ppsspp/Core/HLE/sceKernelMemory.cpp
kev :) 435c69196a This is used by a couple of games.
stubbed out to make them shutup.
2012-11-14 18:16:13 +00:00

708 lines
17 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "HLE.h"
#include "../System.h"
#include "../MIPS/MIPS.h"
#include "../MemMap.h"
#include "sceKernel.h"
#include "sceKernelThread.h"
#include "sceKernelMemory.h"
//////////////////////////////////////////////////////////////////////////
// STATE BEGIN
BlockAllocator userMemory(256);
BlockAllocator kernelMemory(256);
// STATE END
//////////////////////////////////////////////////////////////////////////
struct NativeFPL
{
u32 size;
char name[KERNELOBJECT_MAX_NAME_LENGTH+1];
SceUID mpid;
u32 attr;
int blocksize;
int numBlocks;
int numFreeBlocks;
int numWaitThreads;
};
//FPL - Fixed Length Dynamic Memory Pool - every item has the same length
struct FPL : KernelObject
{
const char *GetName() {return nf.name;}
const char *GetTypeName() {return "FPL";}
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_FPLID; }
int GetIDType() const { return SCE_KERNEL_TMID_Fpl; }
NativeFPL nf;
bool *blocks;
u32 address;
int findFreeBlock() {
for (int i = 0; i < nf.numBlocks; i++) {
if (!blocks[i])
return i;
}
return -1;
}
int allocateBlock() {
int block = findFreeBlock();
if (block >= 0)
blocks[block] = true;
return block;
}
bool freeBlock(int b) {
if (blocks[b]) {
blocks[b] = false;
return true;
}
return false;
}
};
struct SceKernelVplInfo
{
SceSize size;
char name[KERNELOBJECT_MAX_NAME_LENGTH+1];
SceUInt attr;
int poolSize;
int freeSize;
int numWaitThreads;
};
struct VPL : KernelObject
{
const char *GetName() {return nv.name;}
const char *GetTypeName() {return "VPL";}
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_VPLID; }
int GetIDType() const { return SCE_KERNEL_TMID_Vpl; }
SceKernelVplInfo nv;
u32 size;
bool *freeBlocks;
u32 address;
BlockAllocator alloc;
};
void __KernelMemoryInit()
{
kernelMemory.Init(PSP_GetKernelMemoryBase(), PSP_GetKernelMemoryEnd()-PSP_GetKernelMemoryBase());
userMemory.Init(PSP_GetUserMemoryBase(), PSP_GetUserMemoryEnd()-PSP_GetUserMemoryBase());
INFO_LOG(HLE, "Kernel and user memory pools initialized");
}
void __KernelMemoryShutdown()
{
INFO_LOG(HLE,"Shutting down user memory pool: ");
userMemory.ListBlocks();
userMemory.Shutdown();
INFO_LOG(HLE,"Shutting down \"kernel\" memory pool: ");
kernelMemory.ListBlocks();
kernelMemory.Shutdown();
}
//sceKernelCreateFpl(const char *name, SceUID mpid, SceUint attr, SceSize blocksize, int numBlocks, optparam)
void sceKernelCreateFpl()
{
const char *name = Memory::GetCharPointer(PARAM(0));
u32 mpid = PARAM(1);
u32 attr = PARAM(2);
u32 blockSize = PARAM(3);
u32 numBlocks = PARAM(4);
u32 totalSize = blockSize * numBlocks;
bool atEnd = false; // attr can change this I think
u32 address = userMemory.Alloc(totalSize, atEnd, "FPL");
if (address == (u32)-1)
{
DEBUG_LOG(HLE,"sceKernelCreateFpl(\"%s\", partition=%i, attr=%i, bsize=%i, nb=%i) FAILED - out of ram",
name, mpid, attr, blockSize, numBlocks);
RETURN(SCE_KERNEL_ERROR_NO_MEMORY);
return;
}
FPL *fpl = new FPL;
SceUID id = kernelObjects.Create(fpl);
strncpy(fpl->nf.name, name, 32);
fpl->nf.size = sizeof(fpl->nf);
fpl->nf.mpid = mpid; // partition
fpl->nf.attr = attr;
fpl->nf.blocksize = blockSize;
fpl->nf.numBlocks = numBlocks;
fpl->nf.numWaitThreads = 0;
fpl->blocks = new bool[fpl->nf.numBlocks];
memset(fpl->blocks, 0, fpl->nf.numBlocks * sizeof(bool));
fpl->address = address;
DEBUG_LOG(HLE,"%i=sceKernelCreateFpl(\"%s\", partition=%i, attr=%i, bsize=%i, nb=%i)",
id, name, mpid, attr, blockSize, numBlocks);
RETURN(id);
}
void sceKernelDeleteFpl()
{
SceUID id = PARAM(0);
u32 error;
FPL *fpl = kernelObjects.Get<FPL>(id, error);
if (fpl)
{
userMemory.Free(fpl->address);
DEBUG_LOG(HLE,"sceKernelDeleteFpl(%i)", id);
RETURN(kernelObjects.Destroy<FPL>(id));
}
else
{
RETURN(error);
}
}
void sceKernelAllocateFpl()
{
SceUID id = PARAM(0);
u32 error;
FPL *fpl = kernelObjects.Get<FPL>(id, error);
if (fpl)
{
u32 blockPtrAddr = PARAM(1);
int timeOut = PARAM(2);
int blockNum = fpl->allocateBlock();
if (blockNum >= 0) {
u32 blockPtr = fpl->address + fpl->nf.blocksize * blockNum;
Memory::Write_U32(blockPtr, blockPtrAddr);
RETURN(0);
} else {
// TODO: Should block!
RETURN(0);
}
DEBUG_LOG(HLE,"sceKernelAllocateFpl(%i, %08x, %i)", id, blockPtrAddr, timeOut);
RETURN(0);
}
else
{
DEBUG_LOG(HLE,"ERROR: sceKernelAllocateFpl(%i)", id);
RETURN(error);
}
}
void sceKernelAllocateFplCB()
{
SceUID id = PARAM(0);
u32 error;
FPL *fpl = kernelObjects.Get<FPL>(id, error);
if (fpl)
{
u32 blockPtrAddr = PARAM(1);
int timeOut = PARAM(2);
int blockNum = fpl->allocateBlock();
if (blockNum >= 0) {
u32 blockPtr = fpl->address + fpl->nf.blocksize * blockNum;
Memory::Write_U32(blockPtr, blockPtrAddr);
RETURN(0);
} else {
// TODO: Should block and process callbacks!
__KernelCheckCallbacks();
}
DEBUG_LOG(HLE,"sceKernelAllocateFpl(%i, %08x, %i)", id, PARAM(1), timeOut);
}
else
{
DEBUG_LOG(HLE,"ERROR: sceKernelAllocateFplCB(%i)", id);
RETURN(error);
}
}
void sceKernelTryAllocateFpl()
{
SceUID id = PARAM(0);
u32 error;
FPL *fpl = kernelObjects.Get<FPL>(id, error);
if (fpl)
{
u32 blockPtrAddr = PARAM(1);
DEBUG_LOG(HLE,"sceKernelTryAllocateFpl(%i, %08x)", id, PARAM(1));
int blockNum = fpl->allocateBlock();
if (blockNum >= 0) {
u32 blockPtr = fpl->address + fpl->nf.blocksize * blockNum;
Memory::Write_U32(blockPtr, blockPtrAddr);
RETURN(0);
} else {
RETURN(SCE_KERNEL_ERROR_NO_MEMORY);
}
}
else
{
DEBUG_LOG(HLE,"sceKernelTryAllocateFpl(%i) - bad UID", id);
RETURN(error);
}
}
void sceKernelFreeFpl()
{
SceUID id = PARAM(0);
u32 blockAddr = PARAM(1);
DEBUG_LOG(HLE,"sceKernelFreeFpl(%i, %08x)", id, blockAddr);
u32 error;
FPL *fpl = kernelObjects.Get<FPL>(id, error);
if (fpl) {
int blockNum = (blockAddr - fpl->address) / fpl->nf.blocksize;
if (blockNum < 0 || blockNum >= fpl->nf.numBlocks) {
RETURN(SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK);
} else {
if (fpl->freeBlock(blockNum)) {
// TODO: If there are waiting threads, wake them up
}
RETURN(0);
}
}
else
{
RETURN(error);
}
}
void sceKernelCancelFpl()
{
SceUID id = PARAM(0);
DEBUG_LOG(HLE,"UNIMPL: sceKernelCancelFpl(%i)", id);
u32 error;
FPL *fpl = kernelObjects.Get<FPL>(id, error);
if (fpl)
{
RETURN(0);
}
else
{
RETURN(error);
}
}
void sceKernelReferFplStatus()
{
SceUID id = PARAM(0);
u32 statusAddr = PARAM(1);
DEBUG_LOG(HLE,"sceKernelReferFplStatus(%i, %08x)", id, statusAddr);
u32 error;
FPL *fpl = kernelObjects.Get<FPL>(id, error);
if (fpl)
{
Memory::WriteStruct(statusAddr, &fpl->nf);
RETURN(0);
}
else
{
RETURN(error);
}
}
//////////////////////////////////////////////////////////////////////////
// ALLOCATIONS
//////////////////////////////////////////////////////////////////////////
//00:49:12 <TyRaNiD> ector, well the partitions are 1 = kernel, 2 = user, 3 = me, 4 = kernel mirror :)
class PartitionMemoryBlock : public KernelObject
{
public:
const char *GetName() {return name;}
const char *GetTypeName() {return "MemoryPart";}
void GetQuickInfo(char *ptr, int size)
{
int sz = alloc->GetBlockSizeFromAddress(address);
sprintf(ptr, "MemPart: %08x - %08x size: %08x", address, address + sz, sz);
}
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_MPPID; } /// ????
int GetIDType() const { return 0; }
PartitionMemoryBlock(BlockAllocator *_alloc, u32 size, bool fromEnd)
{
alloc = _alloc;
address = alloc->Alloc(size, fromEnd, "PMB");
alloc->ListBlocks();
}
~PartitionMemoryBlock()
{
alloc->Free(address);
}
bool IsValid() {return address != (u32)-1;}
BlockAllocator *alloc;
u32 address;
char name[32];
};
void sceKernelMaxFreeMemSize()
{
// TODO: Fudge factor improvement
u32 retVal = userMemory.GetLargestFreeBlockSize()-0x40000;
DEBUG_LOG(HLE,"%08x (dec %i)=sceKernelMaxFreeMemSize",retVal,retVal);
RETURN(retVal);
}
void sceKernelTotalFreeMemSize()
{
u32 retVal = userMemory.GetLargestFreeBlockSize()-0x8000;
DEBUG_LOG(HLE,"%08x (dec %i)=sceKernelTotalFreeMemSize",retVal,retVal);
RETURN(retVal);
}
void sceKernelAllocPartitionMemory()
{
int partid = PARAM(0);
const char *name = Memory::GetCharPointer(PARAM(1));
int type = PARAM(2);
u32 size = PARAM(3);
int addr = PARAM(4); //only if type == addr
PartitionMemoryBlock *block = new PartitionMemoryBlock(&userMemory, size, type==1);
if (!block->IsValid())
{
ERROR_LOG(HLE, "ARGH! sceKernelAllocPartMem failed");
RETURN(-1);
}
SceUID id = kernelObjects.Create(block);
strncpy(block->name, name, 32);
DEBUG_LOG(HLE,"%i = sceKernelAllocPartMem(partition = %i, %s, type= %i, size= %i, addr= %08x)",
id, partid,name,type,size,addr);
if (type == 2)
ERROR_LOG(HLE, "ARGH! sceKernelAllocPartMem wants a specific address");
RETURN(id); //for now
}
void sceKernelFreePartitionMemory()
{
SceUID id = PARAM(0);
DEBUG_LOG(HLE,"sceKernelFreePartitionMemory(%d)",id);
RETURN(kernelObjects.Destroy<PartitionMemoryBlock>(id));
}
void sceKernelGetBlockHeadAddr()
{
SceUID id = PARAM(0);
u32 error;
PartitionMemoryBlock *block = kernelObjects.Get<PartitionMemoryBlock>(id, error);
if (block)
{
DEBUG_LOG(HLE,"%08x = sceKernelGetBlockHeadAddr(%i)", block->address, id);
RETURN(block->address);
}
else
{
ERROR_LOG(HLE,"sceKernelGetBlockHeadAddr failed(%i)", id);
RETURN(error);
}
}
void sceKernelPrintf()
{
const char *formatString = Memory::GetCharPointer(PARAM(0));
ERROR_LOG(HLE,"UNIMPL sceKernelPrintf(%08x, %08x, %08x, %08x)", PARAM(0),PARAM(1),PARAM(2),PARAM(3));
ERROR_LOG(HLE,"%s", formatString);
RETURN(0);
}
void sceKernelSetCompiledSdkVersion()
{
//pretty sure this only takes one arg
ERROR_LOG(HLE,"UNIMPL sceKernelSetCompiledSdkVersion(%08x)", PARAM(0));
RETURN(0);
}
void sceKernelSetCompilerVersion()
{
ERROR_LOG(HLE,"UNIMPL sceKernelSetCompilerVersion(%08x, %08x, %08x, %08x)", PARAM(0),PARAM(1),PARAM(2),PARAM(3));
RETURN(0);
}
// VPL = variable length memory pool
void sceKernelCreateVpl()
{
const char *name = Memory::GetCharPointer(PARAM(0));
u32 vplSize = PARAM(3);
u32 memBlockPtr = userMemory.Alloc(vplSize, false, "VPL");
if (memBlockPtr == -1) {
ERROR_LOG(HLE, "sceKernelCreateVpl: Failed to allocate %i bytes of pool data", vplSize);
RETURN(-1);
return;
}
VPL *vpl = new VPL;
SceUID id = kernelObjects.Create(vpl);
strncpy(vpl->nv.name, name, 32);
//vpl->nv.mpid = PARAM(1); //seems to be the standard memory partition (user, kernel etc)
vpl->nv.attr = PARAM(2);
vpl->size = vplSize;
vpl->nv.poolSize = vpl->size;
vpl->nv.size = sizeof(vpl->nv);
vpl->nv.numWaitThreads = 0;
vpl->nv.freeSize = vpl->nv.poolSize;
vpl->address = memBlockPtr;
vpl->alloc.Init(vpl->address, vpl->size);
DEBUG_LOG(HLE,"sceKernelCreateVpl(\"%s\", block=%i, attr=%i, size=%i)",
name, PARAM(1), vpl->nv.attr, vpl->size);
RETURN(id);
}
void sceKernelDeleteVpl()
{
SceUID id = PARAM(0);
DEBUG_LOG(HLE,"sceKernelDeleteVpl(%i)", id);
u32 error;
VPL *vpl = kernelObjects.Get<VPL>(id, error);
if (vpl)
{
userMemory.Free(vpl->address);
kernelObjects.Destroy<VPL>(id);
RETURN(0);
}
else
{
RETURN(error);
}
}
void sceKernelAllocateVpl()
{
SceUID id = PARAM(0);
DEBUG_LOG(HLE,"sceKernelAllocateVpl()");
u32 error;
VPL *vpl = kernelObjects.Get<VPL>(id, error);
if (vpl)
{
u32 size = PARAM(1);
u32 *blockPtrPtr = (u32 *)Memory::GetPointer(PARAM(2));
int timeOut = PARAM(2);
DEBUG_LOG(HLE,"sceKernelAllocateVpl(vpl=%i, size=%i, ptrout= %08x , timeout=%i)", id, size, PARAM(2), timeOut);
u32 addr = vpl->alloc.Alloc(size);
if (addr != (u32)-1)
{
*blockPtrPtr = addr;
RETURN(0);
}
else
{
ERROR_LOG(HLE, "FAILURE");
RETURN(-1);
}
}
else
{
RETURN(error);
}
RETURN(0);
}
void sceKernelAllocateVplCB()
{
SceUID id = PARAM(0);
u32 error;
VPL *vpl = kernelObjects.Get<VPL>(id, error);
if (vpl)
{
u32 size = PARAM(1);
u32 *blockPtrPtr = (u32 *)Memory::GetPointer(PARAM(2));
int timeOut = PARAM(2);
DEBUG_LOG(HLE,"sceKernelAllocateVplCB(vpl=%i, size=%i, ptrout= %08x , timeout=%i)", id, size, PARAM(2), timeOut);
u32 addr = vpl->alloc.Alloc(size);
if (addr != (u32)-1)
{
*blockPtrPtr = addr;
RETURN(0);
}
else
{
ERROR_LOG(HLE, "sceKernelAllocateVplCB FAILURE");
__KernelCheckCallbacks();
RETURN(-1);
}
}
else
{
RETURN(error);
}
RETURN(0);
}
void sceKernelTryAllocateVpl()
{
SceUID id = PARAM(0);
u32 error;
VPL *vpl = kernelObjects.Get<VPL>(id, error);
if (vpl)
{
u32 size = PARAM(1);
u32 *blockPtrPtr = (u32 *)Memory::GetPointer(PARAM(2));
int timeOut = PARAM(2);
DEBUG_LOG(HLE,"sceKernelAllocateVplCB(vpl=%i, size=%i, ptrout= %08x , timeout=%i)", id, size, PARAM(2), timeOut);
u32 addr = vpl->alloc.Alloc(size);
if (addr != (u32)-1)
{
*blockPtrPtr = addr;
RETURN(0);
}
else
{
ERROR_LOG(HLE, "sceKernelTryAllocateVpl FAILURE");
RETURN(-1);
}
}
else
{
RETURN(error);
}
RETURN(0);
}
void sceKernelFreeVpl()
{
SceUID id = PARAM(0);
u32 blockPtr = PARAM(1);
DEBUG_LOG(HLE,"sceKernelFreeVpl(%i, %08x)", id, blockPtr);
u32 error;
VPL *vpl = kernelObjects.Get<VPL>(id, error);
if (vpl)
{
if (vpl->alloc.Free(blockPtr)) {
RETURN(0);
// Should trigger waiting threads
} else {
ERROR_LOG(HLE, "sceKernelFreeVpl: Error freeing %08x", blockPtr);
RETURN(-1);
}
}
else {
RETURN(error);
}
}
void sceKernelCancelVpl()
{
ERROR_LOG(HLE,"UNIMPL: sceKernelCancelVpl()");
RETURN(0);
}
void sceKernelReferVplStatus()
{
SceUID id = PARAM(0);
u32 error;
VPL *v = kernelObjects.Get<VPL>(id, error);
if (v)
{
DEBUG_LOG(HLE,"sceKernelReferVplStatus(%i, %08x)", id, PARAM(1));
SceKernelVplInfo *info = (SceKernelVplInfo*)Memory::GetPointer(PARAM(1));
v->nv.freeSize = v->alloc.GetTotalFreeBytes();
*info = v->nv;
}
else
{
ERROR_LOG(HLE,"Error %08x", error);
RETURN(error);
}
RETURN(0);
}
void AllocMemoryBlock() {
const char *pname = Memory::GetCharPointer(PARAM(0));
int type = PARAM(1);
u32 size = PARAM(2);
int paramsAddr = PARAM(3);
DEBUG_LOG(HLE,"AllocMemoryBlock(SysMemUserForUser_FE707FDF)(%s, %i, %i, %08x)", pname, type, size, paramsAddr);
// Just support allocating a block in the user region.
u32 blockPtr = userMemory.Alloc(size, false, pname);
// Create a UID object??? Nah, let's just us the UID itself (hack!)
RETURN(blockPtr);
}
void FreeMemoryBlock() {
SceUID uid = PARAM(0);
DEBUG_LOG(HLE, "FreeMemoryBlock(%i)", uid);
userMemory.Free(uid);
RETURN(0);
}
void GetMemoryBlockPtr() {
SceUID uid = PARAM(0);
DEBUG_LOG(HLE, "GetMemoryBlockPtr(%i)", uid);
RETURN(uid);
}
const HLEFunction SysMemUserForUser[] =
{
{0xA291F107,sceKernelMaxFreeMemSize, "sceKernelMaxFreeMemSize"},
{0xF919F628,sceKernelTotalFreeMemSize,"sceKernelTotalFreeMemSize"},
{0x3FC9AE6A,sceKernelDevkitVersion, "sceKernelDevkitVersion"},
{0x237DBD4F,sceKernelAllocPartitionMemory,"sceKernelAllocPartitionMemory"}, //(int size) ?
{0xB6D61D02,sceKernelFreePartitionMemory,"sceKernelFreePartitionMemory"}, //(void *ptr) ?
{0x9D9A5BA1,sceKernelGetBlockHeadAddr,"sceKernelGetBlockHeadAddr"}, //(void *ptr) ?
{0x13a5abef,sceKernelPrintf,"sceKernelPrintf 0x13a5abef"},
{0x7591c7db,sceKernelSetCompiledSdkVersion,"sceKernelSetCompiledSdkVersion"},
{0x342061E5,0,"sceKernelSetCompiledSdkVersion370"},
{0x315AD3A0,0,"sceKernelSetCompiledSdkVersion380_390"},
{0xEBD5C3E6,0,"sceKernelSetCompiledSdkVersion395"},
{0xf77d77cb,sceKernelSetCompilerVersion,"sceKernelSetCompilerVersion"},
{0x35669d4c,0,"sceKernelSetCompiledSdkVersion600_602"}, //??
{0x1b4217bc,0,"sceKernelSetCompiledSdkVersion603_605"},
{0x358ca1bb,0,"sceKernelSetCompiledSdkVersion606"},
// Obscure raw block API
{0xDB83A952,GetMemoryBlockPtr,"SysMemUserForUser_DB83A952"}, // GetMemoryBlockAddr
{0x91DE343C,0,"SysMemUserForUser_91DE343C"},
{0x50F61D8A,FreeMemoryBlock,"SysMemUserForUser_50F61D8A"}, // FreeMemoryBlock
{0xFE707FDF,AllocMemoryBlock,"SysMemUserForUser_FE707FDF"}, // AllocMemoryBlock
};
void Register_SysMemUserForUser()
{
RegisterModule("SysMemUserForUser", ARRAY_SIZE(SysMemUserForUser), SysMemUserForUser);
}