ppsspp/Windows
Unknown W. Brackets 35fe2b4a63 Actually use the git version.
Also switch to cpp, duh.
2013-03-02 12:42:25 -08:00
..
Debugger Fix some x64 type warnings. 2013-02-24 10:39:06 -08:00
W32Util Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
Breakpoints.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
EmuThread.cpp Remove DisableG3Dlog 2013-02-25 22:54:18 +08:00
EmuThread.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
git-version-gen.cmd Actually use the git version. 2013-03-02 12:42:25 -08:00
Globals.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
InputDevice.cpp Add a class for keyboard input 2012-11-12 17:49:40 +00:00
InputDevice.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
KeyboardDevice.cpp Add very simple rapid fire for Windows keyboard. 2013-02-11 01:27:06 -08:00
KeyboardDevice.h Add a class for keyboard input 2012-11-12 17:49:40 +00:00
main.cpp Browse and Boot 2013-02-18 03:39:31 +08:00
main.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
MIPSCompALU.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
MIPSCompBranch.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
OpenGLBase.cpp Restructure Windows "gameloop" to be more similar to others. 2013-02-19 00:45:25 +01:00
OpenGLBase.h Restructure Windows "gameloop" to be more similar to others. 2013-02-19 00:45:25 +01:00
ppsspp.ico v0.3 2012-11-20 11:54:51 +01:00
ppsspp.rc Remove DisableG3Dlog 2013-02-25 22:54:18 +08:00
PPSSPP.sln Update Windows/PPSSPP.sln 2013-01-23 13:08:51 +01:00
PPSSPP.vcxproj Let's build for both armeabi and armeabi-v7a again. 2013-01-11 19:40:33 +01:00
PPSSPP.vcxproj.filters Very rough and basic implementation of frameskipping. 2013-02-19 00:45:26 +01:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Very rough and basic implementation of frameskipping. 2013-02-19 00:45:26 +01:00
rt_manif.bin Add a missing file that gitignore caught 2012-11-04 21:06:39 +01:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Add project Dialog filter, suppress some warnings. 2012-12-10 08:21:05 -08:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsFileSystem.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsHost.cpp Actually use the git version. 2013-03-02 12:42:25 -08:00
WindowsHost.h Restructure Windows "gameloop" to be more similar to others. 2013-02-19 00:45:25 +01:00
WndMainWindow.cpp Actually use the git version. 2013-03-02 12:42:25 -08:00
WndMainWindow.h Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
XinputDevice.cpp Reverse the analog Y for everyone. 2012-12-29 13:01:10 -08:00
XinputDevice.h Xinput input support 2012-11-12 17:40:01 +00:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00

Just open the MSVC project file and build.