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43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
#pragma once
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#include "ppsspp_config.h"
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#include <map>
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#include "gfx_es2/draw_text.h"
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#if defined(_WIN32) && !defined(USING_QT_UI) && !PPSSPP_PLATFORM(UWP)
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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struct TextDrawerContext;
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// Internal struct but all details in .cpp file (pimpl to avoid pulling in excessive headers here)
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class TextDrawerFontContext;
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class TextDrawerWin32 : public TextDrawer {
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public:
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TextDrawerWin32(Draw::DrawContext *draw);
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~TextDrawerWin32();
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uint32_t SetFont(const char *fontName, int size, int flags) override;
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void SetFont(uint32_t fontHandle) override; // Shortcut once you've set the font once.
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void MeasureString(const char *str, size_t len, float *w, float *h) override;
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void MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align = ALIGN_TOPLEFT) override;
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void DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align = ALIGN_TOPLEFT) override;
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void DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) override;
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// Use for housekeeping like throwing out old strings.
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void OncePerFrame() override;
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protected:
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void ClearCache() override;
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void RecreateFonts(); // On DPI change
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TextDrawerContext *ctx_;
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std::map<uint32_t, std::unique_ptr<TextDrawerFontContext>> fontMap_;
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uint32_t fontHash_;
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std::map<CacheKey, std::unique_ptr<TextStringEntry>> cache_;
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std::map<CacheKey, std::unique_ptr<TextMeasureEntry>> sizeCache_;
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};
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#endif |