ppsspp/android
Unknown W. Brackets 36069d1446 GE Debugger: Simple framework to load dumps.
This tries to execute them within the context of the emulator as much as
possible, so we don't have weird bugs.  Going with a file type so we can
easily load the dump by opening the file directly.
2017-06-03 15:29:11 -07:00
..
.settings Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
android-ndk-profiler Add android-ndk-profiler v3.2. 2013-11-02 21:54:45 -07:00
assets Update font atlas with the latest Chinese chars used 2016-09-17 12:38:07 +02:00
gold/res Update a resource 2017-03-18 16:33:16 +01:00
jni GE Debugger: Simple framework to load dumps. 2017-06-03 15:29:11 -07:00
libs This file is still needed in its old location to build Android using the old tools. 2017-03-15 23:06:47 +01:00
res Minor resource reorg 2017-03-17 12:35:27 +01:00
src/org/ppsspp/ppsspp Android: Just like on Windows, prompt to restart when changing graphics backend. 2017-05-31 11:12:11 +02:00
.classpath Eclipse project: Add some stuff that Eclipse Neon likes to add. 2017-03-06 16:03:31 +01:00
.cproject Turn off the automatic C++ build in eclipse (temporarily? I find it gets in the way more than it helps) 2014-07-22 15:25:48 +02:00
.gitignore Add Gradle build. This time, we don't remove the old build system and we don't switch Travis. 2017-03-15 19:42:17 +01:00
.project Eclipse project: Add some stuff that Eclipse Neon likes to add. 2017-03-06 16:03:31 +01:00
ab-ant.sh add build scripts for ant 2013-11-11 18:04:06 +05:30
ab.cmd Update ab.cmd 2017-05-16 12:05:42 +03:00
ab.sh Update ab.sh 2017-05-17 06:15:01 +03:00
ad.sh Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
AndroidManifest.xml Update to v1.4.2 2017-05-27 11:58:05 +02:00
ant-build.bat Update to build all ABIs by default 2016-02-13 06:42:47 +08:00
build.gradle gradle: Add a "flavor dimension" to make Android Studio 3.0 happy 2017-05-18 12:34:44 +02:00
build.sh Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
build.xml add build scripts for ant 2013-11-11 18:04:06 +05:30
buildassets.sh Update buildassets.sh 2017-05-17 20:17:25 +03:00
custom_rules.xml Fix ant build on Windows. 2015-12-22 22:15:41 -08:00
d.txt Do not need to ask directory when build Android 2014-09-13 22:48:28 +08:00
dbg.sh More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
debug.keystore gradle: Add a new build config with debug signing but release optimization. 2017-03-16 13:14:24 +01:00
git-version-gen.sh Adnroid buildfix, we have too many makefiles. 2013-03-02 15:33:07 -08:00
proguard-project.txt Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
project.properties Add Gradle build. This time, we don't remove the old build system and we don't switch Travis. 2017-03-15 19:42:17 +01:00
README.TXT Update Android Readme.txt 2014-07-19 21:42:31 +08:00
symarm64.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00
symarm.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00
symx86.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00

First, build the C++ static library:
> cd android
> ./ab.sh

Start Eclipse, import the android directory as an existing project
You need to also load the "native" project into your eclipse workspace
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.