.. |
__sceAudio.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
__sceAudio.h
|
Return error to blocked audio threads on release.
|
2013-06-05 12:20:07 -07:00 |
FunctionWrappers.h
|
Wrap more adhoc functions
|
2013-09-07 11:06:28 +02:00 |
HLE.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
HLE.h
|
Invalidate stubs/var imports when writing them.
|
2013-09-01 00:32:43 -07:00 |
HLETables.cpp
|
Add a bunch of empty adhoc functions
|
2013-09-07 01:53:51 +02:00 |
HLETables.h
|
Use a custom RA for module funcs. Not used yet.
|
2013-05-26 10:28:08 -07:00 |
KernelWaitHelpers.h
|
Refactor waiting thread removal.
|
2013-09-09 00:22:00 -07:00 |
sceAtrac.cpp
|
Chane to ATRAC_ERROR_NO_LOOP_INFORMATION
|
2013-09-22 11:41:58 +08:00 |
sceAtrac.h
|
Improve _AtracGenarateContext.
|
2013-06-09 19:06:24 +08:00 |
sceAudio.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceAudio.h
|
Fix some init/type warnings.
|
2013-05-31 23:14:29 -07:00 |
sceAudiocodec.cpp
|
Let's actually use the log category mechanism. A first step.
|
2013-09-07 21:19:21 +02:00 |
sceAudiocodec.h
|
Add sceAudiocodec stuff
|
2013-06-09 01:28:58 +08:00 |
sceCcc.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceCcc.h
|
Listen to sceCccSetErrorChar*(), not used yet.
|
2013-07-20 21:51:22 -07:00 |
sceChnnlsv.cpp
|
endian for sceChnnlsv
|
2013-08-16 09:18:04 +02:00 |
sceChnnlsv.h
|
endian for sceChnnlsv
|
2013-08-16 09:18:04 +02:00 |
sceCtrl.cpp
|
Use a separate latch for osk dialog.
|
2013-09-25 16:32:07 +08:00 |
sceCtrl.h
|
Also replace the on-screen cross
|
2013-07-20 12:54:33 +02:00 |
sceDeflt.cpp
|
Add missing debug log in sceDeflt.
|
2013-04-25 07:51:32 -07:00 |
sceDeflt.h
|
|
|
sceDisplay.cpp
|
Update sceDisplay.cpp
|
2013-09-17 11:41:12 +05:00 |
sceDisplay.h
|
Measure actual fps (frameskip+unthrottle included), show all three on one line if you choose "both" (which I probably should rename)
|
2013-08-19 22:06:49 +02:00 |
sceDmac.cpp
|
Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
|
2013-09-21 18:53:55 +02:00 |
sceDmac.h
|
|
|
sceFont.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceFont.h
|
|
|
sceGameUpdate.cpp
|
More log categories, use them (and existing ones). Improve log config.
|
2013-09-07 22:02:55 +02:00 |
sceGameUpdate.h
|
|
|
sceGe.cpp
|
A paused list will allow a context save.
|
2013-09-21 21:01:41 -07:00 |
sceGe.h
|
Support save/restore of context on list run/finish.
|
2013-09-20 09:51:44 -07:00 |
sceHeap.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceHeap.h
|
Add sceHeap,some games will call this.
|
2013-09-04 11:05:14 +08:00 |
sceHprm.cpp
|
Add some syscall names that match by sha.
|
2013-05-19 22:12:39 -07:00 |
sceHprm.h
|
|
|
sceHttp.cpp
|
Let's actually use the log category mechanism. A first step.
|
2013-09-07 21:19:21 +02:00 |
sceHttp.h
|
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
|
2013-04-29 12:40:09 +09:00 |
sceImpose.cpp
|
Rewrite most of the translation stuff to be cleaner.
|
2013-09-16 18:45:09 -04:00 |
sceImpose.h
|
|
|
sceIo.cpp
|
Improve error handling in sceIoLseek*().
|
2013-09-22 23:37:51 -07:00 |
sceIo.h
|
Fix #3706, custom save dialog dates.
|
2013-09-10 02:09:18 -07:00 |
sceJpeg.cpp
|
Fix Visual Studio 2013 build.
|
2013-09-18 12:02:49 -04:00 |
sceJpeg.h
|
State save support for sceJpeg.
|
2013-07-05 10:56:55 +02:00 |
sceKernel.cpp
|
Start the kernel ids over on reset.
|
2013-09-17 08:11:51 -07:00 |
sceKernel.h
|
Start the kernel ids over on reset.
|
2013-09-17 08:11:51 -07:00 |
sceKernelAlarm.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelAlarm.h
|
|
|
sceKernelEventFlag.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelEventFlag.h
|
Remove bad param from sceKernelPollEventFlag().
|
2013-08-18 18:38:04 -07:00 |
sceKernelInterrupt.cpp
|
Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
|
2013-09-21 18:53:55 +02:00 |
sceKernelInterrupt.h
|
|
|
sceKernelMbx.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelMbx.h
|
Use *_le for the sceKernel* funcs.
|
2013-07-25 08:04:34 -07:00 |
sceKernelMemory.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelMemory.h
|
Wrap sceKernelFreeFpl() and use better errors.
|
2013-08-25 16:38:49 -07:00 |
sceKernelModule.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelModule.h
|
Add ThreadManForKernel and ModuleForKernel
|
2013-08-25 10:48:32 +08:00 |
sceKernelMsgPipe.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelMsgPipe.h
|
Correct sceKernelReferMsgPipeStatus().
|
2013-08-18 18:45:43 -07:00 |
sceKernelMutex.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelMutex.h
|
Implement sceKernelCancelMutex().
|
2013-08-25 16:38:49 -07:00 |
sceKernelSemaphore.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelSemaphore.h
|
|
|
sceKernelThread.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelThread.h
|
Decentralize callback registration.
|
2013-09-09 00:21:15 -07:00 |
sceKernelTime.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelTime.h
|
Replace some hleEatCycles() with actual PSP timing.
|
2013-05-04 23:42:10 -07:00 |
sceKernelVTimer.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceKernelVTimer.h
|
|
|
sceMd5.cpp
|
Pass the new sha1/md5 test.
|
2013-09-03 00:36:55 +02:00 |
sceMd5.h
|
Pass the new sha1/md5 test.
|
2013-09-03 00:36:55 +02:00 |
sceMp3.cpp
|
Prep PPSSPP for Visual Studio 2013.
|
2013-09-17 10:27:06 -04:00 |
sceMp3.h
|
Separate sceMp3 from sceMpeg
|
2013-05-06 21:14:58 +08:00 |
sceMp4.cpp
|
Add missing sceAac NID
|
2013-09-23 15:55:53 +02:00 |
sceMp4.h
|
Add Register_sceMp4()
|
2013-04-28 08:25:30 +08:00 |
sceMpeg.cpp
|
Fix missing intro CG in GTA series
|
2013-09-21 12:03:54 +08:00 |
sceMpeg.h
|
endian fro sceMpeg
|
2013-08-16 09:18:18 +02:00 |
sceNet.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceNet.h
|
|
|
sceNetAdhoc.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceNetAdhoc.h
|
Split out sceNetAdhoc* into a separate file from sceNet.
|
2013-09-07 00:55:42 +02:00 |
sceNp.cpp
|
Added sceJpeg & sceMd5
|
2013-05-15 19:49:34 +08:00 |
sceNp.h
|
Added sceJpeg & sceMd5
|
2013-05-15 19:49:34 +08:00 |
sceOpenPSID.cpp
|
|
|
sceOpenPSID.h
|
|
|
sceP3da.cpp
|
More log categories, use them (and existing ones). Improve log config.
|
2013-09-07 22:02:55 +02:00 |
sceP3da.h
|
|
|
sceParseHttp.cpp
|
Match syscall names to nids ot be safe.
|
2013-05-19 22:12:39 -07:00 |
sceParseHttp.h
|
|
|
sceParseUri.cpp
|
Match syscall names to nids ot be safe.
|
2013-05-19 22:12:39 -07:00 |
sceParseUri.h
|
|
|
scePauth.cpp
|
UNIMPL functions replace DEBUG_LOG -> ERROR_LOG
|
2013-04-29 14:16:55 +09:00 |
scePauth.h
|
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
|
2013-04-29 12:40:09 +09:00 |
scePower.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
scePower.h
|
|
|
scePsmf.cpp
|
Initialize some psmf values.
|
2013-09-22 21:19:59 -07:00 |
scePsmf.h
|
|
|
scePspNpDrm_user.cpp
|
Add SceNpDrmOpen to the table so it can be logged properly.
|
2013-08-14 09:23:58 -04:00 |
scePspNpDrm_user.h
|
|
|
sceRtc.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceRtc.h
|
Use *_le for the sceKernel* funcs.
|
2013-07-25 08:04:34 -07:00 |
sceSas.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceSas.h
|
|
|
sceSsl.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceSsl.h
|
|
|
sceUmd.cpp
|
Buildfixes for Symbian and iOS/etc.
|
2013-09-15 08:18:20 -07:00 |
sceUmd.h
|
Fix PSP_UMD_TYPE_GAME...
|
2013-05-24 19:52:46 +02:00 |
sceUsb.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceUsb.h
|
|
|
sceUtility.cpp
|
Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
|
2013-09-18 21:34:28 +08:00 |
sceUtility.h
|
Correct sceUtilityGetSystemParamString() per tests.
|
2013-04-20 09:37:47 -07:00 |
sceVaudio.cpp
|
Check version in each DoState() func.
|
2013-09-14 20:23:03 -07:00 |
sceVaudio.h
|
Correct some error codes and init in Vaudio.
|
2013-05-19 15:50:52 -07:00 |