mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-23 16:19:44 +00:00
105 lines
2.7 KiB
CMake
105 lines
2.7 KiB
CMake
cmake_minimum_required(VERSION 2.6)
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project (PPSSPP)
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find_package(PkgConfig)
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find_package(PNG REQUIRED)
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pkg_check_modules(SDL sdl)
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if (APPLE)
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find_library(OGL_LIBRARY OpenGL)
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include_directories(/usr/X11/include)
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endif()
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include(FindOpenGL)
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include(FindSDL)
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add_definitions(-g)
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add_definitions(-O0)
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add_definitions(-Wall)
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add_definitions(-DSDL)
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add_definitions(-Wno-multichar)
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add_definitions(-fno-strict-aliasing)
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add_definitions(-DUSE_PROFILER)
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include_directories(jni)
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include_directories(../native)
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include_directories(../native/base)
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include_directories(../native/math/lin)
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include_directories(../native/audio)
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include_directories(../native/ext/libzip)
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include_directories(../native/ext/etcpack)
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include_directories(/usr/local/include)
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include_directories(${SDL_INCLUDE_DIR})
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include_directories(${PNG_INCLUDE_DIR})
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link_directories(/usr/local/lib)
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link_directories(/usr/X11/lib)
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add_subdirectory(../native/base base)
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add_subdirectory(../native/gfx gfx)
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add_subdirectory(../native/profiler profiler)
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add_subdirectory(../native/gfx_es2 gfx_es2)
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add_subdirectory(../native/file file)
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add_subdirectory(../native/image image)
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add_subdirectory(../native/ui ui)
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add_subdirectory(../native/net net)
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add_subdirectory(../native/json jsonwriter)
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add_subdirectory(../native/audio audio)
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add_subdirectory(../native/math math)
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add_subdirectory(../native/ext/libzip libzip)
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add_subdirectory(../native/ext/etcpack etcpack)
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add_subdirectory(../native/ext/vjson vjson)
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add_subdirectory(../native/ext/stb_vorbis stb_vorbis)
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add_subdirectory(../native/ext/sha1 sha1)
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set(LIBS ${LIBS} ${SDL_LIBRARY} ${OPENGL_LIBRARIES} GLEW file lin ${PNG_LIBRARY} z gfx gfx_es2 ui etcdec image mixer net profiler timeutil file zip base lin vjson stb_vorbis sha1 jsonwriter)
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set(FILES
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jni/ui_atlas.cpp
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jni/ray_intersections.cpp
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jni/collision.cpp
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jni/AudioManager.cpp
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jni/Campaign.cpp
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jni/CampaignEndScreen.cpp
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jni/CalibrateScreen.cpp
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jni/CreditsScreen.cpp
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jni/Curves.cpp
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jni/CollidableMesh.cpp
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jni/DrawList.cpp
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jni/Globals.cpp
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jni/Level.cpp
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jni/CampaignEndScreen.cpp
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jni/Material.cpp
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jni/MainMenuScreen.cpp
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jni/MessageBus.cpp
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jni/Mesh.cpp
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jni/MeshGenerator.cpp
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jni/NativeApp.cpp
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jni/GfxUtil.cpp
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jni/GfxWrapper.cpp
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jni/BallSimulator.cpp
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jni/Node.cpp
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jni/NormalGame.cpp
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jni/NormalGameScreen.cpp
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jni/Scene.cpp
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jni/Sky.cpp
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jni/ShaderManager.cpp
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jni/StickSim.cpp
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jni/TextureManager.cpp
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jni/Transformation.cpp)
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if (APPLE)
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SET(FILES ${FILES} jni/SDLMain.m)
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endif (APPLE)
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add_executable(rollerball ../native/base/PCMain.cpp ${FILES})
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target_link_libraries(rollerball ${LIBS})
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#add_executable(meshtool jni/Meshtool.cpp ${FILES})
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#target_link_libraries(meshtool ${LIBS})
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