ppsspp/UI
2020-02-25 17:59:24 +01:00
..
BackgroundAudio.cpp Fix nasty race condition with menu background audio. Fixes #12365 2019-09-27 23:53:31 +02:00
BackgroundAudio.h Fix nasty race condition with menu background audio. Fixes #12365 2019-09-27 23:53:31 +02:00
ComboKeyMappingScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
ComboKeyMappingScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
ControlMappingScreen.h Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
CwCheatScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
CwCheatScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
DevScreens.cpp UI: Show refresh rate on more platforms. 2020-02-15 17:47:10 -08:00
DevScreens.h Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
DiscordIntegration.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
DiscordIntegration.h Discord: Attempt to explicitly cleanup on exit. 2018-11-10 09:49:08 -08:00
DisplayLayoutEditor.cpp Buildfix for an older clang. 2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
DisplayLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
EmuScreen.cpp UI: Separate sleep time in frame time graph. 2020-02-17 11:29:32 -08:00
EmuScreen.h Cardboard VR: Add an on-screen VR OFF button. Enable Cardboard on iOS. 2019-10-25 16:03:00 +02:00
GameInfoCache.cpp Show region on game selection screen 2020-02-23 12:00:26 +01:00
GameInfoCache.h Show region on game selection screen 2020-02-23 12:00:26 +01:00
GamepadEmu.cpp Rapid fire touch control 2020-01-28 08:52:18 +01:00
GamepadEmu.h Rapid fire touch control 2020-01-28 08:52:18 +01:00
GameScreen.cpp Show region on game selection screen 2020-02-23 12:00:26 +01:00
GameScreen.h UI: Better way of showing game/savedata images. Fixes #12408 2019-10-11 17:34:38 +02:00
GameSettingsScreen.cpp Go for Abbanon approach 2020-02-24 13:53:06 +01:00
GameSettingsScreen.h Add camera/location support for iOS 2020-01-25 16:54:45 +02:00
GPUDriverTestScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
GPUDriverTestScreen.h Don't leak the new pipelines 2018-12-20 11:14:50 +01:00
HostTypes.h Split out QtHost.h from HostTypes.h 2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
InstallZipScreen.h UI: Allow installing texture packs from zips. 2019-07-14 17:43:51 -07:00
MainScreen.cpp Better UI for game version in list view 2020-02-25 17:59:24 +01:00
MainScreen.h UI: Allow pinning remote ISO paths. 2019-10-06 12:40:00 -07:00
MiscScreens.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
MiscScreens.h Add some links to Discord where appropriate. 2018-09-16 20:04:10 +02:00
NativeApp.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
OnScreenDisplay.cpp Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
OnScreenDisplay.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
PauseScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
PauseScreen.h UI: Keep report image at right aspect ratio. 2018-09-21 23:24:36 -07:00
ProfilerDraw.cpp Profiler: Show the slowest thread's categories. 2017-12-30 10:45:51 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
RemoteISOScreen.h UI: Allow pinning remote ISO paths. 2019-10-06 12:40:00 -07:00
ReportScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
ReportScreen.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SavedataScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
SavedataScreen.h UI: Allow sorting saves by date too. 2018-11-25 08:21:31 -08:00
Store.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
Store.h Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
TextureUtil.cpp UI: Better way of showing game/savedata images. Fixes #12408 2019-10-11 17:34:38 +02:00
TextureUtil.h UI: Better way of showing game/savedata images. Fixes #12408 2019-10-11 17:34:38 +02:00
TiltAnalogSettingsScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
TiltAnalogSettingsScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
TouchControlLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
TouchControlVisibilityScreen.h UI: Fix leak in control visibility screen. 2018-06-23 10:59:19 -07:00
ui_atlas.cpp Show region on game selection screen 2020-02-23 12:00:26 +01:00
ui_atlas.h Show region on game selection screen 2020-02-23 12:00:26 +01:00
UI.vcxproj Add camera support for windows. 2020-01-13 15:06:02 +08:00
UI.vcxproj.filters Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////