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Debugger
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Add debug dialogs (DisAsm, Memory, VFPU).
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2013-02-10 17:33:34 +01:00 |
Dialog
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Warning fixes, very minor updates to shader generators.
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2013-02-06 19:04:28 +01:00 |
ELF
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Save encryption. Load/Save encrypted/decrypted save
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2013-01-29 00:11:02 +01:00 |
FileSystems
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Correctly read ISO 9660 directory entries.
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2013-02-09 21:26:55 -08:00 |
HLE
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Change appropriate name to calculateFPS
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2013-02-11 18:20:12 +08:00 |
HW
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Simplify savestate code so it's all automagical.
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2013-02-04 08:27:01 -08:00 |
MIPS
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Allow switching 2xSSAA on and off ingame. Add Show FPS menu option.
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2013-02-11 19:02:38 +01:00 |
Util
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Make PPGeMeasureText() actually measure the text.
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2013-02-11 00:38:08 -08:00 |
CMakeLists.txt
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Android buildfix.
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2013-01-29 08:18:31 -08:00 |
Config.cpp
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Add option to set AnisotropyLevel , default 4
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2013-02-11 21:03:53 +08:00 |
Config.h
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Add option to set AnisotropyLevel , default 4
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2013-02-11 21:03:53 +08:00 |
Core.cpp
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Add debug dialogs (DisAsm, Memory, VFPU).
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2013-02-10 17:33:34 +01:00 |
Core.h
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Fix timing issue wiith JIT on non-Windows platforms
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2012-12-25 09:02:02 +01:00 |
Core.vcxproj
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Save encryption. Load/Save encrypted/decrypted save
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2013-01-29 00:11:02 +01:00 |
Core.vcxproj.filters
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Split out the FPU reg cache into its own file too.
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2013-01-26 01:34:19 +01:00 |
CoreParameter.h
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Minor fix disable G3D log
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2013-01-16 08:37:41 +08:00 |
CoreTiming.cpp
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Spend less time moving ts events in CoreTiming.
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2013-02-11 01:27:07 -08:00 |
CoreTiming.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
CPU.cpp
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Get rid of CPU class so that MIPSState can be POD, enabling offsetof
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2013-01-08 14:20:06 +01:00 |
CPU.h
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Get rid of CPU class so that MIPSState can be POD, enabling offsetof
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2013-01-08 14:20:06 +01:00 |
Host.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Host.h
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Add debug dialogs (DisAsm, Memory, VFPU).
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2013-02-10 17:33:34 +01:00 |
Loaders.cpp
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Fix duplicate branches.
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2013-01-25 17:05:09 -05:00 |
Loaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
MemMap.cpp
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Implement sceGeGetMtx and sceGeGetCmd
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2013-01-05 19:26:37 +01:00 |
MemMap.h
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Refactor jit safe memory reads without dup code.
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2013-01-26 08:42:34 -08:00 |
MemMapFunctions.cpp
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Don't log an incorrect pc for bad jit mem access.
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2013-01-25 22:52:42 -08:00 |
PSPLoaders.cpp
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Improve sceIo to pass io autotest.
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2013-01-21 01:25:48 +01:00 |
PSPLoaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
SaveState.cpp
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Keep filehandles open properly when loading state.
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2013-02-08 08:16:54 -08:00 |
SaveState.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
System.cpp
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Make GLES_GPU own texturecache
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2013-01-30 20:40:26 +01:00 |
System.h
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Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
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2013-01-02 21:05:02 +01:00 |