ppsspp/Qt/debugger_disasm.cpp
Xele02 69b837f18b Add debug dialogs (DisAsm, Memory, VFPU).
New features : Breakpoint display, thread status, display list status
Update translation and start french translation
2013-02-10 17:33:34 +01:00

717 lines
17 KiB
C++

#include <QMenu>
#include <QTimer>
#include <deque>
#include "debugger_disasm.h"
#include "ui_debugger_disasm.h"
#include "Core/CPU.h"
#include "Core/Debugger/DebugInterface.h"
#include "Core/Debugger/SymbolMap.h"
#include "ctrldisasmview.h"
#include "Core/Debugger/Breakpoints.h"
#include "Core/HLE/HLE.h"
#include "Core/CoreTiming.h"
#include "mainwindow.h"
#include "ctrlregisterlist.h"
#include "native/base/stringutil.h"
#include "Core/Debugger/SymbolMap.h"
#include "GPU/GPUState.h"
#include "GPU/GPUInterface.h"
#include "GPU/GeDisasm.h"
#include "EmuThread.h"
#include "Core/Host.h"
Debugger_Disasm::Debugger_Disasm(DebugInterface *_cpu, MainWindow* mainWindow_, QWidget *parent) :
QDialog(parent),
ui(new Ui::Debugger_Disasm),
cpu(_cpu),
mainWindow(mainWindow_)
{
ui->setupUi(this);
vfpudlg = new Debugger_VFPU(_cpu, mainWindow, this);
ui->DisasmView->setWindowTitle(_cpu->GetName());
QObject::connect(ui->RegListScroll,SIGNAL(actionTriggered(int)), ui->RegList, SLOT(scrollChanged(int)));
QObject::connect(ui->RegList,SIGNAL(GotoDisasm(u32)),this,SLOT(Goto(u32)));
QObject::connect(this, SIGNAL(updateDisplayList_()), this, SLOT(UpdateDisplayListGUI()));
QObject::connect(this, SIGNAL(UpdateBreakpoints_()), this, SLOT(UpdateBreakpointsGUI()));
QObject::connect(this, SIGNAL(UpdateThread_()), this, SLOT(UpdateThreadGUI()));
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->setDebugger(cpu);
ptr->setParentWindow(this);
ptr->gotoAddr(0x00000000);
CtrlRegisterList *rl = ui->RegList;
rl->setParentWindow(this);
rl->setCPU(cpu);
FillFunctions();
}
void Debugger_Disasm::showEvent(QShowEvent *)
{
#ifdef Q_WS_X11
// Hack to remove the X11 crash with threaded opengl when opening the first dialog
EmuThread_LockDraw(true);
QTimer::singleShot(100, this, SLOT(releaseLock()));
#endif
if(Core_IsStepping())
SetDebugMode(true);
else
SetDebugMode(false);
}
void Debugger_Disasm::releaseLock()
{
EmuThread_LockDraw(false);
}
Debugger_Disasm::~Debugger_Disasm()
{
delete ui;
}
void Debugger_Disasm::ShowVFPU()
{
vfpudlg->show();
}
void Debugger_Disasm::Update()
{
ui->RegList->redraw();
mainWindow->UpdateMenus();
UpdateDialog();
}
void Debugger_Disasm::Go()
{
SetDebugMode(false);
EmuThread_LockDraw(true);
Core_EnableStepping(false);
EmuThread_LockDraw(false);
mainWindow->UpdateMenus();
}
void Debugger_Disasm::Step()
{
EmuThread_LockDraw(true);
Core_DoSingleStep();
EmuThread_LockDraw(false);
_dbg_update_();
}
void Debugger_Disasm::StepOver()
{
SetDebugMode(false);
EmuThread_LockDraw(true);
CBreakPoints::AddBreakPoint(cpu->GetPC()+cpu->getInstructionSize(0),true);
_dbg_update_();
Core_EnableStepping(false);
EmuThread_LockDraw(false);
mainWindow->UpdateMenus();
}
void Debugger_Disasm::StepHLE()
{
EmuThread_LockDraw(true);
hleDebugBreak();
SetDebugMode(false);
_dbg_update_();
Core_EnableStepping(false);
EmuThread_LockDraw(false);
mainWindow->UpdateMenus();
}
void Debugger_Disasm::UpdateDialog()
{
ui->DisasmView->setAlign(cpu->getInstructionSize(0));
ui->DisasmView->redraw();
ui->RegList->redraw();
vfpudlg->Update();
UpdateBreakpoints();
UpdateThread();
UpdateDisplayList();
char tempTicks[24];
sprintf(tempTicks, "%lld", CoreTiming::GetTicks());
ui->debugCount->setText(QString("Ctr : ") + tempTicks);
/*ui->callStack->clear();
u32 pc = currentMIPS->pc;
u32 ra = currentMIPS->r[MIPS_REG_RA];
u32 addr = Memory::ReadUnchecked_U32(pc);
int count=1;
char addr_[12];
sprintf(addr_, "0x%08x",pc);
ui->callStack->addItem(new QListWidgetItem(addr_));
addr = Memory::ReadUnchecked_U32(ra);
sprintf(addr_, "0x%08x",ra);
ui->callStack->addItem(new QListWidgetItem(addr_));
count++;
while (addr != 0xFFFFFFFF && addr!=0 && Memory::IsValidAddress(addr+4) && count++<20)
{
u32 fun = Memory::ReadUnchecked_U32(addr+4);
sprintf(addr_, "0x%08x",fun);
ui->callStack->addItem(new QListWidgetItem(addr_));
addr = Memory::ReadUnchecked_U32(addr);
}*/
if(mainWindow->GetDialogMemory())
mainWindow->GetDialogMemory()->Update();
}
void Debugger_Disasm::Stop()
{
SetDebugMode(true);
EmuThread_LockDraw(true);
Core_EnableStepping(true);
EmuThread_LockDraw(false);
_dbg_update_();
mainWindow->UpdateMenus();
UpdateDialog();
}
void Debugger_Disasm::Skip()
{
CtrlDisAsmView *ptr = ui->DisasmView;
EmuThread_LockDraw(true);
cpu->SetPC(cpu->GetPC() + cpu->getInstructionSize(0));
EmuThread_LockDraw(false);
ptr->gotoPC();
UpdateDialog();
}
void Debugger_Disasm::GotoPC()
{
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoPC();
UpdateDialog();
}
void Debugger_Disasm::GotoLR()
{
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoAddr(cpu->GetLR());
}
void Debugger_Disasm::SetDebugMode(bool _bDebug)
{
if (_bDebug)
{
ui->Go->setEnabled(true);
ui->StepInto->setEnabled(true);
ui->StepOver->setEnabled(false); // Crash, so disable for now
ui->NextHLE->setEnabled(true);
ui->Stop->setEnabled(false);
ui->Skip->setEnabled(true);
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoPC();
UpdateDialog();
}
else
{
ui->Go->setEnabled(false);
ui->StepInto->setEnabled(false);
ui->StepOver->setEnabled(false);
ui->NextHLE->setEnabled(false);
ui->Stop->setEnabled(true);
ui->Skip->setEnabled(false);
CtrlRegisterList *reglist = ui->RegList;
reglist->redraw();
}
}
void Debugger_Disasm::Goto(u32 addr)
{
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoAddr(addr);
ptr->redraw();
}
void Debugger_Disasm::on_GotoPc_clicked()
{
GotoPC();
}
void Debugger_Disasm::on_Go_clicked()
{
Go();
}
void Debugger_Disasm::on_Stop_clicked()
{
Stop();
}
void Debugger_Disasm::on_StepInto_clicked()
{
Step();
}
void Debugger_Disasm::on_StepOver_clicked()
{
StepOver();
}
void Debugger_Disasm::on_Skip_clicked()
{
Skip();
}
void Debugger_Disasm::on_NextHLE_clicked()
{
StepHLE();
}
void Debugger_Disasm::on_GotoLr_clicked()
{
GotoLR();
}
void Debugger_Disasm::on_GotoInt_currentIndexChanged(int index)
{
CtrlDisAsmView *ptr = ui->DisasmView;
int addr = ui->GotoInt->itemData(index,Qt::UserRole).toInt();
if (addr != 0xFFFFFFFF)
ptr->gotoAddr(addr);
}
void Debugger_Disasm::on_Address_textChanged(const QString &arg1)
{
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoAddr(parseHex(ui->Address->text().toStdString().c_str()));
UpdateDialog();
}
void Debugger_Disasm::on_DisasmView_customContextMenuRequested(const QPoint &pos)
{
ui->DisasmView->contextMenu(pos);
}
void Debugger_Disasm::NotifyMapLoaded()
{
FillFunctions();
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->redraw();
}
void Debugger_Disasm::on_RegList_customContextMenuRequested(const QPoint &pos)
{
ui->RegList->contextMenu(pos);
}
void Debugger_Disasm::ShowMemory(u32 addr)
{
mainWindow->ShowMemory(addr);
}
void Debugger_Disasm::on_vfpu_clicked()
{
ShowVFPU();
}
void Debugger_Disasm::on_FuncList_itemClicked(QListWidgetItem *item)
{
u32 addr = item->data(Qt::UserRole).toInt();
ui->DisasmView->gotoAddr(addr);
}
void Debugger_Disasm::FillFunctions()
{
QListWidgetItem* item = new QListWidgetItem();
item->setText("(0x02000000)");
item->setData(Qt::UserRole, 0x02000000);
ui->FuncList->addItem(item);
for(int i = 0; i < symbolMap.GetNumSymbols(); i++)
{
if(symbolMap.GetSymbolType(i) & ST_FUNCTION)
{
QListWidgetItem* item = new QListWidgetItem();
item->setText(QString(symbolMap.GetSymbolName(i)) + " ("+ QVariant(symbolMap.GetSymbolSize(i)).toString() +")");
item->setData(Qt::UserRole, symbolMap.GetAddress(i));
ui->FuncList->addItem(item);
}
}
}
void Debugger_Disasm::UpdateBreakpoints()
{
emit UpdateBreakpoints_();
}
void Debugger_Disasm::UpdateBreakpointsGUI()
{
u32 curBpAddr = 0;
QTreeWidgetItem* curItem = ui->breakpointsList->currentItem();
if(curItem)
curBpAddr = ui->breakpointsList->currentItem()->data(0,Qt::UserRole).toInt();
ui->breakpointsList->clear();
EmuThread_LockDraw(true);
for(int i = 0; i < CBreakPoints::GetNumBreakpoints(); i++)
{
u32 addr_ = CBreakPoints::GetBreakpointAddress(i);
if(!CBreakPoints::IsTempBreakPoint(addr_))
{
QTreeWidgetItem* item = new QTreeWidgetItem();
char temp[24];
sprintf(temp,"%08x",addr_);
item->setText(0,temp);
item->setData(0,Qt::UserRole,addr_);
ui->breakpointsList->addTopLevelItem(item);
if(curBpAddr == addr_)
ui->breakpointsList->setCurrentItem(item);
}
}
EmuThread_LockDraw(false);
}
void Debugger_Disasm::on_breakpointsList_itemClicked(QTreeWidgetItem *item, int column)
{
ui->DisasmView->gotoAddr(item->data(column,Qt::UserRole).toInt());
}
void Debugger_Disasm::on_breakpointsList_customContextMenuRequested(const QPoint &pos)
{
QTreeWidgetItem* item = ui->breakpointsList->itemAt(pos);
if(item)
{
breakpointAddr = item->data(0,Qt::UserRole).toInt();
QMenu menu(this);
QAction *removeBP = new QAction(tr("Remove breakpoint"), this);
connect(removeBP, SIGNAL(triggered()), this, SLOT(RemoveBreakpoint()));
menu.addAction(removeBP);
menu.exec( ui->breakpointsList->mapToGlobal(pos));
}
}
void Debugger_Disasm::RemoveBreakpoint()
{
CBreakPoints::RemoveBreakPoint(breakpointAddr);
Update();
}
void Debugger_Disasm::on_clearAllBP_clicked()
{
CBreakPoints::ClearAllBreakPoints();
Update();
}
void Debugger_Disasm::UpdateThread()
{
emit UpdateThread_();
}
void Debugger_Disasm::UpdateThreadGUI()
{
ui->threadList->clear();
EmuThread_LockDraw(true);
std::vector<DebugThreadInfo> threads = GetThreadsInfo();
EmuThread_LockDraw(false);
for(int i = 0; i < threads.size(); i++)
{
QTreeWidgetItem* item = new QTreeWidgetItem();
item->setText(0,QVariant(threads[i].id).toString());
item->setData(0,Qt::UserRole,threads[i].id);
item->setText(1,threads[i].name);
QString status = "";
if(threads[i].status & THREADSTATUS_RUNNING) status += "Running ";
if(threads[i].status & THREADSTATUS_WAIT) status += "Wait ";
if(threads[i].status & THREADSTATUS_READY) status += "Ready ";
if(threads[i].status & THREADSTATUS_SUSPEND) status += "Suspend ";
if(threads[i].status & THREADSTATUS_DORMANT) status += "Dormant ";
if(threads[i].status & THREADSTATUS_DEAD) status += "Dead ";
item->setText(2,status);
char temp[24];
sprintf(temp,"%08x",threads[i].curPC);
item->setText(3,temp);
item->setData(3,Qt::UserRole,threads[i].curPC);
sprintf(temp,"%08x",threads[i].entrypoint);
item->setText(4,temp);
item->setData(4,Qt::UserRole,threads[i].entrypoint);
if(threads[i].isCurrent)
{
for(int j = 0; j < 5; j++)
item->setTextColor(j,Qt::green);
}
ui->threadList->addTopLevelItem(item);
}
}
void Debugger_Disasm::on_threadList_itemClicked(QTreeWidgetItem *item, int column)
{
ui->DisasmView->gotoAddr(item->data(3,Qt::UserRole).toInt());
}
void Debugger_Disasm::on_threadList_customContextMenuRequested(const QPoint &pos)
{
QTreeWidgetItem* item = ui->threadList->itemAt(pos);
if(item)
{
threadRowSelected = item;
QMenu menu(this);
QAction *gotoEntryPoint = new QAction(tr("Go to entry point"), this);
connect(gotoEntryPoint, SIGNAL(triggered()), this, SLOT(GotoThreadEntryPoint()));
menu.addAction(gotoEntryPoint);
QMenu* changeStatus = menu.addMenu("Change status");
QAction *statusRunning = new QAction(tr("Running"), this);
connect(statusRunning, SIGNAL(triggered()), this, SLOT(SetThreadStatusRun()));
changeStatus->addAction(statusRunning);
QAction *statusWait = new QAction(tr("Wait"), this);
connect(statusWait, SIGNAL(triggered()), this, SLOT(SetThreadStatusWait()));
changeStatus->addAction(statusWait);
QAction *statusSuspend = new QAction(tr("Suspend"), this);
connect(statusSuspend, SIGNAL(triggered()), this, SLOT(SetThreadStatusSuspend()));
changeStatus->addAction(statusSuspend);
menu.exec( ui->threadList->mapToGlobal(pos));
}
}
void Debugger_Disasm::GotoThreadEntryPoint()
{
ui->DisasmView->gotoAddr(threadRowSelected->data(4,Qt::UserRole).toInt());
Update();
}
void Debugger_Disasm::SetThreadStatus(ThreadStatus status)
{
EmuThread_LockDraw(true);
__KernelChangeThreadState(threadRowSelected->data(0,Qt::UserRole).toInt(), status);
EmuThread_LockDraw(false);
UpdateThread();
}
void Debugger_Disasm::SetThreadStatusRun()
{
SetThreadStatus(THREADSTATUS_RUNNING);
}
void Debugger_Disasm::SetThreadStatusWait()
{
SetThreadStatus(THREADSTATUS_WAIT);
}
void Debugger_Disasm::SetThreadStatusSuspend()
{
SetThreadStatus(THREADSTATUS_SUSPEND);
}
void Debugger_Disasm::UpdateDisplayList()
{
emit updateDisplayList_();
}
void Debugger_Disasm::UpdateDisplayListGUI()
{
u32 curDlId = 0;
QTreeWidgetItem* curItem = ui->displayList->currentItem();
if(curItem)
curDlId = ui->displayList->currentItem()->data(0,Qt::UserRole).toInt();
ui->displayList->clear();
ui->displayListData->clear();
EmuThread_LockDraw(true);
const std::deque<DisplayList>& dlQueue = gpu->GetDisplayLists();
DisplayList* dl = gpu->GetCurrentDisplayList();
if(dl)
{
QTreeWidgetItem* item = new QTreeWidgetItem();
item->setText(0,QVariant(dl->id).toString());
item->setData(0, Qt::UserRole, dl->id);
switch(dl->status)
{
case PSP_GE_LIST_DONE: item->setText(1,"Done"); break;
case PSP_GE_LIST_QUEUED: item->setText(1,"Queued"); break;
case PSP_GE_LIST_DRAWING: item->setText(1,"Drawing"); break;
case PSP_GE_LIST_STALL_REACHED: item->setText(1,"Stall Reached"); break;
case PSP_GE_LIST_END_REACHED: item->setText(1,"End Reached"); break;
case PSP_GE_LIST_CANCEL_DONE: item->setText(1,"Cancel Done"); break;
default: break;
}
char temp[24];
sprintf(temp,"%08x",dl->startpc);
item->setText(2,temp);
item->setData(2, Qt::UserRole, dl->startpc);
sprintf(temp,"%08x",dl->pc);
item->setText(3,temp);
item->setData(3, Qt::UserRole, dl->pc);
ui->displayList->addTopLevelItem(item);
if(curDlId == dl->id)
{
ui->displayList->setCurrentItem(item);
displayListRowSelected = item;
ShowDLCode();
}
}
for(auto it = dlQueue.begin(); it != dlQueue.end(); ++it)
{
if(dl && it->id == dl->id)
continue;
QTreeWidgetItem* item = new QTreeWidgetItem();
item->setText(0,QVariant(it->id).toString());
item->setData(0, Qt::UserRole, it->id);
switch(it->status)
{
case PSP_GE_LIST_DONE: item->setText(1,"Done"); break;
case PSP_GE_LIST_QUEUED: item->setText(1,"Queued"); break;
case PSP_GE_LIST_DRAWING: item->setText(1,"Drawing"); break;
case PSP_GE_LIST_STALL_REACHED: item->setText(1,"Stall Reached"); break;
case PSP_GE_LIST_END_REACHED: item->setText(1,"End Reached"); break;
case PSP_GE_LIST_CANCEL_DONE: item->setText(1,"Cancel Done"); break;
default: break;
}
char temp[24];
sprintf(temp,"%08x",it->startpc);
item->setText(2,temp);
item->setData(2, Qt::UserRole, it->startpc);
sprintf(temp,"%08x",it->pc);
item->setText(3,temp);
item->setData(3, Qt::UserRole, it->pc);
ui->displayList->addTopLevelItem(item);
if(curDlId == it->id)
{
ui->displayList->setCurrentItem(item);
displayListRowSelected = item;
ShowDLCode();
}
}
EmuThread_LockDraw(false);
}
void Debugger_Disasm::on_displayList_customContextMenuRequested(const QPoint &pos)
{
QTreeWidgetItem* item = ui->displayList->itemAt(pos);
if(item)
{
displayListRowSelected = item;
QMenu menu(this);
QAction *showCode = new QAction(tr("Show code"), this);
connect(showCode, SIGNAL(triggered()), this, SLOT(ShowDLCode()));
menu.addAction(showCode);
menu.exec( ui->displayList->mapToGlobal(pos));
}
}
void Debugger_Disasm::ShowDLCode()
{
ui->displayListData->clear();
ui->displayListData->setColumnWidth(0,70);
u32 startPc = displayListRowSelected->data(2,Qt::UserRole).toInt();
u32 curPc = displayListRowSelected->data(3,Qt::UserRole).toInt();
std::map<int,std::string> data;
FillDisplayListCmd(data, startPc,0);
for(std::map<int,std::string>::iterator it = data.begin(); it != data.end(); it++)
{
QTreeWidgetItem* item = new QTreeWidgetItem();
char temp[24];
sprintf(temp,"%08x",it->first);
item->setText(0,temp);
item->setText(1,it->second.c_str());
if(curPc == it->first)
{
for(int j = 0; j < 2; j++)
item->setTextColor(j, Qt::green);
}
ui->displayListData->addTopLevelItem(item);
}
}
void Debugger_Disasm::FillDisplayListCmd(std::map<int,std::string>& data, u32 pc, u32 prev)
{
u32 curPc = pc;
int debugLimit = 10000; // Anti crash if this code is bugged
while(Memory::IsValidAddress(curPc) && debugLimit > 0)
{
if(data.find(curPc) != data.end())
return;
u32 op = Memory::ReadUnchecked_U32(curPc); //read from memory
u32 cmd = op >> 24;
u32 diff = op ^ gstate.cmdmem[cmd];
char temp[256];
GeDisassembleOp(curPc, op, prev, temp);
data[curPc] = temp;
prev = op;
if(cmd == GE_CMD_JUMP)
{
u32 target = (((gstate.base & 0x00FF0000) << 8) | (op & 0xFFFFFC)) & 0x0FFFFFFF;
FillDisplayListCmd(data, target, prev);
return;
}
else if(cmd == GE_CMD_CALL)
{
u32 target = gstate_c.getRelativeAddress(op & 0xFFFFFF);
FillDisplayListCmd(data, target, prev);
}
else if(cmd == GE_CMD_RET)
{
return;
}
else if(cmd == GE_CMD_FINISH)
{
return;
}
else if(cmd == GE_CMD_END)
{
if(prev >> 24 == GE_CMD_FINISH)
return;
}
curPc += 4;
debugLimit--;
}
}
void Debugger_Disasm::on_nextGPU_clicked()
{
host->SetGPUStep(true);
host->NextGPUStep();
}
void Debugger_Disasm::on_runBtn_clicked()
{
host->SetGPUStep(false);
host->NextGPUStep();
}