ppsspp/UI
2017-03-13 13:55:29 +01:00
..
BackgroundAudio.cpp
BackgroundAudio.h
ComboKeyMappingScreen.cpp
ComboKeyMappingScreen.h
ControlMappingScreen.cpp
ControlMappingScreen.h
CwCheatScreen.cpp
CwCheatScreen.h
DevScreens.cpp Show in dev settings if PPSSPP was built using Jenkins (just a test for my internal ci build). 2017-03-13 13:55:29 +01:00
DevScreens.h More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
DisplayLayoutEditor.cpp
DisplayLayoutEditor.h
DisplayLayoutScreen.cpp
DisplayLayoutScreen.h
EmuScreen.cpp More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
EmuScreen.h
GameInfoCache.cpp
GameInfoCache.h Minor changes for compatibility with VS2017 2017-03-12 17:33:00 +01:00
GamepadEmu.cpp
GamepadEmu.h
GameScreen.cpp
GameScreen.h
GameSettingsScreen.cpp GLES:Remove texture_half_float extension. 2017-03-13 01:02:05 +09:00
GameSettingsScreen.h RemoteISO moved settings to connection screen. 2017-03-11 00:46:51 -05:00
HostTypes.h
InstallZipScreen.cpp Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
InstallZipScreen.h
MainScreen.cpp
MainScreen.h
MiscScreens.cpp Fix bug where we'd reload the post shader information every frame. Fixes #9410 2017-03-11 12:25:43 +01:00
MiscScreens.h
NativeApp.cpp Unbreak version check on Windows 2017-03-12 17:24:46 +01:00
OnScreenDisplay.cpp
OnScreenDisplay.h
PauseScreen.cpp Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
PauseScreen.h
ProfilerDraw.cpp
ProfilerDraw.h
ReadMe.txt
RemoteISOScreen.cpp Remoteiso better http header detection 2017-03-12 01:15:40 -05:00
RemoteISOScreen.h Remoteiso better http header detection 2017-03-12 01:15:40 -05:00
ReportScreen.cpp
ReportScreen.h
SavedataScreen.cpp
SavedataScreen.h
Store.cpp Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
Store.h Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
TextureUtil.cpp Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
TextureUtil.h Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
TiltAnalogSettingsScreen.cpp
TiltAnalogSettingsScreen.h
TiltEventProcessor.cpp
TiltEventProcessor.h
TouchControlLayoutScreen.cpp
TouchControlLayoutScreen.h
TouchControlVisibilityScreen.cpp
TouchControlVisibilityScreen.h
ui_atlas.cpp
ui_atlas.h
UI.vcxproj Show in dev settings if PPSSPP was built using Jenkins (just a test for my internal ci build). 2017-03-13 13:55:29 +01:00
UI.vcxproj.filters

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////