ppsspp/Core/HW
Henrik Rydgard 43af3d81d1 Add STATE_SUSTAIN code similar to JPCSP, should fix sound fx again in some games.
Please comment in the github commit if this breaks anything. Fixes #2189
2013-06-10 22:18:50 +02:00
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atrac3plus.cpp Return "libat3plusdecoder.so" as at3plus decoder filename on non-Win/android platforms 2013-06-08 17:44:18 +02:00
atrac3plus.h More plugin stuff 2013-06-02 14:38:22 +02:00
MediaEngine.cpp Improve mpeg timestamp. 2013-06-10 04:21:36 +08:00
MediaEngine.h Improve mpeg timestamp. 2013-06-10 04:21:36 +08:00
MemoryStick.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
MemoryStick.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
MpegDemux.cpp Add MpegDemux for demuxing audios. 2013-06-02 01:25:53 +08:00
MpegDemux.h Detect audio end separately from video end. 2013-06-08 03:00:50 -07:00
OMAConvert.cpp Buildfixes. 2013-06-02 13:26:39 +10:00
OMAConvert.h Add atrac3plus lib. 2013-05-14 19:01:33 +08:00
SasAudio.cpp Add STATE_SUSTAIN code similar to JPCSP, should fix sound fx again in some games. 2013-06-10 22:18:50 +02:00
SasAudio.h Revert #1974, the other fixes are better. 2013-06-09 22:47:01 -07:00