ppsspp/Core/HW
Unknown W. Brackets 3f20b32041 Add an option to prevent cpu stall on slow IO.
This is good for any slow storage, including:
  * Hard disk spinning up.
  * Generally slow (cheap) SD cards.
  * HTTP or Samba streaming.

May possibly cause bugs in some cases where timing is unrealistic.  That
being said, as long as the game is a UMD game, and there's caching (could
enable memory caching for storage), it should not be a problem usually.
2014-12-26 01:07:16 -08:00
..
AsyncIOManager.cpp Add an option to prevent cpu stall on slow IO. 2014-12-26 01:07:16 -08:00
AsyncIOManager.h Add an option to prevent cpu stall on slow IO. 2014-12-26 01:07:16 -08:00
BufferQueue.h Oops, always grab the first, not latest, audio pts. 2014-05-15 01:09:38 -07:00
MediaEngine.cpp MediaEngine: Get rid of implicit boolean conversions to int 2014-12-13 23:40:04 -05:00
MediaEngine.h Merge pull request #6685 from unknownbrackets/kill-volume 2014-08-19 07:56:01 +02:00
MemoryStick.cpp Check actual free disk space when games ask. 2014-11-01 00:33:19 -07:00
MemoryStick.h Check actual free disk space when games ask. 2014-11-01 00:33:19 -07:00
MpegDemux.cpp Correct the audio pts from the actual stream data. 2014-05-15 00:05:40 -07:00
MpegDemux.h Core: Mark some functions as const 2014-12-03 15:16:11 -05:00
SasAudio.cpp More audio microoptimization 2014-12-07 21:14:09 +01:00
SasAudio.h Core: Mark some functions as const 2014-12-03 15:16:11 -05:00
SimpleAudioDec.cpp Remove bgm and sfx volume settings. 2014-08-17 14:16:59 -07:00
SimpleAudioDec.h Play AT3 files in background audio too. 2014-06-22 09:55:14 -07:00