ppsspp/UI
Henrik Rydgard 1f84e21173 Typo fix
2013-07-17 23:01:26 +02:00
..
EmuScreen.cpp Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
EmuScreen.h Cut down on analog stick latency. 2013-07-07 16:25:15 -07:00
GameInfoCache.cpp Fix bug that caused us to always show UNKNOWN.PNG for PBP files in recent list and new ui 2013-07-15 18:57:42 +02:00
GameInfoCache.h Logic precedence error, warning fixes 2013-06-11 11:05:34 +02:00
GamepadEmu.cpp Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
GamepadEmu.h Add option for very transparent touch buttons 2013-06-17 20:28:22 +02:00
GameScreen.cpp NewUI: Add new Language selector screen (uses the new popup list screen). 2013-07-16 00:29:50 +02:00
GameScreen.h Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
GameSettingsScreen.cpp Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
GameSettingsScreen.h Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
MainScreen.cpp Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
MainScreen.h More mousewheel support 2013-07-08 12:35:08 +02:00
MenuScreens.cpp Typo fix 2013-07-17 23:01:26 +02:00
MenuScreens.h Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
MiscScreens.cpp dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWaitThread 2013-07-18 00:16:42 +08:00
MiscScreens.h NewUI: Add new Language selector screen (uses the new popup list screen). 2013-07-16 00:29:50 +02:00
NativeApp.cpp Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
OnScreenDisplay.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp UI tweaks 2013-06-20 21:57:09 +02:00
PluginScreen.h Update native, fixing bug that prevented plugin downloads from working on Android. Fix black background.t 2013-06-10 23:21:47 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas.cpp Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
ui_atlas.h Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
UI.vcxproj Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
UI.vcxproj.filters Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
UIShader.cpp Possible fix for onscreen buttons turning black sometimes. 2013-04-21 19:32:56 +02:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

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