ppsspp/android/CMakeLists.txt
2012-11-11 22:38:19 +01:00

105 lines
2.7 KiB
CMake

cmake_minimum_required(VERSION 2.6)
project (PPSSPP)
find_package(PkgConfig)
find_package(PNG REQUIRED)
pkg_check_modules(SDL sdl)
if (APPLE)
find_library(OGL_LIBRARY OpenGL)
include_directories(/usr/X11/include)
endif()
include(FindOpenGL)
include(FindSDL)
add_definitions(-g)
add_definitions(-O0)
add_definitions(-Wall)
add_definitions(-DSDL)
add_definitions(-Wno-multichar)
add_definitions(-fno-strict-aliasing)
add_definitions(-DUSE_PROFILER)
include_directories(jni)
include_directories(../native)
include_directories(../native/base)
include_directories(../native/math/lin)
include_directories(../native/audio)
include_directories(../native/ext/libzip)
include_directories(../native/ext/etcpack)
include_directories(/usr/local/include)
include_directories(${SDL_INCLUDE_DIR})
include_directories(${PNG_INCLUDE_DIR})
link_directories(/usr/local/lib)
link_directories(/usr/X11/lib)
add_subdirectory(../native/base base)
add_subdirectory(../native/gfx gfx)
add_subdirectory(../native/profiler profiler)
add_subdirectory(../native/gfx_es2 gfx_es2)
add_subdirectory(../native/file file)
add_subdirectory(../native/image image)
add_subdirectory(../native/ui ui)
add_subdirectory(../native/net net)
add_subdirectory(../native/json jsonwriter)
add_subdirectory(../native/audio audio)
add_subdirectory(../native/math math)
add_subdirectory(../native/ext/libzip libzip)
add_subdirectory(../native/ext/etcpack etcpack)
add_subdirectory(../native/ext/vjson vjson)
add_subdirectory(../native/ext/stb_vorbis stb_vorbis)
add_subdirectory(../native/ext/sha1 sha1)
set(LIBS ${LIBS} ${SDL_LIBRARY} ${OPENGL_LIBRARIES} GLEW file lin ${PNG_LIBRARY} z gfx gfx_es2 ui etcdec image mixer net profiler timeutil file zip base lin vjson stb_vorbis sha1 jsonwriter)
set(FILES
jni/ui_atlas.cpp
jni/ray_intersections.cpp
jni/collision.cpp
jni/AudioManager.cpp
jni/Campaign.cpp
jni/CampaignEndScreen.cpp
jni/CalibrateScreen.cpp
jni/CreditsScreen.cpp
jni/Curves.cpp
jni/CollidableMesh.cpp
jni/DrawList.cpp
jni/Globals.cpp
jni/Level.cpp
jni/CampaignEndScreen.cpp
jni/Material.cpp
jni/MainMenuScreen.cpp
jni/MessageBus.cpp
jni/Mesh.cpp
jni/MeshGenerator.cpp
jni/NativeApp.cpp
jni/GfxUtil.cpp
jni/GfxWrapper.cpp
jni/BallSimulator.cpp
jni/Node.cpp
jni/NormalGame.cpp
jni/NormalGameScreen.cpp
jni/Scene.cpp
jni/Sky.cpp
jni/ShaderManager.cpp
jni/StickSim.cpp
jni/TextureManager.cpp
jni/Transformation.cpp)
if (APPLE)
SET(FILES ${FILES} jni/SDLMain.m)
endif (APPLE)
add_executable(rollerball ../native/base/PCMain.cpp ${FILES})
target_link_libraries(rollerball ${LIBS})
#add_executable(meshtool jni/Meshtool.cpp ${FILES})
#target_link_libraries(meshtool ${LIBS})