mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-12 19:07:34 +00:00
338 lines
7.7 KiB
C++
338 lines
7.7 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
|
||
|
||
// This program is free software: you can redistribute it and/or modify
|
||
// it under the terms of the GNU General Public License as published by
|
||
// the Free Software Foundation, version 2.0 or later versions.
|
||
|
||
// This program is distributed in the hope that it will be useful,
|
||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
// GNU General Public License 2.0 for more details.
|
||
|
||
// A copy of the GPL 2.0 should have been included with the program.
|
||
// If not, see http://www.gnu.org/licenses/
|
||
|
||
// Official git repository and contact information can be found at
|
||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||
|
||
#include <map>
|
||
#include <string>
|
||
|
||
#include "input/input_state.h"
|
||
#include "Core/Config.h"
|
||
#include "KeyMap.h"
|
||
|
||
using namespace KeyMap;
|
||
|
||
// Platform specific
|
||
// default
|
||
std::map<int,int> *platform_keymap = NULL;
|
||
|
||
// Default key mapping
|
||
// Ugly, yet the cleanest way
|
||
// I could find to create a
|
||
// static map.
|
||
// Still nicer than what
|
||
// I once did in C.
|
||
struct DefaultKeyMap {
|
||
static std::map<int,int> init()
|
||
{
|
||
std::map<int,int> m;
|
||
m[KEY_x] = PAD_BUTTON_A;
|
||
m[KEY_z] = PAD_BUTTON_B;
|
||
m[KEY_s] = PAD_BUTTON_X;
|
||
m[KEY_a] = PAD_BUTTON_Y;
|
||
m[KEY_q] = PAD_BUTTON_LBUMPER;
|
||
m[KEY_w] = PAD_BUTTON_RBUMPER;
|
||
m[KEY_SPACE] = PAD_BUTTON_START;
|
||
m[KEY_ENTER] = PAD_BUTTON_SELECT;
|
||
m[KEY_ARROW_UP] = PAD_BUTTON_UP;
|
||
m[KEY_ARROW_DOWN] = PAD_BUTTON_DOWN;
|
||
m[KEY_ARROW_LEFT] = PAD_BUTTON_LEFT;
|
||
m[KEY_ARROW_RIGHT] = PAD_BUTTON_RIGHT;
|
||
m[KEY_TAB] = PAD_BUTTON_MENU;
|
||
m[KEY_BACKSPACE] = PAD_BUTTON_BACK;
|
||
m[KEY_ANALOG_UP] = PAD_BUTTON_JOY_UP;
|
||
m[KEY_ANALOG_DOWN] = PAD_BUTTON_JOY_DOWN;
|
||
m[KEY_ANALOG_LEFT] = PAD_BUTTON_JOY_LEFT;
|
||
m[KEY_ANALOG_RIGHT] = PAD_BUTTON_JOY_RIGHT;
|
||
m[KEY_CTRL_LEFT] = PAD_BUTTON_LEFT_THUMB;
|
||
m[KEY_ALT_LEFT] = PAD_BUTTON_RIGHT_THUMB;
|
||
return m;
|
||
}
|
||
static std::map<int,int> KeyMap;
|
||
};
|
||
|
||
std::map<int,int> DefaultKeyMap::KeyMap = DefaultKeyMap::init();
|
||
|
||
// Key & Button names
|
||
struct KeyMap_IntStrPair {
|
||
int key;
|
||
std::string name;
|
||
};
|
||
const KeyMap_IntStrPair key_names[] = {
|
||
{KEY_a, "a"},
|
||
{KEY_b, "b"},
|
||
{KEY_c, "c"},
|
||
{KEY_d, "d"},
|
||
{KEY_e, "e"},
|
||
{KEY_f, "f"},
|
||
{KEY_g, "g"},
|
||
{KEY_h, "h"},
|
||
{KEY_i, "i"},
|
||
{KEY_j, "j"},
|
||
{KEY_k, "k"},
|
||
{KEY_l, "l"},
|
||
{KEY_m, "m"},
|
||
{KEY_n, "n"},
|
||
{KEY_o, "o"},
|
||
{KEY_p, "p"},
|
||
{KEY_q, "q"},
|
||
{KEY_r, "r"},
|
||
{KEY_s, "s"},
|
||
{KEY_t, "t"},
|
||
{KEY_u, "u"},
|
||
{KEY_v, "v"},
|
||
{KEY_w, "w"},
|
||
{KEY_x, "x"},
|
||
{KEY_y, "y"},
|
||
{KEY_z, "z"},
|
||
|
||
{KEY_A, "A"},
|
||
{KEY_B, "B"},
|
||
{KEY_C, "C"},
|
||
{KEY_D, "D"},
|
||
{KEY_E, "E"},
|
||
{KEY_F, "F"},
|
||
{KEY_G, "G"},
|
||
{KEY_H, "H"},
|
||
{KEY_I, "I"},
|
||
{KEY_J, "J"},
|
||
{KEY_K, "K"},
|
||
{KEY_L, "L"},
|
||
{KEY_M, "M"},
|
||
{KEY_N, "N"},
|
||
{KEY_O, "O"},
|
||
{KEY_P, "P"},
|
||
{KEY_Q, "Q"},
|
||
{KEY_R, "R"},
|
||
{KEY_S, "S"},
|
||
{KEY_T, "T"},
|
||
{KEY_U, "U"},
|
||
{KEY_V, "V"},
|
||
{KEY_W, "W"},
|
||
{KEY_X, "X"},
|
||
{KEY_Y, "Y"},
|
||
{KEY_Z, "Z"},
|
||
|
||
{KEY_1, "1"},
|
||
{KEY_2, "2"},
|
||
{KEY_3, "3"},
|
||
{KEY_4, "4"},
|
||
{KEY_5, "5"},
|
||
{KEY_6, "6"},
|
||
{KEY_7, "7"},
|
||
{KEY_8, "8"},
|
||
{KEY_9, "9"},
|
||
{KEY_0, "0"},
|
||
|
||
|
||
{KEY_BACKSPACE, "Backspace"},
|
||
{KEY_TAB, "Tab"},
|
||
{KEY_ENTER, "Enter"},
|
||
{KEY_SHIFT_LEFT, "Shift"},
|
||
{KEY_SHIFT_RIGHT, "Shift"},
|
||
{KEY_CTRL_LEFT, "Ctrl"},
|
||
{KEY_CTRL_RIGHT, "Ctrl"},
|
||
{KEY_ALT_LEFT, "Alt"},
|
||
{KEY_ALT_RIGHT, "Alt"},
|
||
{KEY_SPACE, "Space"},
|
||
{KEY_SUPER, "Super"},
|
||
{KEY_SPACE, "Space"},
|
||
|
||
{KEY_VOLUME_UP, "Vol Up"},
|
||
{KEY_VOLUME_DOWN, "Vol Down"},
|
||
{KEY_HOME, "Home"},
|
||
{KEY_CALL_START, "Start Call"},
|
||
{KEY_CALL_END, "End Call"},
|
||
|
||
{KEY_FASTFORWARD, "Fast foward"},
|
||
|
||
{KEY_ARROW_LEFT, "Left"},
|
||
{KEY_ARROW_UP, "Up"},
|
||
{KEY_ARROW_RIGHT, "Right"},
|
||
{KEY_ARROW_DOWN, "Down"},
|
||
|
||
{KEY_ANALOG_LEFT, "Analog Left"},
|
||
{KEY_ANALOG_UP, "Analog Up"},
|
||
{KEY_ANALOG_RIGHT, "Analog Right"},
|
||
{KEY_ANALOG_DOWN, "Analog Down"},
|
||
|
||
{KEY_ANALOG_ALT_LEFT, "Alt analog Left"},
|
||
{KEY_ANALOG_ALT_UP, "Alt analog Up"},
|
||
{KEY_ANALOG_ALT_RIGHT, "Alt analog Right"},
|
||
{KEY_ANALOG_ALT_DOWN, "Alt analog Down"},
|
||
|
||
{KEY_EXTRA1, "Extra1"},
|
||
{KEY_EXTRA2, "Extra2"},
|
||
{KEY_EXTRA3, "Extra3"},
|
||
{KEY_EXTRA4, "Extra4"},
|
||
{KEY_EXTRA5, "Extra5"},
|
||
{KEY_EXTRA6, "Extra6"},
|
||
{KEY_EXTRA7, "Extra7"},
|
||
{KEY_EXTRA8, "Extra8"},
|
||
{KEY_EXTRA9, "Extra9"},
|
||
{KEY_EXTRA0, "Extra0"},
|
||
};
|
||
static int key_names_count = sizeof(key_names) / sizeof(key_names[0]);
|
||
static std::string unknown_key_name = "Unknown";
|
||
const KeyMap_IntStrPair psp_button_names[] = {
|
||
{PAD_BUTTON_A, "○"},
|
||
{PAD_BUTTON_B, "⨯"},
|
||
{PAD_BUTTON_X, "□"},
|
||
{PAD_BUTTON_Y, "△"},
|
||
{PAD_BUTTON_LBUMPER, "L"},
|
||
{PAD_BUTTON_RBUMPER, "R"},
|
||
{PAD_BUTTON_START, "Start"},
|
||
{PAD_BUTTON_SELECT, "Select"},
|
||
{PAD_BUTTON_UP, "Up"},
|
||
{PAD_BUTTON_DOWN, "Down"},
|
||
{PAD_BUTTON_LEFT, "Left"},
|
||
{PAD_BUTTON_RIGHT, "Right"},
|
||
|
||
{PAD_BUTTON_MENU, "Menu"},
|
||
{PAD_BUTTON_BACK, "Back"},
|
||
|
||
{PAD_BUTTON_JOY_UP, "Analog Up"},
|
||
{PAD_BUTTON_JOY_DOWN, "Analog Down"},
|
||
{PAD_BUTTON_JOY_LEFT, "Analog Left"},
|
||
{PAD_BUTTON_JOY_RIGHT, "Analog Right"},
|
||
|
||
{PAD_BUTTON_LEFT_THUMB, "Left analog click"},
|
||
{PAD_BUTTON_RIGHT_THUMB, "Right analog click"},
|
||
};
|
||
static int psp_button_names_count = sizeof(psp_button_names) / sizeof(psp_button_names[0]);
|
||
|
||
|
||
static std::string FindName(int key, const KeyMap_IntStrPair list[], int size)
|
||
{
|
||
for (int i = 0; i < size; i++)
|
||
if (list[i].key == key)
|
||
return list[i].name;
|
||
|
||
return unknown_key_name;
|
||
}
|
||
|
||
static std::string KeyMap::GetKeyName(KeyMap::Key key)
|
||
{
|
||
return FindName((int)key, key_names, key_names_count);
|
||
}
|
||
|
||
static std::string KeyMap::GetPspButtonName(int btn)
|
||
{
|
||
return FindName(btn, key_names, key_names_count);
|
||
}
|
||
|
||
static bool FindKeyMapping(int key, int *map_id, int *psp_button)
|
||
{
|
||
std::map<int,int>::iterator it;
|
||
if (*map_id >= 0) {
|
||
// check user configuration
|
||
std::map<int,int> user_map = g_Config.iMappingMap;
|
||
it = user_map.find(key);
|
||
if (it != user_map.end()) {
|
||
*map_id = 0;
|
||
*psp_button = it->second;
|
||
return true;
|
||
}
|
||
}
|
||
|
||
if (*map_id >= 1 && platform_keymap != NULL) {
|
||
// check optional platform specific keymap
|
||
std::map<int,int> port_map = *platform_keymap;
|
||
it = port_map.find(key);
|
||
if (it != port_map.end()) {
|
||
*map_id = 1;
|
||
*psp_button = it->second;
|
||
return true;
|
||
}
|
||
}
|
||
|
||
if (*map_id >= 2) {
|
||
// check default keymap
|
||
const std::map<int,int> default_map = DefaultKeyMap::KeyMap;
|
||
const std::map<int,int>::const_iterator it = default_map.find(key);
|
||
if (it != default_map.end()) {
|
||
*map_id = 2;
|
||
*psp_button = it->second;
|
||
return true;
|
||
}
|
||
}
|
||
|
||
*map_id = -1;
|
||
return false;
|
||
}
|
||
|
||
|
||
|
||
static int KeyMap::KeyToPspButton(const KeyMap::Key key)
|
||
{
|
||
int search_start_layer = 0;
|
||
int psp_button;
|
||
|
||
if (FindKeyMapping((int)key, &search_start_layer, &psp_button))
|
||
return psp_button;
|
||
|
||
return KEYMAP_ERROR_UNKNOWN_KEY;
|
||
}
|
||
|
||
static bool KeyMap::IsMappedKey(Key key)
|
||
{
|
||
return KeyMap::KeyToPspButton(key) != KEYMAP_ERROR_UNKNOWN_KEY;
|
||
}
|
||
|
||
|
||
static std::string KeyMap::NamePspButtonFromKey(KeyMap::Key key)
|
||
{
|
||
return KeyMap::GetPspButtonName(KeyMap::KeyToPspButton(key));
|
||
}
|
||
|
||
static std::string KeyMap::NameKeyFromPspButton(int btn)
|
||
{
|
||
// We drive our iteration
|
||
// with the list of key names.
|
||
for (int i = 0; i < key_names_count; i++) {
|
||
const struct KeyMap_IntStrPair *key_name = key_names + i;
|
||
if (btn == KeyMap::KeyToPspButton((KeyMap::Key)key_name->key))
|
||
return key_name->name;
|
||
}
|
||
|
||
// all psp buttons are mapped from some key
|
||
// but it appears we do not have a name
|
||
// for this key.
|
||
return unknown_key_name;
|
||
}
|
||
|
||
static int KeyMap::SetKeyMapping(KeyMap::Key key, int btn)
|
||
{
|
||
if (KeyMap::IsMappedKey(key))
|
||
return KEYMAP_ERROR_KEY_ALREADY_USED;
|
||
|
||
g_Config.iMappingMap[key] = btn;
|
||
}
|
||
|
||
static int KeyMap::RegisterPlatformDefaultKeyMap(std::map<int,int> *overriding_map)
|
||
{
|
||
if (overriding_map == NULL)
|
||
return 1;
|
||
platform_keymap = overriding_map;
|
||
return 0;
|
||
}
|
||
|
||
static void KeyMap::DeregisterPlatformDefaultKeyMap(void)
|
||
{
|
||
platform_keymap = NULL;
|
||
return;
|
||
}
|
||
|