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This tries to execute them within the context of the emulator as much as possible, so we don't have weird bugs. Going with a file type so we can easily load the dump by opening the file directly. |
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.. | ||
.settings | ||
android-ndk-profiler | ||
assets | ||
gold/res | ||
jni | ||
libs | ||
res | ||
src/org/ppsspp/ppsspp | ||
.classpath | ||
.cproject | ||
.gitignore | ||
.project | ||
ab-ant.sh | ||
ab.cmd | ||
ab.sh | ||
ad.sh | ||
AndroidManifest.xml | ||
ant-build.bat | ||
build.gradle | ||
build.sh | ||
build.xml | ||
buildassets.sh | ||
custom_rules.xml | ||
d.txt | ||
dbg.sh | ||
debug.keystore | ||
git-version-gen.sh | ||
proguard-project.txt | ||
project.properties | ||
README.TXT | ||
symarm64.cmd | ||
symarm.cmd | ||
symx86.cmd |
First, build the C++ static library: > cd android > ./ab.sh Start Eclipse, import the android directory as an existing project You need to also load the "native" project into your eclipse workspace Build and run. If you modify the C++ code, you need to rebuild the static library, of course. To get Eclipse to understand that you have in fact changed something if you haven't also changed any Java code, just add a space character to PPSSPPActivity.java, or right click the project and choose Refresh, and then relaunch the app on the device. A real Android device is strongly recommended for testing. Don't trust the emulator.