mirror of
https://github.com/libretro/ppsspp.git
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7b7801d59a
This makes it easier for Xbox which uses a separate header.
72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _CONSOLELISTENER_H
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#define _CONSOLELISTENER_H
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#include "LogManager.h"
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#ifdef _WIN32
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#include "CommonWindows.h"
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#endif
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class ConsoleListener : public LogListener
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{
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public:
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ConsoleListener();
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~ConsoleListener();
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void Open(bool Hidden = false, int Width = 200, int Height = 100, const char * Name = "DebugConsole (PPSSPP)");
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void UpdateHandle();
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void Close();
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bool IsOpen();
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void LetterSpace(int Width, int Height);
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void BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst);
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void PixelSpace(int Left, int Top, int Width, int Height, bool);
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#ifdef _WIN32
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COORD GetCoordinates(int BytesRead, int BufferWidth);
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#endif
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void Log(LogTypes::LOG_LEVELS, const char *Text);
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void ClearScreen(bool Cursor = true);
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void Show(bool bShow);
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bool Hidden() const { return bHidden; }
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private:
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#ifdef _WIN32
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HWND GetHwnd(void);
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HANDLE hConsole;
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static unsigned int WINAPI RunThread(void *lpParam);
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void LogWriterThread();
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void SendToThread(LogTypes::LOG_LEVELS Level, const char *Text);
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void WriteToConsole(LogTypes::LOG_LEVELS Level, const char *Text, size_t Len);
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static int refCount;
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static HANDLE hThread;
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static HANDLE hTriggerEvent;
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static CRITICAL_SECTION criticalSection;
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static char *logPending;
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static volatile u32 logPendingReadPos;
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static volatile u32 logPendingWritePos;
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#endif
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bool bHidden;
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bool bUseColor;
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};
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#endif // _CONSOLELISTENER_H
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