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https://github.com/libretro/ppsspp.git
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c8ee2c0739
Also, change the interface so it can return an error code. Currently not returning perfect error codes but it's better than before.
100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "FileSystem.h"
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class MetaFileSystem : public IHandleAllocator, public IFileSystem
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{
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private:
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u32 current;
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struct MountPoint
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{
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std::string prefix;
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IFileSystem *system;
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};
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std::vector<MountPoint> fileSystems;
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typedef std::map<int, std::string> currentDir_t;
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currentDir_t currentDir;
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std::string startingDirectory;
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public:
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MetaFileSystem()
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{
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current = 6; // what?
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}
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void Mount(std::string prefix, IFileSystem *system);
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void Unmount(IFileSystem *system);
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void ThreadEnded(int threadID);
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void Shutdown();
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u32 GetNewHandle() {return current++;}
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void FreeHandle(u32 handle) {}
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virtual void DoState(PointerWrap &p);
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IFileSystem *GetHandleOwner(u32 handle);
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bool MapFilePath(const std::string &inpath, std::string &outpath, MountPoint **system);
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inline bool MapFilePath(const std::string &_inpath, std::string &outpath, IFileSystem **system)
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{
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MountPoint *mountPoint;
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if (MapFilePath(_inpath, outpath, &mountPoint))
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{
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*system = mountPoint->system;
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return true;
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}
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return false;
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}
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// Only possible if a file system is a DirectoryFileSystem or similar.
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bool GetHostPath(const std::string &inpath, std::string &outpath);
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std::vector<PSPFileInfo> GetDirListing(std::string path);
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u32 OpenFile(std::string filename, FileAccess access);
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void CloseFile(u32 handle);
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size_t ReadFile(u32 handle, u8 *pointer, s64 size);
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size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
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size_t SeekFile(u32 handle, s32 position, FileMove type);
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PSPFileInfo GetFileInfo(std::string filename);
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bool OwnsHandle(u32 handle) {return false;}
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inline size_t GetSeekPos(u32 handle)
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{
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return SeekFile(handle, 0, FILEMOVE_CURRENT);
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}
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virtual int ChDir(const std::string &dir);
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virtual bool MkDir(const std::string &dirname);
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virtual bool RmDir(const std::string &dirname);
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virtual int RenameFile(const std::string &from, const std::string &to);
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virtual bool RemoveFile(const std::string &filename);
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// TODO: void IoCtl(...)
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void SetStartingDirectory(const std::string &dir) {
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startingDirectory = dir;
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}
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};
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