProc = (WNDPROC)WndProc;
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = hInstance;
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wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_PPSSPP);
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wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
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wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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wcex.lpszMenuName = (LPCSTR)IDR_MENU1;
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wcex.lpszClassName = szWindowClass;
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wcex.hIconSm = (HICON)LoadImage(hInstance, (LPCTSTR)IDI_PPSSPP, IMAGE_ICON, 16,16,LR_SHARED);
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RegisterClassEx(&wcex);
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wcex.style = CS_HREDRAW | CS_VREDRAW;;
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wcex.lpfnWndProc = (WNDPROC)DisplayProc;
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wcex.hIcon = 0;
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wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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wcex.lpszMenuName = 0;
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wcex.lpszClassName = szDisplayClass;
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wcex.hIconSm = 0;
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RegisterClassEx(&wcex);
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}
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void GetWindowRectAtZoom(int zoom, RECT &rcInner, RECT &rcOuter) {
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rcInner.left = 0;
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rcInner.top = 0;
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rcInner.right=480*zoom;
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rcInner.bottom=272*zoom;
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rcOuter=rcInner;
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AdjustWindowRect(&rcOuter, WS_OVERLAPPEDWINDOW, TRUE);
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rcOuter.right += g_Config.iWindowX - rcOuter.left;
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rcOuter.bottom += g_Config.iWindowY - rcOuter.top;
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rcOuter.left = g_Config.iWindowX;
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rcOuter.top = g_Config.iWindowY;
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}
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void SavePosition() {
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WINDOWPLACEMENT placement;
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GetWindowPlacement(hwndMain, &placement);
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if (placement.showCmd == SW_SHOWNORMAL) {
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RECT rc;
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GetWindowRect(hwndMain, &rc);
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g_Config.iWindowX = rc.left;
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g_Config.iWindowY = rc.top;
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}
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}
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void ResizeDisplay(bool noWindowMovement = false) {
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RECT rc;
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GetClientRect(hwndMain, &rc);
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if (!noWindowMovement) {
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if ((rc.right - rc.left) == PSP_CoreParameter().pixelWidth &&
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(rc.bottom - rc.top) == PSP_CoreParameter().pixelHeight)
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return;
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PSP_CoreParameter().pixelWidth = rc.right - rc.left;
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PSP_CoreParameter().pixelHeight = rc.bottom - rc.top;
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MoveWindow(hwndDisplay, 0, 0, PSP_CoreParameter().pixelWidth, PSP_CoreParameter().pixelHeight, TRUE);
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}
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// Round up to a zoom factor for the render size.
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int zoom = (rc.right - rc.left + 479) / 480;
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if (g_Config.SSAntiAliasing) zoom *= 2;
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PSP_CoreParameter().renderWidth = 480 * zoom;
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PSP_CoreParameter().renderHeight = 272 * zoom;
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PSP_CoreParameter().outputWidth = 480 * zoom;
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PSP_CoreParameter().outputHeight = 272 * zoom;
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if (gpu)
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gpu->Resized();
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}
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void setZoom(float zoom) {
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if (zoom < 5)
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g_Config.iWindowZoom = (int) zoom;
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RECT rc, rcOuter;
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GetWindowRectAtZoom((int) zoom, rc, rcOuter);
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MoveWindow(hwndMain, rcOuter.left, rcOuter.top, rcOuter.right - rcOuter.left, rcOuter.bottom - rcOuter.top, TRUE);
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ResizeDisplay();
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}
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void CorrectCursor() {
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bool autoHide = g_bFullScreen && !mouseButtonDown && globalUIState == UISTATE_INGAME;
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if (autoHide && hideCursor) {
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while (cursorCounter >= 0) {
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cursorCounter = ShowCursor(FALSE);
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}
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} else {
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hideCursor = !autoHide;
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if (cursorCounter < 0) {
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cursorCounter = ShowCursor(TRUE);
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SetCursor(LoadCursor(NULL, IDC_ARROW));
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}
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}
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}
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void setTexScalingMultiplier(int level) {
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g_Config.iTexScalingLevel = level;
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if(gpu) gpu->ClearCacheNextFrame();
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}
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void setTexFiltering(int type) {
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g_Config.iTexFiltering = type;
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}
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void setTexScalingType(int type) {
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g_Config.iTexScalingType = type;
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if(gpu) gpu->ClearCacheNextFrame();
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}
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void setRenderingMode(int mode) {
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g_Config.iRenderingMode = mode;
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if (gpu) gpu->Resized();
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}
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void setFpsLimit(int fps) {
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g_Config.iFpsLimit = fps;
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}
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void setFrameSkipping(int framesToSkip) {
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I18NCategory *g = GetI18NCategory("Graphics");
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char message[256];
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if(framesToSkip == 0)
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sprintf(message, "Frameskipping off");
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else {
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if(framesToSkip == 1)
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sprintf(message, "Skipping %d frame", framesToSkip);
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else
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sprintf(message, "Skipping %d frames", framesToSkip);
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}
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g_Config.iFrameSkip = framesToSkip;
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osm.Show(g->T(message));
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}
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void enableCheats(bool cheats) {
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g_Config.bEnableCheats = cheats;
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}
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BOOL Show(HINSTANCE hInstance, int nCmdShow) {
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hInst = hInstance; // Store instance handle in our global variable.
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int zoom = g_Config.iWindowZoom;
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if (zoom < 1) zoom = 1;
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if (zoom > 4) zoom = 4;
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RECT rc, rcOrig;
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GetWindowRectAtZoom(zoom, rcOrig, rc);
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u32 style = WS_OVERLAPPEDWINDOW;
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hwndMain = CreateWindowEx(0,szWindowClass, "", style,
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rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, NULL, NULL, hInstance, NULL);
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if (!hwndMain)
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return FALSE;
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hwndDisplay = CreateWindowEx(0, szDisplayClass, TEXT(""), WS_CHILD | WS_VISIBLE,
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rcOrig.left, rcOrig.top, rcOrig.right - rcOrig.left, rcOrig.bottom - rcOrig.top, hwndMain, 0, hInstance, 0);
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if (!hwndDisplay)
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return FALSE;
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menu = GetMenu(hwndMain);
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#ifdef FINAL
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RemoveMenu(menu,2,MF_BYPOSITION);
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RemoveMenu(menu,2,MF_BYPOSITION);
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#endif
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MENUINFO info;
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ZeroMemory(&info,sizeof(MENUINFO));
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info.cbSize = sizeof(MENUINFO);
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info.cyMax = 0;
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info.dwStyle = MNS_CHECKORBMP;
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info.fMask = MIM_STYLE;
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for (int i = 0; i < GetMenuItemCount(menu); i++) {
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SetMenuInfo(GetSubMenu(menu,i),&info);
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}
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UpdateMenus();
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// Accept dragged files.
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DragAcceptFiles(hwndMain, TRUE);
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hideCursor = true;
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SetTimer(hwndMain, TIMER_CURSORUPDATE, CURSORUPDATE_INTERVAL_MS, 0);
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Update();
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SetPlaying(0);
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if(g_Config.bFullScreenOnLaunch)
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_ViewFullScreen(hwndMain);
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ShowWindow(hwndMain, nCmdShow);
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W32Util::MakeTopMost(hwndMain, g_Config.bTopMost);
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#if ENABLE_TOUCH
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RegisterTouchWindow(hwndDisplay, TWF_WANTPALM);
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#endif
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RAWINPUTDEVICE keyboard;
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memset(&keyboard, 0, sizeof(keyboard));
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keyboard.usUsagePage = 1;
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keyboard.usUsage = 6;
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keyboard.dwFlags = 0;
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RegisterRawInputDevices(&keyboard, 1, sizeof(RAWINPUTDEVICE));
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SetFocus(hwndDisplay);
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return TRUE;
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}
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void BrowseAndBoot(std::string defaultPath, bool browseDirectory) {
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std::string fn;
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std::string filter = "PSP ROMs (*.iso *.cso *.pbp *.elf)|*.pbp;*.elf;*.iso;*.cso;*.prx|All files (*.*)|*.*||";
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for (int i=0; i<(int)filter.length(); i++) {
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if (filter[i] == '|')
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filter[i] = '\0';
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}
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// Pause if a game is being played.
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bool isPaused = false;
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if (globalUIState == UISTATE_INGAME) {
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isPaused = Core_IsStepping();
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if (!isPaused)
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Core_EnableStepping(true);
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}
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if (browseDirectory) {
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std::string dir = W32Util::BrowseForFolder(GetHWND(),"Choose directory");
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if (dir == "") {
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if (!isPaused)
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Core_EnableStepping(false);
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}
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else {
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if (globalUIState == UISTATE_INGAME || globalUIState == UISTATE_PAUSEMENU) {
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Core_EnableStepping(false);
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}
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NativeMessageReceived("boot", dir.c_str());
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}
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}
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else if (W32Util::BrowseForFileName(true, GetHWND(), "Load File", defaultPath.size() ? defaultPath.c_str() : 0, filter.c_str(),"*.pbp;*.elf;*.iso;*.cso;",fn))
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{
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if (globalUIState == UISTATE_INGAME || globalUIState == UISTATE_PAUSEMENU) {
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Core_EnableStepping(false);
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}
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// Decode the filename with fullpath.
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std::string fullpath = fn;
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char drive[MAX_PATH];
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char dir[MAX_PATH];
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char fname[MAX_PATH];
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char ext[MAX_PATH];
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_splitpath(fullpath.c_str(), drive, dir, fname, ext);
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std::string executable = std::string(drive) + std::string(dir) + std::string(fname) + std::string(ext);
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NativeMessageReceived("boot", executable.c_str());
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}
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else {
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if (!isPaused)
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Core_EnableStepping(false);
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}
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}
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LRESULT CALLBACK DisplayProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
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switch (message) {
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case WM_ACTIVATE:
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break;
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case WM_SETFOCUS:
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break;
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case WM_SIZE:
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break;
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case WM_ERASEBKGND:
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return DefWindowProc(hWnd, message, wParam, lParam);
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// Poor man's touch - mouse input. We send the data both as an input_state pointer,
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// and as asynchronous touch events for minimal latency.
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case WM_LBUTTONDOWN:
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{
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// Hack: Take the opportunity to show the cursor.
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mouseButtonDown = true;
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{
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lock_guard guard(input_state.lock);
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input_state.mouse_valid = true;
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input_state.pointer_down[0] = true;
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int factor = g_Config.iWindowZoom == 1 ? 2 : 1;
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input_state.pointer_x[0] = GET_X_LPARAM(lParam) * factor;
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input_state.pointer_y[0] = GET_Y_LPARAM(lParam) * factor;
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}
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TouchInput touch;
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touch.id = 0;
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touch.flags = TOUCH_DOWN;
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touch.x = input_state.pointer_x[0];
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touch.y = input_state.pointer_y[0];
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NativeTouch(touch);
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SetCapture(hWnd);
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}
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break;
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case WM_MOUSEMOVE:
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{
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// Hack: Take the opportunity to show the cursor.
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mouseButtonDown = (wParam & MK_LBUTTON) != 0;
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int cursorX = GET_X_LPARAM(lParam);
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int cursorY = GET_Y_LPARAM(lParam);
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if (abs(cursorX - prevCursorX) > 1 || abs(cursorY - prevCursorY) > 1) {
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hideCursor = false;
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SetTimer(hwndMain, TIMER_CURSORMOVEUPDATE, CURSORUPDATE_MOVE_TIMESPAN_MS, 0);
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}
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prevCursorX = cursorX;
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prevCursorY = cursorY;
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{
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lock_guard guard(input_state.lock);
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int factor = g_Config.iWindowZoom == 1 ? 2 : 1;
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input_state.pointer_x[0] = GET_X_LPARAM(lParam) * factor;
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input_state.pointer_y[0] = GET_Y_LPARAM(lParam) * factor;
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}
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if (wParam & MK_LBUTTON) {
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TouchInput touch;
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touch.id = 0;
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touch.flags = TOUCH_MOVE;
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touch.x = input_state.pointer_x[0];
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touch.y = input_state.pointer_y[0];
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NativeTouch(touch);
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}
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}
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break;
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case WM_LBUTTONUP:
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{
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// Hack: Take the opportunity to hide the cursor.
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mouseButtonDown = false;
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{
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lock_guard guard(input_state.lock);
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input_state.pointer_down[0] = false;
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int factor = g_Config.iWindowZoom == 1 ? 2 : 1;
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input_state.pointer_x[0] = GET_X_LPARAM(lParam) * factor;
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input_state.pointer_y[0] = GET_Y_LPARAM(lParam) * factor;
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}
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TouchInput touch;
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touch.id = 0;
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touch.flags = TOUCH_UP;
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touch.x = input_state.pointer_x[0];
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touch.y = input_state.pointer_y[0];
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NativeTouch(touch);
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ReleaseCapture();
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}
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break;
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// Actual touch! Unfinished...
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case WM_TOUCH:
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{
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// TODO: Enabling this section will probably break things on Windows XP.
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// We probably need to manually fetch pointers to GetTouchInputInfo and CloseTouchInputHandle.
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#if ENABLE_TOUCH
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UINT inputCount = LOWORD(wParam);
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TOUCHINPUT *inputs = new TOUCHINPUT[inputCount];
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if (GetTouchInputInfo((HTOUCHINPUT)lParam,
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inputCount,
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inputs,
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sizeof(TOUCHINPUT)))
|
|
{
|
|
for (int i = 0; i < inputCount; i++) {
|
|
// TODO: process inputs here!
|
|
|
|
}
|
|
|
|
if (!CloseTouchInputHandle((HTOUCHINPUT)lParam))
|
|
{
|
|
// Error handling.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// GetLastError() and error handling.
|
|
}
|
|
delete [] inputs;
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
#endif
|
|
}
|
|
|
|
case WM_PAINT:
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
|
|
default:
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int GetTrueVKey(const RAWKEYBOARD &kb) {
|
|
switch (kb.VKey) {
|
|
case VK_SHIFT:
|
|
return MapVirtualKey(kb.MakeCode, MAPVK_VSC_TO_VK_EX);
|
|
|
|
case VK_CONTROL:
|
|
if (kb.Flags & RI_KEY_E0)
|
|
return VK_RCONTROL;
|
|
else
|
|
return VK_LCONTROL;
|
|
|
|
case VK_MENU:
|
|
if (kb.Flags & RI_KEY_E0)
|
|
return VK_RMENU; // Right Alt / AltGr
|
|
else
|
|
return VK_LMENU; // Left Alt
|
|
|
|
default:
|
|
return kb.VKey;
|
|
}
|
|
}
|
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
|
|
int wmId, wmEvent;
|
|
std::string fn;
|
|
|
|
switch (message) {
|
|
case WM_CREATE:
|
|
break;
|
|
|
|
case WM_MOVE:
|
|
SavePosition();
|
|
ResizeDisplay();
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
SavePosition();
|
|
ResizeDisplay();
|
|
break;
|
|
|
|
case WM_TIMER:
|
|
// Hack: Take the opportunity to also show/hide the mouse cursor in fullscreen mode.
|
|
switch (wParam) {
|
|
case TIMER_CURSORUPDATE:
|
|
CorrectCursor();
|
|
return 0;
|
|
|
|
case TIMER_CURSORMOVEUPDATE:
|
|
hideCursor = true;
|
|
KillTimer(hWnd, TIMER_CURSORMOVEUPDATE);
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
// For some reason, need to catch this here rather than in DisplayProc.
|
|
case WM_MOUSEWHEEL:
|
|
{
|
|
int wheelDelta = (short)(wParam >> 16);
|
|
KeyInput key;
|
|
key.deviceId = DEVICE_ID_MOUSE;
|
|
|
|
if (wheelDelta < 0) {
|
|
key.keyCode = KEYCODE_EXT_MOUSEWHEEL_DOWN;
|
|
wheelDelta = -wheelDelta;
|
|
} else {
|
|
key.keyCode = KEYCODE_EXT_MOUSEWHEEL_UP;
|
|
}
|
|
// There's no separate keyup event for mousewheel events, let's pass them both together.
|
|
// This also means it really won't work great for key mapping :( Need to build a 1 frame delay or something.
|
|
key.flags = KEY_DOWN | KEY_UP | KEY_HASWHEELDELTA | (wheelDelta << 16);
|
|
NativeKey(key);
|
|
}
|
|
break;
|
|
|
|
case WM_COMMAND:
|
|
{
|
|
if (!EmuThread_Ready())
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
I18NCategory *g = GetI18NCategory("Graphics");
|
|
|
|
wmId = LOWORD(wParam);
|
|
wmEvent = HIWORD(wParam);
|
|
// Parse the menu selections:
|
|
switch (wmId) {
|
|
case ID_FILE_LOAD:
|
|
BrowseAndBoot("");
|
|
break;
|
|
|
|
case ID_FILE_LOAD_DIR:
|
|
BrowseAndBoot("",true);
|
|
break;
|
|
|
|
case ID_FILE_LOAD_MEMSTICK:
|
|
{
|
|
std::string memStickDir, flash0dir;
|
|
GetSysDirectories(memStickDir, flash0dir);
|
|
memStickDir += "PSP\\GAME\\";
|
|
BrowseAndBoot(memStickDir);
|
|
}
|
|
break;
|
|
|
|
case ID_FILE_MEMSTICK:
|
|
{
|
|
std::string memStickDir, flash0dir;
|
|
GetSysDirectories(memStickDir, flash0dir);
|
|
ShellExecuteA(NULL, "open", memStickDir.c_str(), 0, 0, SW_SHOW);
|
|
}
|
|
break;
|
|
|
|
case ID_TOGGLE_PAUSE:
|
|
if (globalUIState == UISTATE_PAUSEMENU) {
|
|
NativeMessageReceived("run", "");
|
|
if (disasmWindow[0])
|
|
SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_GO, 0);
|
|
}
|
|
else if (Core_IsStepping()) { // It is paused, then continue to run.
|
|
if (disasmWindow[0])
|
|
SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_GO, 0);
|
|
else
|
|
Core_EnableStepping(false);
|
|
} else {
|
|
if (disasmWindow[0])
|
|
SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_STOP, 0);
|
|
else
|
|
Core_EnableStepping(true);
|
|
}
|
|
break;
|
|
|
|
case ID_EMULATION_STOP:
|
|
if (memoryWindow[0]) {
|
|
SendMessage(memoryWindow[0]->GetDlgHandle(), WM_CLOSE, 0, 0);
|
|
}
|
|
if (disasmWindow[0]) {
|
|
SendMessage(disasmWindow[0]->GetDlgHandle(), WM_CLOSE, 0, 0);
|
|
}
|
|
if (Core_IsStepping()) {
|
|
Core_EnableStepping(false);
|
|
}
|
|
NativeMessageReceived("stop", "");
|
|
SetPlaying(0);
|
|
Update();
|
|
break;
|
|
|
|
case ID_EMULATION_RESET:
|
|
NativeMessageReceived("reset", "");
|
|
break;
|
|
|
|
case ID_EMULATION_SPEEDLIMIT:
|
|
g_Config.bSpeedLimit = !g_Config.bSpeedLimit;
|
|
break;
|
|
|
|
case ID_FILE_LOADSTATEFILE:
|
|
if (W32Util::BrowseForFileName(true, hWnd, "Load state",0,"Save States (*.ppst)\0*.ppst\0All files\0*.*\0\0","ppst",fn)) {
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::Load(fn, SaveStateActionFinished);
|
|
}
|
|
break;
|
|
|
|
case ID_FILE_SAVESTATEFILE:
|
|
if (W32Util::BrowseForFileName(false, hWnd, "Save state",0,"Save States (*.ppst)\0*.ppst\0All files\0*.*\0\0","ppst",fn)) {
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::Save(fn, SaveStateActionFinished);
|
|
}
|
|
break;
|
|
|
|
// TODO: Improve UI for multiple slots
|
|
case ID_FILE_SAVESTATE_NEXT_SLOT:
|
|
{
|
|
currentSavestateSlot = (currentSavestateSlot + 1)%SaveState::SAVESTATESLOTS;
|
|
char msg[30];
|
|
sprintf(msg, "Using save state slot %d.", currentSavestateSlot + 1);
|
|
osm.Show(msg);
|
|
break;
|
|
}
|
|
|
|
case ID_FILE_QUICKLOADSTATE:
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::LoadSlot(currentSavestateSlot, SaveStateActionFinished);
|
|
break;
|
|
|
|
case ID_FILE_QUICKSAVESTATE:
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::SaveSlot(currentSavestateSlot, SaveStateActionFinished);
|
|
break;
|
|
|
|
case ID_OPTIONS_SCREEN1X:
|
|
setZoom(1);
|
|
break;
|
|
|
|
case ID_OPTIONS_SCREEN2X:
|
|
setZoom(2);
|
|
break;
|
|
|
|
case ID_OPTIONS_SCREEN3X:
|
|
setZoom(3);
|
|
break;
|
|
|
|
case ID_OPTIONS_SCREEN4X:
|
|
setZoom(4);
|
|
break;
|
|
|
|
case ID_OPTIONS_SCREENDUMMY:
|
|
g_Config.iWindowZoom = ++g_Config.iWindowZoom > 4 ? 1 : g_Config.iWindowZoom;
|
|
|
|
switch(g_Config.iWindowZoom) {
|
|
case 1:
|
|
osm.Show(g->T("1x Rendering Resolution"));
|
|
break;
|
|
|
|
case 2:
|
|
osm.Show(g->T("2x Rendering Resolution"));
|
|
break;
|
|
|
|
case 3:
|
|
osm.Show(g->T("3x Rendering Resolution"));
|
|
break;
|
|
|
|
case 4:
|
|
osm.Show(g->T("4x Rendering Resolution"));
|
|
break;
|
|
}
|
|
|
|
setZoom(g_Config.iWindowZoom);
|
|
|
|
break;
|
|
|
|
case ID_OPTIONS_MIPMAP:
|
|
g_Config.bMipMap = !g_Config.bMipMap;
|
|
break;
|
|
|
|
case ID_OPTIONS_VSYNC:
|
|
g_Config.bVSync = !g_Config.bVSync;
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_OFF:
|
|
setTexScalingMultiplier(1);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_2X:
|
|
setTexScalingMultiplier(2);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_3X:
|
|
setTexScalingMultiplier(3);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_4X:
|
|
setTexScalingMultiplier(4);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_5X:
|
|
setTexScalingMultiplier(5);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_XBRZ:
|
|
setTexScalingType(TextureScaler::XBRZ);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_HYBRID:
|
|
setTexScalingType(TextureScaler::HYBRID);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_BICUBIC:
|
|
setTexScalingType(TextureScaler::BICUBIC);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_HYBRID_BICUBIC:
|
|
setTexScalingType(TextureScaler::HYBRID_BICUBIC);
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_DEPOSTERIZE:
|
|
g_Config.bTexDeposterize = !g_Config.bTexDeposterize;
|
|
if(gpu) gpu->ClearCacheNextFrame();
|
|
break;
|
|
|
|
case ID_OPTIONS_NONBUFFEREDRENDERING:
|
|
setRenderingMode(FB_NON_BUFFERED_MODE);
|
|
break;
|
|
|
|
case ID_OPTIONS_BUFFEREDRENDERING:
|
|
setRenderingMode(FB_BUFFERED_MODE);
|
|
break;
|
|
|
|
case ID_OPTIONS_READFBOTOMEMORYCPU:
|
|
setRenderingMode(FB_READFBOMEMORY_CPU);
|
|
break;
|
|
|
|
case ID_OPTIONS_READFBOTOMEMORYGPU:
|
|
setRenderingMode(FB_READFBOMEMORY_GPU);
|
|
break;
|
|
|
|
// Dummy option to let the buffered rendering hotkey cycle through all the options.
|
|
case ID_OPTIONS_BUFFEREDRENDERINGDUMMY:
|
|
g_Config.iRenderingMode = ++g_Config.iRenderingMode > 3? 0 : g_Config.iRenderingMode;
|
|
|
|
switch(g_Config.iRenderingMode) {
|
|
case FB_NON_BUFFERED_MODE:
|
|
osm.Show(g->T("Non-Buffered Rendering"));
|
|
break;
|
|
|
|
case FB_BUFFERED_MODE:
|
|
osm.Show(g->T("Buffered Rendering"));
|
|
break;
|
|
|
|
case FB_READFBOMEMORY_CPU:
|
|
osm.Show(g->T("Read Framebuffer to Memory (CPU)"));
|
|
break;
|
|
|
|
case FB_READFBOMEMORY_GPU:
|
|
osm.Show(g->T("Read Framebuffer to Memory (GPU)"));
|
|
break;
|
|
}
|
|
|
|
setRenderingMode(g_Config.iRenderingMode);
|
|
|
|
break;
|
|
|
|
case ID_OPTIONS_SHOWDEBUGSTATISTICS:
|
|
g_Config.bShowDebugStats = !g_Config.bShowDebugStats;
|
|
break;
|
|
|
|
case ID_OPTIONS_HARDWARETRANSFORM:
|
|
g_Config.bHardwareTransform = !g_Config.bHardwareTransform;
|
|
osm.ShowOnOff(g->T("Hardware Transform"), g_Config.bHardwareTransform);
|
|
break;
|
|
|
|
case ID_OPTIONS_STRETCHDISPLAY:
|
|
g_Config.bStretchToDisplay = !g_Config.bStretchToDisplay;
|
|
if (gpu)
|
|
gpu->Resized(); // Easy way to force a clear...
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_0:
|
|
setFrameSkipping(0);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_1:
|
|
setFrameSkipping(1);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_2:
|
|
setFrameSkipping(2);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_3:
|
|
setFrameSkipping(3);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_4:
|
|
setFrameSkipping(4);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_5:
|
|
setFrameSkipping(5);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_6:
|
|
setFrameSkipping(6);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_7:
|
|
setFrameSkipping(7);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_8:
|
|
setFrameSkipping(8);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_9:
|
|
setFrameSkipping(9);
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIPDUMMY:
|
|
g_Config.iFrameSkip = ++g_Config.iFrameSkip > 9 ? 0 : g_Config.iFrameSkip;
|
|
|
|
setFrameSkipping(g_Config.iFrameSkip);
|
|
break;
|
|
|
|
case ID_FILE_EXIT:
|
|
DestroyWindow(hWnd);
|
|
break;
|
|
|
|
case ID_CPU_DYNAREC:
|
|
g_Config.bJit = true;
|
|
osm.ShowOnOff(g->T("Dynarec", "Dynarec (JIT)"), g_Config.bJit);
|
|
break;
|
|
|
|
case ID_CPU_INTERPRETER:
|
|
g_Config.bJit = false;
|
|
break;
|
|
|
|
case ID_EMULATION_RUNONLOAD:
|
|
g_Config.bAutoRun = !g_Config.bAutoRun;
|
|
break;
|
|
|
|
case ID_DEBUG_DUMPNEXTFRAME:
|
|
if (gpu)
|
|
gpu->DumpNextFrame();
|
|
break;
|
|
|
|
case ID_DEBUG_LOADMAPFILE:
|
|
if (W32Util::BrowseForFileName(true, hWnd, "Load .MAP",0,"Maps\0*.map\0All files\0*.*\0\0","map",fn)) {
|
|
symbolMap.LoadSymbolMap(fn.c_str());
|
|
|
|
if (disasmWindow[0])
|
|
disasmWindow[0]->NotifyMapLoaded();
|
|
|
|
if (memoryWindow[0])
|
|
memoryWindow[0]->NotifyMapLoaded();
|
|
}
|
|
break;
|
|
|
|
case ID_DEBUG_SAVEMAPFILE:
|
|
if (W32Util::BrowseForFileName(false, hWnd, "Save .MAP",0,"Maps\0*.map\0All files\0*.*\0\0","map",fn))
|
|
symbolMap.SaveSymbolMap(fn.c_str());
|
|
break;
|
|
|
|
case ID_DEBUG_RESETSYMBOLTABLE:
|
|
symbolMap.ResetSymbolMap();
|
|
|
|
for (int i=0; i<numCPUs; i++)
|
|
if (disasmWindow[i])
|
|
disasmWindow[i]->NotifyMapLoaded();
|
|
|
|
for (int i=0; i<numCPUs; i++)
|
|
if (memoryWindow[i])
|
|
memoryWindow[i]->NotifyMapLoaded();
|
|
break;
|
|
|
|
case ID_DEBUG_DISASSEMBLY:
|
|
if (disasmWindow[0])
|
|
disasmWindow[0]->Show(true);
|
|
break;
|
|
|
|
case ID_DEBUG_MEMORYVIEW:
|
|
if (memoryWindow[0])
|
|
memoryWindow[0]->Show(true);
|
|
break;
|
|
|
|
case ID_DEBUG_LOG:
|
|
LogManager::GetInstance()->GetConsoleListener()->Show(LogManager::GetInstance()->GetConsoleListener()->Hidden());
|
|
break;
|
|
|
|
case ID_OPTIONS_IGNOREILLEGALREADS:
|
|
g_Config.bIgnoreBadMemAccess = !g_Config.bIgnoreBadMemAccess;
|
|
break;
|
|
|
|
case ID_OPTIONS_FULLSCREEN:
|
|
g_Config.bFullScreen = !g_Config.bFullScreen ;
|
|
if(g_bFullScreen) {
|
|
_ViewNormal(hWnd);
|
|
} else {
|
|
_ViewFullScreen(hWnd);
|
|
}
|
|
break;
|
|
|
|
case ID_OPTIONS_VERTEXCACHE:
|
|
g_Config.bVertexCache = !g_Config.bVertexCache;
|
|
break;
|
|
|
|
case ID_OPTIONS_SHOWFPS:
|
|
g_Config.iShowFPSCounter = !g_Config.iShowFPSCounter;
|
|
break;
|
|
|
|
case ID_OPTIONS_FASTMEMORY:
|
|
g_Config.bFastMemory = !g_Config.bFastMemory;
|
|
break;
|
|
|
|
case ID_OPTIONS_USEVBO:
|
|
g_Config.bUseVBO = !g_Config.bUseVBO;
|
|
break;
|
|
|
|
case ID_OPTIONS_TEXTUREFILTERING_AUTO:
|
|
setTexFiltering(AUTO);
|
|
break;
|
|
|
|
case ID_OPTIONS_NEARESTFILTERING:
|
|
setTexFiltering(NEAREST);
|
|
break;
|
|
|
|
case ID_OPTIONS_LINEARFILTERING:
|
|
setTexFiltering(LINEAR);
|
|
break;
|
|
|
|
case ID_OPTIONS_LINEARFILTERING_CG:
|
|
setTexFiltering(LINEARFMV);
|
|
break;
|
|
|
|
case ID_OPTIONS_TOPMOST:
|
|
g_Config.bTopMost = !g_Config.bTopMost;
|
|
W32Util::MakeTopMost(hWnd, g_Config.bTopMost);
|
|
break;
|
|
|
|
case ID_OPTIONS_SIMPLE2XSSAA:
|
|
g_Config.SSAntiAliasing = !g_Config.SSAntiAliasing;
|
|
ResizeDisplay(true);
|
|
break;
|
|
|
|
case ID_OPTIONS_CONTROLS:
|
|
MessageBox(hWnd, "Control mapping has been moved to the in-window Settings menu.\n", "Sorry", 0);
|
|
break;
|
|
|
|
case ID_EMULATION_SOUND:
|
|
g_Config.bEnableSound = !g_Config.bEnableSound;
|
|
break;
|
|
|
|
case ID_HELP_OPENWEBSITE:
|
|
ShellExecute(NULL, "open", "http://www.ppsspp.org/", NULL, NULL, SW_SHOWNORMAL);
|
|
break;
|
|
|
|
case ID_HELP_OPENFORUM:
|
|
ShellExecute(NULL, "open", "http://forums.ppsspp.org/", NULL, NULL, SW_SHOWNORMAL);
|
|
break;
|
|
|
|
case ID_HELP_ABOUT:
|
|
DialogManager::EnableAll(FALSE);
|
|
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
|
|
DialogManager::EnableAll(TRUE);
|
|
break;
|
|
|
|
case ID_DEBUG_TAKESCREENSHOT:
|
|
g_TakeScreenshot = true;
|
|
break;
|
|
|
|
default:
|
|
MessageBox(hwndMain,"Unimplemented","Sorry",0);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_INPUT:
|
|
{
|
|
UINT dwSize;
|
|
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
|
|
if (!rawInputBuffer) {
|
|
rawInputBuffer = malloc(dwSize);
|
|
rawInputBufferSize = dwSize;
|
|
}
|
|
if (dwSize > rawInputBufferSize) {
|
|
rawInputBuffer = realloc(rawInputBuffer, dwSize);
|
|
}
|
|
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, rawInputBuffer, &dwSize, sizeof(RAWINPUTHEADER));
|
|
RAWINPUT* raw = (RAWINPUT*)rawInputBuffer;
|
|
|
|
if (raw->header.dwType == RIM_TYPEKEYBOARD) {
|
|
KeyInput key;
|
|
key.deviceId = DEVICE_ID_KEYBOARD;
|
|
if (raw->data.keyboard.Message == WM_KEYDOWN || raw->data.keyboard.Message == WM_SYSKEYDOWN) {
|
|
key.flags = KEY_DOWN;
|
|
key.keyCode = windowsTransTable[GetTrueVKey(raw->data.keyboard)];
|
|
if (key.keyCode) {
|
|
NativeKey(key);
|
|
}
|
|
} else if (raw->data.keyboard.Message == WM_KEYUP) {
|
|
key.flags = KEY_UP;
|
|
key.keyCode = windowsTransTable[GetTrueVKey(raw->data.keyboard)];
|
|
if (key.keyCode) {
|
|
NativeKey(key);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
|
|
case WM_DROPFILES:
|
|
{
|
|
if (!EmuThread_Ready())
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
|
|
HDROP hdrop = (HDROP)wParam;
|
|
int count = DragQueryFile(hdrop,0xFFFFFFFF,0,0);
|
|
if (count != 1) {
|
|
MessageBox(hwndMain,"You can only load one file at a time","Error",MB_ICONINFORMATION);
|
|
}
|
|
else
|
|
{
|
|
TCHAR filename[512];
|
|
DragQueryFile(hdrop,0,filename,512);
|
|
TCHAR *type = filename+_tcslen(filename)-3;
|
|
|
|
SendMessage(hWnd, WM_COMMAND, ID_EMULATION_STOP, 0);
|
|
// Ugly, need to wait for the stop message to process in the EmuThread.
|
|
Sleep(20);
|
|
|
|
MainWindow::SetPlaying(filename);
|
|
MainWindow::Update();
|
|
|
|
NativeMessageReceived("boot", filename);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WM_CLOSE:
|
|
EmuThread_Stop();
|
|
|
|
return DefWindowProc(hWnd,message,wParam,lParam);
|
|
|
|
case WM_DESTROY:
|
|
KillTimer(hWnd, TIMER_CURSORUPDATE);
|
|
KillTimer(hWnd, TIMER_CURSORMOVEUPDATE);
|
|
PostQuitMessage(0);
|
|
break;
|
|
|
|
case WM_USER+1:
|
|
if (disasmWindow[0])
|
|
SendMessage(disasmWindow[0]->GetDlgHandle(), WM_CLOSE, 0, 0);
|
|
if (memoryWindow[0])
|
|
SendMessage(memoryWindow[0]->GetDlgHandle(), WM_CLOSE, 0, 0);
|
|
|
|
disasmWindow[0] = new CDisasm(MainWindow::GetHInstance(), MainWindow::GetHWND(), currentDebugMIPS);
|
|
DialogManager::AddDlg(disasmWindow[0]);
|
|
disasmWindow[0]->Show(g_Config.bShowDebuggerOnLoad);
|
|
if (g_Config.bFullScreen)
|
|
_ViewFullScreen(hWnd);
|
|
memoryWindow[0] = new CMemoryDlg(MainWindow::GetHInstance(), MainWindow::GetHWND(), currentDebugMIPS);
|
|
DialogManager::AddDlg(memoryWindow[0]);
|
|
if (disasmWindow[0])
|
|
disasmWindow[0]->NotifyMapLoaded();
|
|
if (memoryWindow[0])
|
|
memoryWindow[0]->NotifyMapLoaded();
|
|
|
|
SetForegroundWindow(hwndMain);
|
|
break;
|
|
|
|
case WM_USER_SAVESTATE_FINISH:
|
|
SetCursor(LoadCursor(0, IDC_ARROW));
|
|
break;
|
|
|
|
case WM_USER_LOG_STATUS_CHANGED:
|
|
if(!g_Config.bEnableLogging) {
|
|
LogManager::GetInstance()->GetConsoleListener()->Show(false);
|
|
EnableMenuItem(menu, ID_DEBUG_LOG, MF_GRAYED);
|
|
}
|
|
else
|
|
EnableMenuItem(menu, ID_DEBUG_LOG, MF_ENABLED);
|
|
break;
|
|
|
|
case WM_MENUSELECT:
|
|
// Unfortunately, accelerate keys (hotkeys) shares the same enabled/disabled states
|
|
// with corresponding menu items.
|
|
UpdateMenus();
|
|
break;
|
|
|
|
// Turn off the screensaver.
|
|
// Note that if there's a screensaver password, this simple method
|
|
// doesn't work on Vista or higher.
|
|
case WM_SYSCOMMAND:
|
|
{
|
|
switch (wParam) {
|
|
case SC_SCREENSAVE:
|
|
return 0;
|
|
case SC_MONITORPOWER:
|
|
return 0;
|
|
}
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
default:
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void UpdateMenus() {
|
|
HMENU menu = GetMenu(GetHWND());
|
|
#define CHECKITEM(item,value) CheckMenuItem(menu,item,MF_BYCOMMAND | ((value) ? MF_CHECKED : MF_UNCHECKED));
|
|
CHECKITEM(ID_EMULATION_SPEEDLIMIT,g_Config.bSpeedLimit);
|
|
CHECKITEM(ID_OPTIONS_IGNOREILLEGALREADS,g_Config.bIgnoreBadMemAccess);
|
|
CHECKITEM(ID_CPU_INTERPRETER,g_Config.bJit == false);
|
|
CHECKITEM(ID_CPU_DYNAREC,g_Config.bJit == true);
|
|
CHECKITEM(ID_OPTIONS_SHOWDEBUGSTATISTICS, g_Config.bShowDebugStats);
|
|
CHECKITEM(ID_OPTIONS_HARDWARETRANSFORM, g_Config.bHardwareTransform);
|
|
CHECKITEM(ID_OPTIONS_FASTMEMORY, g_Config.bFastMemory);
|
|
CHECKITEM(ID_OPTIONS_SIMPLE2XSSAA, g_Config.SSAntiAliasing);
|
|
CHECKITEM(ID_OPTIONS_STRETCHDISPLAY, g_Config.bStretchToDisplay);
|
|
CHECKITEM(ID_EMULATION_RUNONLOAD, g_Config.bAutoRun);
|
|
CHECKITEM(ID_OPTIONS_USEVBO, g_Config.bUseVBO);
|
|
CHECKITEM(ID_OPTIONS_VERTEXCACHE, g_Config.bVertexCache);
|
|
CHECKITEM(ID_OPTIONS_SHOWFPS, g_Config.iShowFPSCounter);
|
|
CHECKITEM(ID_OPTIONS_FRAMESKIP, g_Config.iFrameSkip != 0);
|
|
CHECKITEM(ID_OPTIONS_MIPMAP, g_Config.bMipMap);
|
|
CHECKITEM(ID_OPTIONS_VSYNC, g_Config.bVSync);
|
|
CHECKITEM(ID_OPTIONS_TOPMOST, g_Config.bTopMost);
|
|
CHECKITEM(ID_EMULATION_SOUND, g_Config.bEnableSound);
|
|
CHECKITEM(ID_TEXTURESCALING_DEPOSTERIZE, g_Config.bTexDeposterize);
|
|
|
|
static const int zoomitems[4] = {
|
|
ID_OPTIONS_SCREEN1X,
|
|
ID_OPTIONS_SCREEN2X,
|
|
ID_OPTIONS_SCREEN3X,
|
|
ID_OPTIONS_SCREEN4X,
|
|
};
|
|
for (int i = 0; i < ARRAY_SIZE(zoomitems); i++) {
|
|
CheckMenuItem(menu, zoomitems[i], MF_BYCOMMAND | ((i == g_Config.iWindowZoom - 1) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int texscalingitems[] = {
|
|
ID_TEXTURESCALING_OFF,
|
|
ID_TEXTURESCALING_2X,
|
|
ID_TEXTURESCALING_3X,
|
|
ID_TEXTURESCALING_4X,
|
|
ID_TEXTURESCALING_5X,
|
|
};
|
|
for (int i = 0; i < ARRAY_SIZE(texscalingitems); i++) {
|
|
CheckMenuItem(menu, texscalingitems[i], MF_BYCOMMAND | ((i == g_Config.iTexScalingLevel - 1) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int texscalingtypeitems[] = {
|
|
ID_TEXTURESCALING_XBRZ,
|
|
ID_TEXTURESCALING_HYBRID,
|
|
ID_TEXTURESCALING_BICUBIC,
|
|
ID_TEXTURESCALING_HYBRID_BICUBIC,
|
|
};
|
|
for (int i = 0; i < ARRAY_SIZE(texscalingtypeitems); i++) {
|
|
CheckMenuItem(menu, texscalingtypeitems[i], MF_BYCOMMAND | ((i == g_Config.iTexScalingType) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int texfilteringitems[] = {
|
|
ID_OPTIONS_TEXTUREFILTERING_AUTO,
|
|
ID_OPTIONS_NEARESTFILTERING,
|
|
ID_OPTIONS_LINEARFILTERING,
|
|
ID_OPTIONS_LINEARFILTERING_CG,
|
|
};
|
|
for (int i = 0; i < ARRAY_SIZE(texfilteringitems); i++) {
|
|
CheckMenuItem(menu, texfilteringitems[i], MF_BYCOMMAND | ( (i + 1) == g_Config.iTexFiltering )? MF_CHECKED : MF_UNCHECKED);
|
|
}
|
|
|
|
static const int renderingmode[] = {
|
|
ID_OPTIONS_NONBUFFEREDRENDERING,
|
|
ID_OPTIONS_BUFFEREDRENDERING,
|
|
ID_OPTIONS_READFBOTOMEMORYCPU,
|
|
ID_OPTIONS_READFBOTOMEMORYGPU,
|
|
};
|
|
for (int i = 0; i < ARRAY_SIZE(renderingmode); i++) {
|
|
CheckMenuItem(menu, renderingmode[i], MF_BYCOMMAND | ( i == g_Config.iRenderingMode )? MF_CHECKED : MF_UNCHECKED);
|
|
}
|
|
|
|
static const int frameskipping[] = {
|
|
ID_OPTIONS_FRAMESKIP_0,
|
|
ID_OPTIONS_FRAMESKIP_1,
|
|
ID_OPTIONS_FRAMESKIP_2,
|
|
ID_OPTIONS_FRAMESKIP_3,
|
|
ID_OPTIONS_FRAMESKIP_4,
|
|
ID_OPTIONS_FRAMESKIP_5,
|
|
ID_OPTIONS_FRAMESKIP_6,
|
|
ID_OPTIONS_FRAMESKIP_7,
|
|
ID_OPTIONS_FRAMESKIP_8,
|
|
ID_OPTIONS_FRAMESKIP_9,
|
|
};
|
|
for (int i = 0; i < ARRAY_SIZE(frameskipping); i++) {
|
|
CheckMenuItem(menu, frameskipping[i], MF_BYCOMMAND | ( i == g_Config.iFrameSkip )? MF_CHECKED : MF_UNCHECKED);
|
|
}
|
|
|
|
UpdateCommands();
|
|
}
|
|
|
|
void UpdateCommands() {
|
|
static GlobalUIState lastGlobalUIState = UISTATE_PAUSEMENU;
|
|
static CoreState lastCoreState = CORE_ERROR;
|
|
|
|
if (lastGlobalUIState == globalUIState && lastCoreState == coreState)
|
|
return;
|
|
|
|
lastCoreState = coreState;
|
|
lastGlobalUIState = globalUIState;
|
|
|
|
HMENU menu = GetMenu(GetHWND());
|
|
|
|
const char* pauseMenuText = (Core_IsStepping() || globalUIState != UISTATE_INGAME) ? "Run\tF8" : "Pause\tF8";
|
|
ModifyMenu(menu, ID_TOGGLE_PAUSE, MF_BYCOMMAND | MF_STRING, ID_TOGGLE_PAUSE, pauseMenuText);
|
|
|
|
UINT ingameEnable = globalUIState == UISTATE_INGAME ? MF_ENABLED : MF_GRAYED;
|
|
EnableMenuItem(menu,ID_TOGGLE_PAUSE, ingameEnable);
|
|
EnableMenuItem(menu,ID_EMULATION_STOP, ingameEnable);
|
|
EnableMenuItem(menu,ID_EMULATION_RESET, ingameEnable);
|
|
|
|
UINT menuEnable = globalUIState == UISTATE_MENU ? MF_ENABLED : MF_GRAYED;
|
|
EnableMenuItem(menu,ID_FILE_SAVESTATEFILE, !menuEnable);
|
|
EnableMenuItem(menu,ID_FILE_LOADSTATEFILE, !menuEnable);
|
|
EnableMenuItem(menu,ID_FILE_QUICKSAVESTATE, !menuEnable);
|
|
EnableMenuItem(menu,ID_FILE_QUICKLOADSTATE, !menuEnable);
|
|
EnableMenuItem(menu,ID_CPU_DYNAREC, menuEnable);
|
|
EnableMenuItem(menu,ID_CPU_INTERPRETER, menuEnable);
|
|
EnableMenuItem(menu,ID_TOGGLE_PAUSE, !menuEnable);
|
|
EnableMenuItem(menu,ID_EMULATION_STOP, !menuEnable);
|
|
EnableMenuItem(menu,ID_EMULATION_RESET, !menuEnable);
|
|
EnableMenuItem(menu,ID_DEBUG_LOG, !g_Config.bEnableLogging);
|
|
}
|
|
|
|
// Message handler for about box.
|
|
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
|
|
switch (message) {
|
|
case WM_INITDIALOG:
|
|
{
|
|
W32Util::CenterWindow(hDlg);
|
|
HWND versionBox = GetDlgItem(hDlg, IDC_VERSION);
|
|
char temp[256];
|
|
sprintf(temp, "PPSSPP %s", PPSSPP_GIT_VERSION);
|
|
SetWindowText(versionBox, temp);
|
|
}
|
|
return TRUE;
|
|
|
|
case WM_COMMAND:
|
|
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
|
|
{
|
|
EndDialog(hDlg, LOWORD(wParam));
|
|
return TRUE;
|
|
}
|
|
break;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void Update() {
|
|
InvalidateRect(hwndDisplay,0,0);
|
|
UpdateWindow(hwndDisplay);
|
|
SendMessage(hwndMain,WM_SIZE,0,0);
|
|
}
|
|
|
|
void Redraw() {
|
|
InvalidateRect(hwndDisplay,0,0);
|
|
}
|
|
|
|
void _ViewNormal(HWND hWnd) {
|
|
// Put caption and border styles back.
|
|
DWORD dwOldStyle = ::GetWindowLong(hWnd, GWL_STYLE);
|
|
DWORD dwNewStyle = dwOldStyle | WS_CAPTION | WS_THICKFRAME;
|
|
::SetWindowLong(hWnd, GWL_STYLE, dwNewStyle);
|
|
|
|
// Put back the menu bar.
|
|
::SetMenu(hWnd, menu);
|
|
|
|
// Resize to normal view.
|
|
// NOTE: Use SWP_FRAMECHANGED to force redraw non-client.
|
|
const int x = g_normalRC.left;
|
|
const int y = g_normalRC.top;
|
|
const int cx = g_normalRC.right - g_normalRC.left;
|
|
const int cy = g_normalRC.bottom - g_normalRC.top;
|
|
::SetWindowPos(hWnd, HWND_NOTOPMOST, x, y, cx, cy, SWP_FRAMECHANGED);
|
|
|
|
// Reset full screen indicator.
|
|
g_bFullScreen = FALSE;
|
|
CorrectCursor();
|
|
ResizeDisplay();
|
|
ShowOwnedPopups(hwndMain, TRUE);
|
|
}
|
|
|
|
void _ViewFullScreen(HWND hWnd) {
|
|
// Keep in mind normal window rectangle.
|
|
::GetWindowRect(hWnd, &g_normalRC);
|
|
|
|
// Remove caption and border styles.
|
|
DWORD dwOldStyle = ::GetWindowLong(hWnd, GWL_STYLE);
|
|
DWORD dwNewStyle = dwOldStyle & ~(WS_CAPTION | WS_THICKFRAME);
|
|
::SetWindowLong(hWnd, GWL_STYLE, dwNewStyle);
|
|
|
|
// Remove the menu bar.
|
|
::SetMenu(hWnd, NULL);
|
|
|
|
// Resize to full screen view.
|
|
// NOTE: Use SWP_FRAMECHANGED to force redraw non-client.
|
|
const int x = 0;
|
|
const int y = 0;
|
|
const int cx = ::GetSystemMetrics(SM_CXSCREEN);
|
|
const int cy = ::GetSystemMetrics(SM_CYSCREEN);
|
|
::SetWindowPos(hWnd, HWND_TOPMOST, x, y, cx, cy, SWP_FRAMECHANGED);
|
|
|
|
// Set full screen indicator.
|
|
g_bFullScreen = TRUE;
|
|
CorrectCursor();
|
|
ResizeDisplay();
|
|
ShowOwnedPopups(hwndMain, FALSE);
|
|
}
|
|
|
|
void SetPlaying(const char *text) {
|
|
char temp[256];
|
|
if (text == 0)
|
|
snprintf(temp, 256, "PPSSPP %s", PPSSPP_GIT_VERSION);
|
|
else
|
|
snprintf(temp, 256, "%s - PPSSPP %s", text, PPSSPP_GIT_VERSION);
|
|
temp[255] = '\0';
|
|
SetWindowText(hwndMain, temp);
|
|
}
|
|
|
|
void SaveStateActionFinished(bool result, void *userdata) {
|
|
PostMessage(hwndMain, WM_USER_SAVESTATE_FINISH, 0, 0);
|
|
}
|
|
|
|
HINSTANCE GetHInstance() {
|
|
return hInst;
|
|
}
|
|
}
|